* Serpentine Spike - Fixed that the three targets had not to be different.

This commit is contained in:
LevelX2 2015-10-19 17:45:26 +02:00
parent 75162fc7ce
commit f72ec06ecd
8 changed files with 195 additions and 129 deletions

View file

@ -39,6 +39,7 @@ import mage.constants.Duration;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
@ -60,9 +61,23 @@ public class SerpentineSpike extends CardImpl {
this.addAbility(ability); this.addAbility(ability);
// Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. // Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
this.getSpellAbility().addEffect(new SerpentineSpikeEffect()); this.getSpellAbility().addEffect(new SerpentineSpikeEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature (2 damage)")));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature (3 damage)"))); TargetCreaturePermanent target = new TargetCreaturePermanent(new FilterCreaturePermanent("creature (2 damage)"));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature (4 damage)"))); target.setTargetTag(1);
this.getSpellAbility().addTarget(target);
FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature (3 damage)");
filter.add(new AnotherTargetPredicate(2));
target = new TargetCreaturePermanent(filter);
target.setTargetTag(2);
this.getSpellAbility().addTarget(target);
filter = new FilterCreaturePermanent("another target creature (4 damage)");
filter.add(new AnotherTargetPredicate(3));
target = new TargetCreaturePermanent(filter);
target.setTargetTag(3);
this.getSpellAbility().addTarget(target);
Effect effect = new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn); Effect effect = new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn);
effect.setText("If a creature dealt damage this way would die this turn, exile it instead"); effect.setText("If a creature dealt damage this way would die this turn, exile it instead");
this.getSpellAbility().addEffect(effect); this.getSpellAbility().addEffect(effect);

View file

@ -35,6 +35,8 @@ import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent; import mage.game.events.GameEvent;
import mage.target.TargetSource; import mage.target.TargetSource;
@ -53,8 +55,15 @@ public class KorChant extends CardImpl {
// All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. // All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
this.getSpellAbility().addEffect(new KorChantEffect()); this.getSpellAbility().addEffect(new KorChantEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent()); TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent();
this.getSpellAbility().addTarget(new KorChantSecondTarget()); target.setTargetTag(1);
this.getSpellAbility().addTarget(target);
FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature");
filter.add(new AnotherTargetPredicate(2));
TargetCreaturePermanent target2 = new TargetCreaturePermanent(filter);
target2.setTargetTag(2);
this.getSpellAbility().addTarget(target2);
} }
public KorChant(final KorChant card) { public KorChant(final KorChant card) {
@ -67,33 +76,8 @@ public class KorChant extends CardImpl {
} }
} }
class KorChantSecondTarget extends TargetCreaturePermanent {
KorChantSecondTarget() {
super();
this.targetName = "another creature";
}
KorChantSecondTarget(final KorChantSecondTarget target) {
super(target);
}
@Override
public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
if (source.getTargets().get(0).getTargets().contains(id)) {
return false;
}
return super.canTarget(controllerId, id, source, game);
}
@Override
public KorChantSecondTarget copy() {
return new KorChantSecondTarget(this);
}
}
class KorChantEffect extends RedirectionEffect { class KorChantEffect extends RedirectionEffect {
protected TargetSource target = new TargetSource(); protected TargetSource target = new TargetSource();
KorChantEffect() { KorChantEffect() {
@ -121,7 +105,7 @@ class KorChantEffect extends RedirectionEffect {
public boolean checksEventType(GameEvent event, Game game) { public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGE_CREATURE; return event.getType() == GameEvent.EventType.DAMAGE_CREATURE;
} }
@Override @Override
public boolean applies(GameEvent event, Ability source, Game game) { public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getTargetId().equals(this.getTargetPointer().getFirst(game, source)) if (event.getTargetId().equals(this.getTargetPointer().getFirst(game, source))

