[Refactor] Removed some duplicate classes

This commit is contained in:
Styxo 2017-01-04 15:10:25 +01:00
parent 19316b4e20
commit fad4f53365
25 changed files with 246 additions and 787 deletions

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@ -29,7 +29,7 @@ package mage.cards.a;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.EntersTheBattlefieldOrAttacksSourceTriggeredAbility; import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.PayEnergyCost; import mage.abilities.costs.common.PayEnergyCost;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
@ -60,7 +60,7 @@ public class AetherwindBasker extends CardImpl {
this.addAbility(TrampleAbility.getInstance()); this.addAbility(TrampleAbility.getInstance());
// Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} for each creature you control. // Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} for each creature you control.
this.addAbility(new EntersTheBattlefieldOrAttacksSourceTriggeredAbility(new GetEnergyCountersControllerEffect(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent("creature you control"), null)))); this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GetEnergyCountersControllerEffect(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent("creature you control"), null))));
// Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. // Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new PayEnergyCost(1))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new PayEnergyCost(1)));

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@ -29,20 +29,17 @@ package mage.cards.a;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.DoubleStrikeAbility; import mage.abilities.keyword.DoubleStrikeAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate; import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetControlledCreaturePermanent;
/** /**
@ -51,8 +48,15 @@ import mage.target.common.TargetControlledCreaturePermanent;
*/ */
public class ArashinForemost extends CardImpl { public class ArashinForemost extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another target Warrior creature you control");
static {
filter.add(new SubtypePredicate("Warrior"));
filter.add(new AnotherPredicate());
}
public ArashinForemost(UUID ownerId, CardSetInfo setInfo) { public ArashinForemost(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W}{W}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.subtype.add("Human"); this.subtype.add("Human");
this.subtype.add("Warrior"); this.subtype.add("Warrior");
this.power = new MageInt(2); this.power = new MageInt(2);
@ -62,7 +66,9 @@ public class ArashinForemost extends CardImpl {
this.addAbility(DoubleStrikeAbility.getInstance()); this.addAbility(DoubleStrikeAbility.getInstance());
// Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. // Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
this.addAbility(new ArashinForemostAbility()); Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GainAbilityTargetEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn));
ability.addTarget(new TargetControlledCreaturePermanent(filter));
this.addAbility(ability);
} }
public ArashinForemost(final ArashinForemost card) { public ArashinForemost(final ArashinForemost card) {
@ -74,49 +80,3 @@ public class ArashinForemost extends CardImpl {
return new ArashinForemost(this); return new ArashinForemost(this);
} }
} }
class ArashinForemostAbility extends TriggeredAbilityImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another Warrior creature you control");
static {
filter.add(new SubtypePredicate("Warrior"));
filter.add(new AnotherPredicate());
}
public ArashinForemostAbility() {
super(Zone.BATTLEFIELD, new GainAbilityTargetEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn), false);
this.addTarget(new TargetControlledCreaturePermanent(filter));
}
public ArashinForemostAbility(final ArashinForemostAbility ability) {
super(ability);
}
@Override
public ArashinForemostAbility copy() {
return new ArashinForemostAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId()) ) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn";
}
}

