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Merge pull request #2736 from shootbot/master
Fixed Asylum Visitor and Spined Sliver bugs
This commit is contained in:
commit
f777668a4d
2 changed files with 86 additions and 23 deletions
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@ -29,12 +29,15 @@ package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.MadnessAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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@ -74,7 +77,7 @@ public class AsylumVisitor extends CardImpl {
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class AsylumVisitorTriggeredAbility extends TriggeredAbilityImpl {
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public AsylumVisitorTriggeredAbility() {
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super(Zone.BATTLEFIELD, null);
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super(Zone.BATTLEFIELD, new AsylumVisitorEffect());
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}
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public AsylumVisitorTriggeredAbility(final AsylumVisitorTriggeredAbility ability) {
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@ -93,16 +96,10 @@ class AsylumVisitorTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Player you = game.getPlayer(this.getControllerId());
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Player upkeepPlayer = game.getPlayer(event.getPlayerId());
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if (you != null && upkeepPlayer != null && upkeepPlayer.getHand().isEmpty()) {
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you.drawCards(1, game);
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you.loseLife(1, game, false);
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if (upkeepPlayer != null && upkeepPlayer.getHand().isEmpty()) {
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return true;
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}
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return false;
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}
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@ -111,3 +108,32 @@ class AsylumVisitorTriggeredAbility extends TriggeredAbilityImpl {
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return "At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.";
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}
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}
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class AsylumVisitorEffect extends OneShotEffect {
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public AsylumVisitorEffect() {
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super(Outcome.DrawCard);
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this.staticText = "you draw a card and you lose 1 life";
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}
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public AsylumVisitorEffect(final AsylumVisitorEffect effect) {
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super(effect);
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}
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@Override
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public AsylumVisitorEffect copy() {
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return new AsylumVisitorEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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Player upkeepPlayer = game.getPlayer(game.getActivePlayerId());
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if (you != null && upkeepPlayer != null && upkeepPlayer.getHand().isEmpty()) {
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you.drawCards(1, game);
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you.loseLife(1, game, false);
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return true;
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}
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return false;
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}
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}
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@ -30,19 +30,19 @@ package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BecomesBlockedByCreatureTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.BlockedCreatureCount;
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import mage.abilities.common.BecomesBlockedAllTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.target.targetpointer.TargetPointer;
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/**
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*
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@ -64,14 +64,10 @@ public class SpinedSliver extends CardImpl {
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this.toughness = new MageInt(2);
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// Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
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BlockedCreatureCount value = new BlockedCreatureCount();
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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BlockersCount value = new BlockersCount();
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Effect effect = new BoostTargetEffect(value, value, Duration.EndOfTurn, true);
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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Ability ability = new BecomesBlockedByCreatureTriggeredAbility(effect, false);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityAllEffect(ability,
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Duration.WhileOnBattlefield, filter,
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"Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.")));
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this.addAbility(new BecomesBlockedAllTriggeredAbility(effect, false, filter, true));
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}
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public SpinedSliver(final SpinedSliver card) {
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@ -83,3 +79,44 @@ public class SpinedSliver extends CardImpl {
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return new SpinedSliver(this);
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}
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}
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class BlockersCount implements DynamicValue {
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private String message;
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public BlockersCount() {
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this.message = "each creature blocking it";
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}
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public BlockersCount(final BlockersCount blockersCount) {
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super();
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this.message = blockersCount.message;
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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TargetPointer attacker = effect.getTargetPointer();
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UUID attackerId = attacker.getFirst(game, sourceAbility);
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for (CombatGroup combatGroup : game.getCombat().getGroups()) {
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if (combatGroup.getAttackers().contains(attackerId)) {
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return combatGroup.getBlockers().size();
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}
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}
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return 0;
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}
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@Override
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public BlockersCount copy() {
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return new BlockersCount(this);
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}
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@Override
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public String getMessage() {
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return message;
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}
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@Override
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public String toString() {
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return "X";
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}
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}
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