View file

@ -44,6 +44,7 @@ import mage.constants.SubLayer;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetControlledCreaturePermanent;
@ -66,8 +67,17 @@ public class DroolingGroodion extends CardImpl {
// {2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. // {2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DroolingGroodionEffect(), new ManaCostsImpl("{2}{B}{G}")); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DroolingGroodionEffect(), new ManaCostsImpl("{2}{B}{G}"));
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, new FilterControlledCreaturePermanent(), true))); ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, new FilterControlledCreaturePermanent(), true)));
ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature (first target)")));
ability.addTarget(new TargetOtherCreaturePermanent(new FilterCreaturePermanent("creature (second target)"))); TargetCreaturePermanent target = new TargetCreaturePermanent(new FilterCreaturePermanent("creature (first target)"));
target.setTargetTag(1);
ability.addTarget(target);
FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature (second target");
filter.add(new AnotherTargetPredicate(2));
target = new TargetCreaturePermanent(filter);
target.setTargetTag(2);
ability.addTarget(target);
this.addAbility(ability); this.addAbility(ability);
} }
@ -112,28 +122,3 @@ class DroolingGroodionEffect extends ContinuousEffectImpl {
return true; return true;
} }
} }
class TargetOtherCreaturePermanent extends TargetCreaturePermanent {
public TargetOtherCreaturePermanent(FilterCreaturePermanent filter) {
super(filter);
}
public TargetOtherCreaturePermanent(final TargetOtherCreaturePermanent target) {
super(target);
}
@Override
public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
if (source.getTargets().get(0).getTargets().contains(id)) {
return false;
}
return super.canTarget(controllerId, id, source, game);
}
@Override
public TargetOtherCreaturePermanent copy() {
return new TargetOtherCreaturePermanent(this);
}
}

View file

@ -36,29 +36,39 @@ import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.SecondTargetPointer;
/** /**
* *
* @author fireshoes * @author fireshoes
*/ */
public class Deadshot extends CardImpl { public class Deadshot extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature"); private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature");
static {
filter.add(new AnotherTargetPredicate(2));
}
public Deadshot(UUID ownerId) { public Deadshot(UUID ownerId) {
super(ownerId, 129, "Deadshot", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{R}"); super(ownerId, 129, "Deadshot", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{R}");
this.expansionSetCode = "TPR"; this.expansionSetCode = "TPR";
// Tap target creature. // Tap target creature.
this.getSpellAbility().addEffect(new TapTargetEffect()); this.getSpellAbility().addEffect(new TapTargetEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent()); TargetCreaturePermanent target = new TargetCreaturePermanent();
target.setTargetTag(1);
this.getSpellAbility().addTarget(target);
// It deals damage equal to its power to another target creature. // It deals damage equal to its power to another target creature.
this.getSpellAbility().addEffect(new DeadshotDamageEffect()); this.getSpellAbility().addEffect(new DeadshotDamageEffect());
this.getSpellAbility().addTarget(new DeadshotTargetCreaturePermanent(filter)); target = new TargetCreaturePermanent(filter);
target.setTargetTag(2);
this.getSpellAbility().addTarget(target);
} }
public Deadshot(final Deadshot card) { public Deadshot(final Deadshot card) {
@ -80,6 +90,7 @@ class DeadshotDamageEffect extends OneShotEffect {
public DeadshotDamageEffect(final DeadshotDamageEffect effect) { public DeadshotDamageEffect(final DeadshotDamageEffect effect) {
super(effect); super(effect);
this.setTargetPointer(new SecondTargetPointer());
} }
@Override @Override
@ -89,10 +100,10 @@ class DeadshotDamageEffect extends OneShotEffect {
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Permanent ownCreature = game.getPermanent(source.getFirstTarget()); Permanent ownCreature = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
if (ownCreature != null) { if (ownCreature != null) {
int damage = ownCreature.getPower().getValue(); int damage = ownCreature.getPower().getValue();
Permanent targetCreature = game.getPermanent(source.getTargets().get(1).getFirstTarget()); Permanent targetCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (targetCreature != null) { if (targetCreature != null) {
targetCreature.damage(damage, ownCreature.getId(), game, false, true); targetCreature.damage(damage, ownCreature.getId(), game, false, true);
return true; return true;
@ -101,27 +112,3 @@ class DeadshotDamageEffect extends OneShotEffect {
return false; return false;
} }
} }
class DeadshotTargetCreaturePermanent extends TargetCreaturePermanent {
public DeadshotTargetCreaturePermanent(FilterCreaturePermanent filter) {
super(filter);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
if (source.getTargets().getFirstTarget().equals(id)) {
return false;
}
return super.canTarget(id, source, game);
}
@Override
public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
if (source.getTargets().getFirstTarget().equals(id)) {
return false;
}
return super.canTarget(controllerId, id, source, game);
}
}