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@ -30,19 +30,15 @@ package mage.cards.a;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Zone; import mage.filter.common.FilterArtifactPermanent;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.players.Player; import mage.players.Player;
import mage.target.Target; import mage.target.Target;
@ -61,8 +57,8 @@ public class ArmoryAutomaton extends CardImpl {
this.power = new MageInt(2); this.power = new MageInt(2);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);
// Whenever Armory Automaton enters the battlefield or attacks, attach any number of target Equipments to it. // Whenever Armory Automaton enters the battlefield or attacks, attach any number of target Equipment to it.
this.addAbility(new ArmoryAutomatonAbility()); this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new ArmoryAutomatonEffect()));
} }
public ArmoryAutomaton(final ArmoryAutomaton card) { public ArmoryAutomaton(final ArmoryAutomaton card) {
@ -77,9 +73,15 @@ public class ArmoryAutomaton extends CardImpl {
class ArmoryAutomatonEffect extends OneShotEffect { class ArmoryAutomatonEffect extends OneShotEffect {
private static final FilterArtifactPermanent filter = new FilterArtifactPermanent("Equipment");
static {
filter.add(new SubtypePredicate("Equipment"));
}
public ArmoryAutomatonEffect() { public ArmoryAutomatonEffect() {
super(Outcome.Benefit); super(Outcome.Benefit);
this.staticText = "Whenever {this} enters the battlefield or attacks, attach any number of target Equipments to it"; this.staticText = "attach any number of target Equipment to it";
} }
public ArmoryAutomatonEffect(final ArmoryAutomatonEffect effect) { public ArmoryAutomatonEffect(final ArmoryAutomatonEffect effect) {
@ -93,27 +95,12 @@ class ArmoryAutomatonEffect extends OneShotEffect {
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
UUID aautomaton = source.getSourceId();
Player player = game.getPlayer(source.getControllerId()); Player player = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
FilterPermanent filterEquipment = new FilterPermanent("Equipment"); if (player != null && sourcePermanent != null) {
int countBattlefield = game.getBattlefield().getAllActivePermanents(filter, game).size() - sourcePermanent.getAttachments().size();
filterEquipment.add(new CardTypePredicate(CardType.ARTIFACT)); while (player.canRespond() && countBattlefield > 0 && player.chooseUse(Outcome.Benefit, "Attach a target Equipment?", source, game)) {
filterEquipment.add(new SubtypePredicate("Equipment")); Target targetEquipment = new TargetPermanent(filter);
if (player == null) {
return false;
}
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent == null) {
return false;
}
int countBattlefield = game.getBattlefield().getAllActivePermanents(filterEquipment, game).size() - permanent.getAttachments().size();
while (player.canRespond()
&& countBattlefield > 0
&& player.chooseUse(Outcome.Benefit, "Attach a target Equipment?", source, game)) {
Target targetEquipment = new TargetPermanent(filterEquipment);
if (player.choose(Outcome.Benefit, targetEquipment, source.getSourceId(), game)) { if (player.choose(Outcome.Benefit, targetEquipment, source.getSourceId(), game)) {
Permanent aura = game.getPermanent(targetEquipment.getFirstTarget()); Permanent aura = game.getPermanent(targetEquipment.getFirstTarget());
if (aura != null) { if (aura != null) {
@ -121,46 +108,13 @@ class ArmoryAutomatonEffect extends OneShotEffect {
if (attachedTo != null) { if (attachedTo != null) {
attachedTo.removeAttachment(aura.getId(), game); attachedTo.removeAttachment(aura.getId(), game);
} }
permanent.addAttachment(aura.getId(), game); sourcePermanent.addAttachment(aura.getId(), game);
} }
} }
countBattlefield = game.getBattlefield().getAllActivePermanents(filterEquipment, game).size() - permanent.getAttachments().size(); countBattlefield = game.getBattlefield().getAllActivePermanents(filter, game).size() - sourcePermanent.getAttachments().size();
} }
return true; return true;
} }
} return false;
class ArmoryAutomatonAbility extends TriggeredAbilityImpl {
public ArmoryAutomatonAbility() {
super(Zone.BATTLEFIELD, new ArmoryAutomatonEffect(), false);
}
public ArmoryAutomatonAbility(final ArmoryAutomatonAbility ability) {
super(ability);
}
@Override
public ArmoryAutomatonAbility copy() {
return new ArmoryAutomatonAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return super.getRule();
} }
} }

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@ -31,7 +31,7 @@ import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.EntersOrLeavesTheBattlefieldSourceTriggeredAbility; import mage.abilities.common.EntersBattlefieldOrLeavesSourceTriggeredAbility;
import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.FlyingAbility;
@ -67,7 +67,7 @@ public class AvenRiftwatcher extends CardImpl {
this.addAbility(new VanishingSacrificeAbility()); this.addAbility(new VanishingSacrificeAbility());
// When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. // When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
this.addAbility(new EntersOrLeavesTheBattlefieldSourceTriggeredAbility(new GainLifeEffect(2), false)); this.addAbility(new EntersBattlefieldOrLeavesSourceTriggeredAbility(new GainLifeEffect(2), false));
} }
public AvenRiftwatcher(final AvenRiftwatcher card) { public AvenRiftwatcher(final AvenRiftwatcher card) {

