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fix verify failure
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1 changed files with 1 additions and 1 deletions
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@ -30,7 +30,7 @@ public final class AspiringChampion extends CardImpl {
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this.toughness = new MageInt(3);
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// Menace
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this.addAbility(new MenaceAbility());
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this.addAbility(new MenaceAbility(false));
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// Ruinous Ascension -- When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(
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