Implemented Shriveling Rot

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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.keyword.EntwineAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import mage.game.events.ZoneChangeEvent;
/**
*
* @author L_J
*/
public class ShrivelingRot extends CardImpl {
public ShrivelingRot(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{B}{B}");
// Choose one -
// Until end of turn, whenever a creature is dealt damage, destroy it.
this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new ShrivelingRotDestroyTriggeredAbility()));
// Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.
Mode mode = new Mode();
mode.getEffects().add(new CreateDelayedTriggeredAbilityEffect(new ShrivelingRotLoseLifeTriggeredAbility()));
this.getSpellAbility().getModes().addMode(mode);
// Entwine {2}{B}
this.addAbility(new EntwineAbility("{2}{B}"));
}
public ShrivelingRot(final ShrivelingRot card) {
super(card);
}
@Override
public ShrivelingRot copy() {
return new ShrivelingRot(this);
}
}
class ShrivelingRotDestroyTriggeredAbility extends DelayedTriggeredAbility {
ShrivelingRotDestroyTriggeredAbility() {
super(new DestroyTargetEffect(), Duration.EndOfTurn, false);
}
ShrivelingRotDestroyTriggeredAbility(final ShrivelingRotDestroyTriggeredAbility ability) {
super(ability);
}
@Override
public ShrivelingRotDestroyTriggeredAbility copy() {
return new ShrivelingRotDestroyTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_CREATURE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
}
return true;
}
@Override
public String getRule() {
return "Until end of turn, whenever a creature is dealt damage, destroy it.";
}
}
class ShrivelingRotLoseLifeTriggeredAbility extends DelayedTriggeredAbility {
ShrivelingRotLoseLifeTriggeredAbility() {
super(new ShrivelingRotEffect(), Duration.EndOfTurn, false);
}
ShrivelingRotLoseLifeTriggeredAbility(final ShrivelingRotLoseLifeTriggeredAbility ability) {
super(ability);
}
@Override
public ShrivelingRotLoseLifeTriggeredAbility copy() {
return new ShrivelingRotLoseLifeTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD) {
if (zEvent.getTarget().isCreature()) {
Effect effect = this.getEffects().get(0);
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.";
}
}
class ShrivelingRotEffect extends OneShotEffect {
public ShrivelingRotEffect() {
super(Outcome.LoseLife);
staticText = "that creature's controller loses life equal to its toughness";
}
public ShrivelingRotEffect(final ShrivelingRotEffect effect) {
super(effect);
}
@Override
public ShrivelingRotEffect copy() {
return new ShrivelingRotEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if (permanent != null) {
if (permanent.getZoneChangeCounter(game) + 1 == game.getState().getZoneChangeCounter(permanent.getId())
&& !game.getState().getZone(permanent.getId()).equals(Zone.GRAVEYARD)) {
// A replacement effect has moved the card to another zone as graveyard
return true;
}
Player permanentController = game.getPlayer(permanent.getControllerId());
if (permanentController != null) {
int amount = permanent.getToughness().getValue();
permanentController.loseLife(amount, game, false);
return true;
}
}
return false;
}
}