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@ -29,7 +29,8 @@ package mage.cards.b;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.TriggeredAbility;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.condition.common.HellbentCondition; import mage.abilities.condition.common.HellbentCondition;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.decorator.ConditionalTriggeredAbility;
@ -38,10 +39,6 @@ import mage.abilities.keyword.MadnessAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.common.TargetCreatureOrPlayer; import mage.target.common.TargetCreatureOrPlayer;
/** /**
@ -51,14 +48,20 @@ import mage.target.common.TargetCreatureOrPlayer;
public class BloodhallPriest extends CardImpl { public class BloodhallPriest extends CardImpl {
public BloodhallPriest(UUID ownerId, CardSetInfo setInfo) { public BloodhallPriest(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}{R}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{R}");
this.subtype.add("Vampire"); this.subtype.add("Vampire");
this.subtype.add("Cleric"); this.subtype.add("Cleric");
this.power = new MageInt(4); this.power = new MageInt(4);
this.toughness = new MageInt(4); this.toughness = new MageInt(4);
// Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. // Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.
this.addAbility(new ConditionalTriggeredAbility(new BloodhallPriestAbility(), HellbentCondition.getInstance(), null)); TriggeredAbility triggeredAbility = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new DamageTargetEffect(2));
triggeredAbility.addTarget(new TargetCreatureOrPlayer());
this.addAbility(new ConditionalTriggeredAbility(
triggeredAbility,
HellbentCondition.getInstance(),
"Whenever {this} enters the battlefield or attacks, if you have no cards in hand, {this} deals 2 damage to target creature or player"
));
// Madness {1}{B}{R} // Madness {1}{B}{R}
this.addAbility(new MadnessAbility(this, new ManaCostsImpl("{1}{B}{R}"))); this.addAbility(new MadnessAbility(this, new ManaCostsImpl("{1}{B}{R}")));
@ -73,38 +76,3 @@ public class BloodhallPriest extends CardImpl {
return new BloodhallPriest(this); return new BloodhallPriest(this);
} }
} }
class BloodhallPriestAbility extends TriggeredAbilityImpl {
public BloodhallPriestAbility() {
super(Zone.BATTLEFIELD, new DamageTargetEffect(2), false);
this.addTarget(new TargetCreatureOrPlayer());
}
public BloodhallPriestAbility(final BloodhallPriestAbility ability) {
super(ability);
}
@Override
public BloodhallPriestAbility copy() {
return new BloodhallPriestAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, if you have no cards in hand, {this} deals 2 damage to target creature or player.";
}
}

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@ -29,7 +29,9 @@ package mage.cards.b;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.DoubleStrikeAbility; import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.LifelinkAbility; import mage.abilities.keyword.LifelinkAbility;
@ -38,11 +40,7 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetControlledCreaturePermanent;
/** /**
@ -61,7 +59,15 @@ public class BruseTarlBoorishHerder extends CardImpl {
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
// Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. // Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.
this.addAbility(new BruseTarlAbility()); Effect effect = new GainAbilityTargetEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn);
effect.setText("target creature you control gains double strike");
Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(effect);
effect = new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and lifelink until end of turn");
ability.addEffect(effect);
ability.addTarget(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("target creature you control")));
this.addAbility(ability);
// Partner // Partner
this.addAbility(PartnerAbility.getInstance()); this.addAbility(PartnerAbility.getInstance());
@ -76,44 +82,3 @@ public class BruseTarlBoorishHerder extends CardImpl {
return new BruseTarlBoorishHerder(this); return new BruseTarlBoorishHerder(this);
} }
} }
class BruseTarlAbility extends TriggeredAbilityImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("target creature you control");
public BruseTarlAbility() {
super(Zone.BATTLEFIELD, new GainAbilityTargetEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn), false);
addEffect(new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn));
this.addTarget(new TargetControlledCreaturePermanent(filter));
}
public BruseTarlAbility(final BruseTarlAbility ability) {
super(ability);
}
@Override
public BruseTarlAbility copy() {
return new BruseTarlAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId())) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn";
}
}

