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Misfortune's Gain
implemented misfortune's gain
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parent
61e3166492
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1 changed files with 40 additions and 1 deletions
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@ -28,13 +28,20 @@
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package mage.cards.m;
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package mage.cards.m;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.game.Game;
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import mage.constants.Outcome;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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/**
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*
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*
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* @author anonymous
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* @author Scott-Crawford
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*/
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*/
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public class MisfortunesGain extends CardImpl {
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public class MisfortunesGain extends CardImpl {
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@ -43,6 +50,8 @@ public class MisfortunesGain extends CardImpl {
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// Destroy target creature. Its owner gains 4 life.
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// Destroy target creature. Its owner gains 4 life.
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this.getSpellAbility().addEffect(new PathOfPeaceEffect());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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}
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public MisfortunesGain(final MisfortunesGain card) {
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public MisfortunesGain(final MisfortunesGain card) {
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@ -54,3 +63,33 @@ public class MisfortunesGain extends CardImpl {
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return new MisfortunesGain(this);
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return new MisfortunesGain(this);
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}
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}
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}
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}
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class MisfortunesGainEffect extends OneShotEffect {
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public MisfortunesGainEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Destroy target creature. Its owner gains 4 life.";
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}
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public MisfortunesGainEffect(final MisfortunesGainEffect effect) {
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super(effect);
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}
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@Override
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public MisfortunesGainEffect copy() {
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return new MisfortunesGainEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent target = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
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if (controller != null && target != null) {
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target.destroy(source.getSourceId(), game, false);
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Player player = game.getPlayer(target.getOwnerId());
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player.gainLife(4, game);
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return true;
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}
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return false;
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}
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}
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