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Fix to Blood Baron of Vizkopa.
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@ -141,7 +141,7 @@ class BloodBaronOfVizkopaEffect extends ContinuousEffectImpl<BloodBaronOfVizkopa
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if (player != null && player.getLife() >= 30) {
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for (UUID opponentId :player.getInRange()) {
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null && opponent.getLife() > 11) {
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if (opponent != null && opponent.getLife() < 11) {
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return true;
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}
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}
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