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@ -29,25 +29,14 @@ package mage.cards.c;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.continuous.GainAbilityControlledSpellsEffect;
import mage.abilities.keyword.ConvokeAbility; import mage.abilities.keyword.ConvokeAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.FilterSpell; import mage.filter.common.FilterArtifactSpell;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
/** /**
* *
@ -55,14 +44,8 @@ import mage.players.Player;
*/ */
public class ChiefEngineer extends CardImpl { public class ChiefEngineer extends CardImpl {
private static final FilterSpell filter = new FilterSpell("Artifact spells you cast");
static {
filter.add(new CardTypePredicate(CardType.ARTIFACT));
}
public ChiefEngineer(UUID ownerId, CardSetInfo setInfo) { public ChiefEngineer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.subtype.add("Vedalken"); this.subtype.add("Vedalken");
this.subtype.add("Artificer"); this.subtype.add("Artificer");
@ -70,8 +53,7 @@ public class ChiefEngineer extends CardImpl {
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
// Artifact spells you cast have convoke. // Artifact spells you cast have convoke.
this.addAbility(new SimpleStaticAbility( this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledSpellsEffect(new ConvokeAbility(), new FilterArtifactSpell("Artifact spells you cast"))));
Zone.BATTLEFIELD, new ChiefEngineerGainAbilitySpellsEffect(new ConvokeAbility(), filter)));
} }
@ -84,48 +66,3 @@ public class ChiefEngineer extends CardImpl {
return new ChiefEngineer(this); return new ChiefEngineer(this);
} }
} }
class ChiefEngineerGainAbilitySpellsEffect extends ContinuousEffectImpl {
private final Ability ability;
private final FilterSpell filter;
public ChiefEngineerGainAbilitySpellsEffect(Ability ability, FilterSpell filter) {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.filter = filter;
staticText = filter.getMessage() + " have " + ability.getRule();
}
public ChiefEngineerGainAbilitySpellsEffect(final ChiefEngineerGainAbilitySpellsEffect effect) {
super(effect);
this.ability = effect.ability;
this.filter = effect.filter;
}
@Override
public ChiefEngineerGainAbilitySpellsEffect copy() {
return new ChiefEngineerGainAbilitySpellsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
for (StackObject stackObject : game.getStack()) {
// only spells cast, so no copies of spells
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
Spell spell = (Spell) stackObject;
if (filter.match(spell, game)) {
if (!spell.getAbilities().contains(ability)) {
game.getState().addOtherAbility(spell.getCard(), ability);
}
}
}
}
return true;
}
return false;
}
}

View file

@ -31,7 +31,7 @@ import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.EntersOrLeavesTheBattlefieldSourceTriggeredAbility; import mage.abilities.common.EntersBattlefieldOrLeavesSourceTriggeredAbility;
import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect; import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.VanishingSacrificeAbility; import mage.abilities.keyword.VanishingSacrificeAbility;
@ -70,7 +70,7 @@ public class DeadwoodTreefolk extends CardImpl {
this.addAbility(new VanishingUpkeepAbility(3)); this.addAbility(new VanishingUpkeepAbility(3));
this.addAbility(new VanishingSacrificeAbility()); this.addAbility(new VanishingSacrificeAbility());
// When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. // When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.
ability = new EntersOrLeavesTheBattlefieldSourceTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect(), false); ability = new EntersBattlefieldOrLeavesSourceTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect(), false);
Target target = new TargetCardInYourGraveyard(filter); Target target = new TargetCardInYourGraveyard(filter);
ability.addTarget(target); ability.addTarget(target);
this.addAbility(ability); this.addAbility(ability);

