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[DGM] Sin Collector, Maze's End' Render Silent
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132
Mage.Sets/src/mage/sets/dragonsmaze/MazesEnd.java
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132
Mage.Sets/src/mage/sets/dragonsmaze/MazesEnd.java
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@ -0,0 +1,132 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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||||||
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*
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||||||
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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||||||
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* conditions and the following disclaimer.
|
||||||
|
*
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||||||
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
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||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
|
*
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|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
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||||||
|
* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.ReturnToHandSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.abilities.mana.ColorlessManaAbility;
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import mage.cards.CardImpl;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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/**
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*
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* @author LevelX2
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*/
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public class MazesEnd extends CardImpl<MazesEnd> {
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private static final FilterCard filterCard = new FilterCard("Gate card");
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static {
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filterCard.add(new SubtypePredicate("Gate"));
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}
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public MazesEnd(UUID ownerId) {
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super(ownerId, 152, "Maze's End", Rarity.MYTHIC, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "DGM";
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// Maze's End enters the battlefield tapped.
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this.addAbility(new EntersBattlefieldTappedAbility());
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// {T}: Add 1 to your mana pool.
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this.addAbility(new ColorlessManaAbility());
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// 3, {T}, Return Maze's End to your hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filterCard)), new GenericManaCost(3));
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ability.addEffect(new MazesEndEffect());
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ability.addCost(new TapSourceCost());
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ability.addCost(new ReturnToHandSourceCost());
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this.addAbility(ability);
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}
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public MazesEnd(final MazesEnd card) {
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super(card);
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}
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@Override
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public MazesEnd copy() {
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return new MazesEnd(this);
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}
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}
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class MazesEndEffect extends OneShotEffect<MazesEndEffect> {
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public MazesEndEffect() {
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super(Outcome.PutLandInPlay);
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this.staticText = "If you control ten or more Gates with different names, you win the game";
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}
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public MazesEndEffect(final MazesEndEffect effect) {
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super(effect);
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}
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@Override
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public MazesEndEffect copy() {
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return new MazesEndEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<String> names = new ArrayList<String>();
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for (Permanent permanent : game.getBattlefield().getActivePermanents(source.getControllerId(), game)) {
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if (permanent.hasSubtype("Gate")) {
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if (!names.contains(permanent.getName())) {
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names.add(permanent.getName());
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}
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}
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}
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if (names.size() >= 10) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.won(game);
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}
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}
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return false;
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}
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}
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155
Mage.Sets/src/mage/sets/dragonsmaze/RenderSilent.java
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155
Mage.Sets/src/mage/sets/dragonsmaze/RenderSilent.java
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@ -0,0 +1,155 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
|
* permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
|
* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
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||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
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||||||
|
* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.MulticoloredPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.TargetSpell;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class RenderSilent extends CardImpl<RenderSilent> {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("multicolored permanent");
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static {
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filter.add(new MulticoloredPredicate());
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}
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public RenderSilent(UUID ownerId) {
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super(ownerId, 96, "Render Silent", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{W}{U}{U}");
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this.expansionSetCode = "DGM";
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this.color.setWhite(true);
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this.color.setBlue(true);
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// Counter target spell. Its controller can't cast spells this turn.
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this.getSpellAbility().addEffect(new RenderSilentCounterEffect());
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this.getSpellAbility().addTarget(new TargetSpell());
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this.getSpellAbility().addEffect(new RenderSilentEffect());
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}
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public RenderSilent(final RenderSilent card) {
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super(card);
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}
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@Override
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public RenderSilent copy() {
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return new RenderSilent(this);
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}
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}
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class RenderSilentCounterEffect extends OneShotEffect<RenderSilentCounterEffect> {
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public RenderSilentCounterEffect() {
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super(Outcome.Detriment);
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}
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public RenderSilentCounterEffect(final RenderSilentCounterEffect effect) {
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super(effect);
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}
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@Override
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public RenderSilentCounterEffect copy() {
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return new RenderSilentCounterEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Spell spell = game.getStack().getSpell(source.getFirstTarget());
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if (spell != null) {
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source.getEffects().get(1).setTargetPointer(new FixedTarget(spell.getControllerId()));
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return game.getStack().counter(source.getFirstTarget(), source.getSourceId(), game);
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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return "Counter target " + mode.getTargets().get(0).getTargetName();
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}
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}
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class RenderSilentEffect extends ReplacementEffectImpl<RenderSilentEffect> {
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public RenderSilentEffect() {
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super(Constants.Duration.EndOfTurn, Constants.Outcome.Benefit);
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staticText = "Its controller can't cast spells this turn";
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}
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public RenderSilentEffect(final RenderSilentEffect effect) {
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super(effect);
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}
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@Override
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public RenderSilentEffect copy() {
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return new RenderSilentEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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return true;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType() == GameEvent.EventType.CAST_SPELL ) {
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Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (player != null && player.getId().equals(event.getPlayerId())) {
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return true;
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}
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}
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return false;
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}
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}
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129
Mage.Sets/src/mage/sets/dragonsmaze/SinCollector.java
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129
Mage.Sets/src/mage/sets/dragonsmaze/SinCollector.java
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@ -0,0 +1,129 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
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*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
|
* permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
|
* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
|
*/
|
||||||
|
|
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|
package mage.sets.dragonsmaze;
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|
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author LevelX2
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*/
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public class SinCollector extends CardImpl<SinCollector> {
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public SinCollector(UUID ownerId) {
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super(ownerId, 103, "Sin Collector", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}{B}");
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this.expansionSetCode = "DGM";
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this.subtype.add("Human");
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this.subtype.add("Cleric");
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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this.color.setBlack(true);
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this.color.setWhite(true);
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// When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
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Ability ability = new EntersBattlefieldTriggeredAbility(new SinCollectorEffect());
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ability.addTarget(new TargetOpponent());
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this.addAbility(ability);
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}
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public SinCollector(final SinCollector card) {
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super(card);
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}
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@Override
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public SinCollector copy() {
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return new SinCollector(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
class SinCollectorEffect extends OneShotEffect<SinCollectorEffect> {
|
||||||
|
|
||||||
|
private static final FilterCard filter = new FilterCard("instant or sorcery card");
|
||||||
|
static {
|
||||||
|
filter.add(Predicates.or(
|
||||||
|
new CardTypePredicate(CardType.INSTANT),
|
||||||
|
new CardTypePredicate(CardType.SORCERY)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public SinCollectorEffect() {
|
||||||
|
super(Outcome.Exile);
|
||||||
|
staticText = "target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card";
|
||||||
|
}
|
||||||
|
|
||||||
|
public SinCollectorEffect(final SinCollectorEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Player player = game.getPlayer(source.getFirstTarget());
|
||||||
|
if (player != null) {
|
||||||
|
player.revealCards("Sin Collector", player.getHand(), game);
|
||||||
|
Player you = game.getPlayer(source.getControllerId());
|
||||||
|
if (you != null) {
|
||||||
|
TargetCard target = new TargetCard(Zone.PICK, filter);
|
||||||
|
target.setRequired(true);
|
||||||
|
if (you.choose(Outcome.Benefit, player.getHand(), target, game)) {
|
||||||
|
Card card = player.getHand().get(target.getFirstTarget(), game);
|
||||||
|
if (card != null) {
|
||||||
|
card.moveToExile(null, null , source.getSourceId(), game);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public SinCollectorEffect copy() {
|
||||||
|
return new SinCollectorEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
Loading…
Reference in a new issue