View file

@ -0,0 +1,72 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.filter.predicate.mageobject;
import mage.MageObject;
import mage.filter.predicate.ObjectSourcePlayer;
import mage.filter.predicate.ObjectSourcePlayerPredicate;
import mage.game.Game;
import mage.game.stack.StackObject;
import mage.target.Target;
/**
* All targets that are already selected in other target definitions of the
* source are omitted To use this predicate you have to set the targetTag of all
* targets involved in the card constructor to a unique value (e.g. using 1,2,3
* for three targets)
*
* @author LevelX2
*/
public class AnotherTargetPredicate implements ObjectSourcePlayerPredicate<ObjectSourcePlayer<MageObject>> {
private final int targetTag;
public AnotherTargetPredicate(int targetTag) {
this.targetTag = targetTag;
}
@Override
public boolean apply(ObjectSourcePlayer<MageObject> input, Game game) {
StackObject source = game.getStack().getStackObject(input.getSourceId());
if (source != null) {
for (Target target : source.getStackAbility().getTargets()) {
if (target.getTargetTag() > 0 // target is included in the target group to check
&& target.getTargetTag() != targetTag // it's not the target of this predicate
&& target.getTargets().contains(input.getObject().getId())) { // if the uuid already is used for another target in the group it's no allowed here
return false;
}
}
}
return true;
}
@Override
public String toString() {
return "Another target";
}
}

View file

@ -151,4 +151,8 @@ public interface Target extends Serializable {
UUID getAbilityController(); UUID getAbilityController();
Player getTargetController(Game game, UUID playerId); Player getTargetController(Game game, UUID playerId);
int getTargetTag();
void setTargetTag(int tag);
} }

View file

@ -70,6 +70,8 @@ public abstract class TargetImpl implements Target {
protected UUID targetController = null; // if null the ability controller is the targetController protected UUID targetController = null; // if null the ability controller is the targetController
protected UUID abilityController = null; // only used if target controller != ability controller protected UUID abilityController = null; // only used if target controller != ability controller
protected int targetTag; // can be set if other target check is needed (AnotherTargetPredicate)
@Override @Override
public abstract TargetImpl copy(); public abstract TargetImpl copy();
@ -95,6 +97,7 @@ public abstract class TargetImpl implements Target {
this.notTarget = target.notTarget; this.notTarget = target.notTarget;
this.targetController = target.targetController; this.targetController = target.targetController;
this.abilityController = target.abilityController; this.abilityController = target.abilityController;
this.targetTag = target.targetTag;
} }
@Override @Override
@ -545,4 +548,20 @@ public abstract class TargetImpl implements Target {
return requiredExplicitlySet; return requiredExplicitlySet;
} }
@Override
public int getTargetTag() {
return targetTag;
}
/**
* Is used to be able to check, that another target is slected within the
* group of targets of the ability with a target tag > 0.
*
* @param targetTag
*/
@Override
public void setTargetTag(int targetTag) {
this.targetTag = targetTag;
}
} }

