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Merge pull request #3037 from drmDev/ut/multani
#2984 UT confirming bug
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commit
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2 changed files with 71 additions and 3 deletions
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package org.mage.test.cards.single;
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import mage.abilities.Ability;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.ShroudAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.util.List;
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/**
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* Created by escplan9
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*/
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public class MultaniTest extends CardTestPlayerBase {
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@Test
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public void pathbreakerTrampleShouldOnlyLastUntilEOT() {
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/*
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Multani, Maro-Sorcerer {4}{G}{G}
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Legendary Creature — Elemental * / *
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Shroud
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Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
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*/
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String multani = "Multani, Maro-Sorcerer";
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/*
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Hall of the Bandit Lord
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Legendary Land
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Hall of the Bandit Lord enters the battlefield tapped.
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{T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste.
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*/
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String hBandit = "Hall of the Bandit Lord";
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/*
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Pathbreaker Ibex {4}{G}{G}
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Creature — Goat 3/3
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Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
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*/
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String pIbex = "Pathbreaker Ibex";
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addCard(Zone.HAND, playerA, multani);
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addCard(Zone.HAND, playerA, pIbex);
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addCard(Zone.BATTLEFIELD, playerA, hBandit);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, multani); // 5 forests and 1 colorless from Hall pay for it, granting it haste and losing 3 life
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attack(1, playerA, multani);
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, pIbex); // 5 forests and 1 colorless from Hall pay for it, granting it haste and losing 3 life
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attack(3, playerA, multani);
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attack(3, playerA, pIbex);
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setStopAt(4, PhaseStep.PRECOMBAT_MAIN); // make sure trample has not carried over
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execute();
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assertLife(playerA, 14); // hall of bandit activated twice
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assertTapped(hBandit, true);
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assertTapped(multani, true);
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assertTapped(pIbex, true);
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assertPermanentCount(playerA, pIbex, 1);
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assertPermanentCount(playerA, multani, 1);
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assertAbility(playerA, pIbex, HasteAbility.getInstance(), true);
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assertAbility(playerA, multani, HasteAbility.getInstance(), true);
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assertAbility(playerA, multani, ShroudAbility.getInstance(), true);
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assertAbility(playerA, multani, TrampleAbility.getInstance(), false);
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assertAbility(playerA, pIbex, TrampleAbility.getInstance(), false);
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}
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}
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@ -33,7 +33,6 @@ public class HallOfTheBanditLordTest extends CardTestPlayerBase {
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execute();
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this.assertAbility(playerA, "Goblin Roughrider", HasteAbility.getInstance(), true);
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}
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// test that a creature cast not using Hall of the Bandit Lord mana does not gain haste
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@ -49,7 +48,5 @@ public class HallOfTheBanditLordTest extends CardTestPlayerBase {
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execute();
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this.assertAbility(playerA, "Ember Hauler", HasteAbility.getInstance(), false);
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}
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}
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