View file

@ -25,14 +25,15 @@
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.cards.f; package mage.cards.f;
import java.util.UUID; import java.util.UUID;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Zone; import mage.constants.Zone;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.CounterUnlessPaysEffect; import mage.abilities.effects.common.CounterUnlessPaysEffect;
import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect; import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
@ -52,17 +53,20 @@ import mage.target.TargetStackObject;
public class FrostTitan extends CardImpl { public class FrostTitan extends CardImpl {
public FrostTitan(UUID ownerId, CardSetInfo setInfo) { public FrostTitan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}{U}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{U}");
this.subtype.add("Giant"); this.subtype.add("Giant");
this.power = new MageInt(6); this.power = new MageInt(6);
this.toughness = new MageInt(6); this.toughness = new MageInt(6);
// Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2. // Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.
this.addAbility(new FrostTitanAbility1()); this.addAbility(new FrostTitanAbility());
// Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. // Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
this.addAbility(new FrostTitanAbility2()); Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new TapTargetEffect());
ability.addEffect(new DontUntapInControllersNextUntapStepTargetEffect("It"));
ability.addTarget(new TargetPermanent());
this.addAbility(ability);
} }
public FrostTitan(final FrostTitan card) { public FrostTitan(final FrostTitan card) {
@ -76,19 +80,19 @@ public class FrostTitan extends CardImpl {
} }
class FrostTitanAbility1 extends TriggeredAbilityImpl { class FrostTitanAbility extends TriggeredAbilityImpl {
public FrostTitanAbility1() { public FrostTitanAbility() {
super(Zone.BATTLEFIELD, new CounterUnlessPaysEffect(new GenericManaCost(2)), false); super(Zone.BATTLEFIELD, new CounterUnlessPaysEffect(new GenericManaCost(2)), false);
} }
public FrostTitanAbility1(final FrostTitanAbility1 ability) { public FrostTitanAbility(final FrostTitanAbility ability) {
super(ability); super(ability);
} }
@Override @Override
public FrostTitanAbility1 copy() { public FrostTitanAbility copy() {
return new FrostTitanAbility1(this); return new FrostTitanAbility(this);
} }
@Override @Override
@ -114,40 +118,3 @@ class FrostTitanAbility1 extends TriggeredAbilityImpl {
} }
} }
class FrostTitanAbility2 extends TriggeredAbilityImpl {
public FrostTitanAbility2() {
super(Zone.BATTLEFIELD, new TapTargetEffect(), false);
this.addEffect(new DontUntapInControllersNextUntapStepTargetEffect());
this.addTarget(new TargetPermanent());
}
public FrostTitanAbility2(final FrostTitanAbility2 ability) {
super(ability);
}
@Override
public FrostTitanAbility2 copy() {
return new FrostTitanAbility2(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.";
}
}

View file

@ -29,8 +29,8 @@ package mage.cards.g;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.costs.common.PayEnergyCost; import mage.abilities.costs.common.PayEnergyCost;
import mage.abilities.effects.common.DoIfCostPaid; import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.DrawCardSourceControllerEffect;
@ -42,9 +42,6 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.TargetController; import mage.constants.TargetController;
import mage.constants.Zone; import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
/** /**
* *
@ -64,7 +61,7 @@ public class GlintSleeveSiphoner extends CardImpl {
this.addAbility(new MenaceAbility()); this.addAbility(new MenaceAbility());
// Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E}. // Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E}.
this.addAbility(new GlintSleeveSiphonerAbility()); this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GetEnergyCountersControllerEffect(1)));
// At the beginning of your upkeep, you may pay {E}{E}. If you do, draw a card and you lose 1 life. // At the beginning of your upkeep, you may pay {E}{E}. If you do, draw a card and you lose 1 life.
DoIfCostPaid doIfCostPaidEffect = new DoIfCostPaid(new DrawCardSourceControllerEffect(1), new PayEnergyCost(2)); DoIfCostPaid doIfCostPaidEffect = new DoIfCostPaid(new DrawCardSourceControllerEffect(1), new PayEnergyCost(2));
@ -82,40 +79,3 @@ public class GlintSleeveSiphoner extends CardImpl {
return new GlintSleeveSiphoner(this); return new GlintSleeveSiphoner(this);
} }
} }
class GlintSleeveSiphonerAbility extends TriggeredAbilityImpl {
public GlintSleeveSiphonerAbility() {
super(Zone.BATTLEFIELD, new GetEnergyCountersControllerEffect(1), false);
}
public GlintSleeveSiphonerAbility(final GlintSleeveSiphonerAbility ability) {
super(ability);
}
@Override
public GlintSleeveSiphonerAbility copy() {
return new GlintSleeveSiphonerAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId())) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn";
}
}

