[TSP] Add Ghostflame Sliver

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Luna Skyrise 2015-05-16 19:26:24 -03:00
parent 8c1c073d8b
commit f81a4534dc

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package mage.sets.timespiral;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author anonymous
*/
public class GhostflameSliver extends CardImpl {
public GhostflameSliver(UUID ownerId) {
super(ownerId, 239, "Ghostflame Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{B}{R}");
this.expansionSetCode = "TSP";
this.subtype.add("Sliver");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// All Slivers are colorless.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GhostflameSliverEffect()));
}
public GhostflameSliver(final GhostflameSliver card) {
super(card);
}
@Override
public GhostflameSliver copy() {
return new GhostflameSliver(this);
}
}
class GhostflameSliverEffect extends ContinuousEffectImpl {
private static final FilterPermanent filter = new FilterPermanent("Sliver", "All Slivers");
private static ObjectColor colorless = new ObjectColor();
public GhostflameSliverEffect() {
super(Duration.WhileOnBattlefield, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit);
staticText = "All Slivers are colorless";
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent perm : game.getBattlefield().getActivePermanents(source.getControllerId(), game)) {
if (filter.match(perm, game)) {
perm.getColor().setColor(colorless);
}
}
return true;
}
@Override
public GhostflameSliverEffect copy() {
return new GhostflameSliverEffect(this);
}
private GhostflameSliverEffect(final GhostflameSliverEffect effect) {
super(effect);
}
}