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* Xenagos, God of Revels - Fixed that it gave the toughness to the toughness instead of the power.
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@ -123,7 +123,7 @@ class XenagosGodOfRevelsEffect extends OneShotEffect<XenagosGodOfRevelsEffect> {
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public boolean apply(Game game, Ability source) {
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Permanent targetCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (targetCreature != null) {
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ContinuousEffect effect = new BoostTargetEffect(targetCreature.getPower().getValue(), targetCreature.getToughness().getValue(), Duration.EndOfTurn);
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ContinuousEffect effect = new BoostTargetEffect(targetCreature.getPower().getValue(), targetCreature.getPower().getValue(), Duration.EndOfTurn);
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effect.setTargetPointer(this.getTargetPointer());
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game.addEffect(effect, source);
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}
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