[ZNR] Implemented Prowling Felidar

This commit is contained in:
Evan Kranzler 2020-09-02 15:54:49 -04:00
parent 9ce0a5bec5
commit f9f845cb44
3 changed files with 48 additions and 2 deletions

View file

@ -0,0 +1,43 @@
package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.LandfallAbility;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.constants.SubType;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.counters.CounterType;
/**
* @author TheElk801
*/
public final class ProwlingFelidar extends CardImpl {
public ProwlingFelidar(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}");
this.subtype.add(SubType.CAT);
this.subtype.add(SubType.BEAST);
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.
this.addAbility(new LandfallAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance())));
}
private ProwlingFelidar(final ProwlingFelidar card) {
super(card);
}
@Override
public ProwlingFelidar copy() {
return new ProwlingFelidar(this);
}
}

View file

@ -103,6 +103,7 @@ public final class ZendikarRising extends ExpansionSet {
cards.add(new SetCardInfo("Orah, Skyclave Hierophant", 233, Rarity.RARE, mage.cards.o.OrahSkyclaveHierophant.class));
cards.add(new SetCardInfo("Pillarverge Pathway", 263, Rarity.RARE, mage.cards.p.PillarvergePathway.class));
cards.add(new SetCardInfo("Plains", 266, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Prowling Felidar", 34, Rarity.COMMON, mage.cards.p.ProwlingFelidar.class));
cards.add(new SetCardInfo("Riverglide Pathway", 264, Rarity.RARE, mage.cards.r.RiverglidePathway.class));
cards.add(new SetCardInfo("Ruin Crab", 75, Rarity.UNCOMMON, mage.cards.r.RuinCrab.class));
cards.add(new SetCardInfo("Shell Shield", 79, Rarity.COMMON, mage.cards.s.ShellShield.class));

View file

@ -1,4 +1,3 @@
package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
@ -11,7 +10,6 @@ import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class LandfallAbility extends TriggeredAbilityImpl {
@ -19,6 +17,10 @@ public class LandfallAbility extends TriggeredAbilityImpl {
protected SetTargetPointer setTargetPointer;
protected Permanent triggeringLand;
public LandfallAbility(Effect effect) {
this(effect, false);
}
public LandfallAbility(Effect effect, boolean optional) {
this(Zone.BATTLEFIELD, effect, optional);
}