View file

@ -1,44 +1,42 @@
/* /*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without modification, are * Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met: * permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this list of * 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer. * conditions and the following disclaimer.
* *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list * 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials * of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution. * provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
* The views and conclusions contained in the software and documentation are those of the * The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.target; package mage.target;
import java.util.HashSet; import java.util.HashSet;
import java.util.Set; import java.util.Set;
import java.util.UUID; import java.util.UUID;
import mage.constants.Zone;
import mage.MageObject; import mage.MageObject;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.constants.Zone;
import mage.filter.FilterPermanent; import mage.filter.FilterPermanent;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
/** /**
* *
* @author BetaSteward_at_googlemail.com * @author BetaSteward_at_googlemail.com
@ -50,7 +48,7 @@ public class TargetPermanent extends TargetObject {
public TargetPermanent() { public TargetPermanent() {
this(1, 1, new FilterPermanent(), false); this(1, 1, new FilterPermanent(), false);
} }
public TargetPermanent(FilterPermanent filter) { public TargetPermanent(FilterPermanent filter) {
this(1, 1, filter, false); this(1, 1, filter, false);
} }
@ -88,8 +86,8 @@ public class TargetPermanent extends TargetObject {
// first for protection from spells or abilities (e.g. protection from colored spells, r1753) // first for protection from spells or abilities (e.g. protection from colored spells, r1753)
// second for protection from sources (e.g. protection from artifacts + equip ability) // second for protection from sources (e.g. protection from artifacts + equip ability)
if (!isNotTarget()) { if (!isNotTarget()) {
if (!permanent.canBeTargetedBy(game.getObject(source.getId()), controllerId, game) || if (!permanent.canBeTargetedBy(game.getObject(source.getId()), controllerId, game)
!permanent.canBeTargetedBy(game.getObject(source.getSourceId()), controllerId, game)) { || !permanent.canBeTargetedBy(game.getObject(source.getSourceId()), controllerId, game)) {
return false; return false;
} }
} }
@ -117,7 +115,8 @@ public class TargetPermanent extends TargetObject {
/** /**
* Checks if there are enough {@link Permanent} that can be chosen. * Checks if there are enough {@link Permanent} that can be chosen.
* *
* Takes into account notTarget parameter, in case it's true doesn't check for protection, shroud etc. * Takes into account notTarget parameter, in case it's true doesn't check
* for protection, shroud etc.
* *
* @param sourceId the target event source * @param sourceId the target event source
* @param sourceControllerId controller of the target event source * @param sourceControllerId controller of the target event source
@ -132,7 +131,7 @@ public class TargetPermanent extends TargetObject {
} }
int count = 0; int count = 0;
MageObject targetSource = game.getObject(sourceId); MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) {
if (!targets.containsKey(permanent.getId())) { if (!targets.containsKey(permanent.getId())) {
if (notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) { if (notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) {
count++; count++;
@ -146,9 +145,10 @@ public class TargetPermanent extends TargetObject {
} }
/** /**
* Checks if there are enough {@link Permanent} that can be selected. Should not be used * Checks if there are enough {@link Permanent} that can be selected. Should
* for Ability targets since this does not check for protection, shroud etc. * not be used for Ability targets since this does not check for protection,
* * shroud etc.
*
* @param sourceControllerId - controller of the select event * @param sourceControllerId - controller of the select event
* @param game * @param game
* @return - true if enough valid {@link Permanent} exist * @return - true if enough valid {@link Permanent} exist
@ -162,7 +162,7 @@ public class TargetPermanent extends TargetObject {
return true; return true;
} }
int count = 0; int count = 0;
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) {
if (!targets.containsKey(permanent.getId())) { if (!targets.containsKey(permanent.getId())) {
count++; count++;
if (count >= remainingTargets) { if (count >= remainingTargets) {
@ -177,7 +177,7 @@ public class TargetPermanent extends TargetObject {
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>(); Set<UUID> possibleTargets = new HashSet<>();
MageObject targetSource = game.getObject(sourceId); MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) {
if (!targets.containsKey(permanent.getId())) { if (!targets.containsKey(permanent.getId())) {
if (notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) { if (notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) {
possibleTargets.add(permanent.getId()); possibleTargets.add(permanent.getId());
@ -190,7 +190,7 @@ public class TargetPermanent extends TargetObject {
@Override @Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) { public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>(); Set<UUID> possibleTargets = new HashSet<>();
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) {
if (!targets.containsKey(permanent.getId())) { if (!targets.containsKey(permanent.getId())) {
possibleTargets.add(permanent.getId()); possibleTargets.add(permanent.getId());
} }