View file

@ -29,16 +29,12 @@ package mage.cards.g;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.DeathtouchAbility; import mage.abilities.keyword.DeathtouchAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.token.ZombieToken; import mage.game.permanent.token.ZombieToken;
/** /**
@ -48,14 +44,17 @@ import mage.game.permanent.token.ZombieToken;
public class GraveTitan extends CardImpl { public class GraveTitan extends CardImpl {
public GraveTitan(UUID ownerId, CardSetInfo setInfo) { public GraveTitan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}{B}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
this.subtype.add("Giant"); this.subtype.add("Giant");
this.power = new MageInt(6); this.power = new MageInt(6);
this.toughness = new MageInt(6); this.toughness = new MageInt(6);
// Deathtouch
this.addAbility(DeathtouchAbility.getInstance()); this.addAbility(DeathtouchAbility.getInstance());
this.addAbility(new GraveTitanAbility());
// Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new CreateTokenEffect(new ZombieToken(), 2)));
} }
public GraveTitan(final GraveTitan card) { public GraveTitan(final GraveTitan card) {
@ -68,38 +67,3 @@ public class GraveTitan extends CardImpl {
} }
} }
class GraveTitanAbility extends TriggeredAbilityImpl {
public GraveTitanAbility() {
super(Zone.BATTLEFIELD, new CreateTokenEffect(new ZombieToken(), 2), false);
}
public GraveTitanAbility(final GraveTitanAbility ability) {
super(ability);
}
@Override
public GraveTitanAbility copy() {
return new GraveTitanAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.";
}
}

View file

@ -29,7 +29,8 @@ package mage.cards.i;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DamageMultiEffect; import mage.abilities.effects.common.DamageMultiEffect;
@ -39,9 +40,6 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.Zone; import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.common.TargetCreatureOrPlayerAmount; import mage.target.common.TargetCreatureOrPlayerAmount;
/** /**
@ -51,14 +49,19 @@ import mage.target.common.TargetCreatureOrPlayerAmount;
public class InfernoTitan extends CardImpl { public class InfernoTitan extends CardImpl {
public InfernoTitan(UUID ownerId, CardSetInfo setInfo) { public InfernoTitan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{R}{R}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
this.subtype.add("Giant"); this.subtype.add("Giant");
this.power = new MageInt(6); this.power = new MageInt(6);
this.toughness = new MageInt(6); this.toughness = new MageInt(6);
// {R}: Inferno Titan gets +1/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}")));
this.addAbility(new InfernoTitanAbility());
// Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new DamageMultiEffect(3));
ability.addTarget(new TargetCreatureOrPlayerAmount(3));
this.addAbility(ability);
} }
public InfernoTitan(final InfernoTitan card) { public InfernoTitan(final InfernoTitan card) {
@ -71,39 +74,3 @@ public class InfernoTitan extends CardImpl {
} }
} }
class InfernoTitanAbility extends TriggeredAbilityImpl {
public InfernoTitanAbility() {
super(Zone.BATTLEFIELD, new DamageMultiEffect(3), false);
this.addTarget(new TargetCreatureOrPlayerAmount(3));
}
public InfernoTitanAbility(final InfernoTitanAbility ability) {
super(ability);
}
@Override
public InfernoTitanAbility copy() {
return new InfernoTitanAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.";
}
}

View file

@ -31,7 +31,7 @@ import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.EntersOrLeavesTheBattlefieldSourceTriggeredAbility; import mage.abilities.common.EntersBattlefieldOrLeavesSourceTriggeredAbility;
import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.VanishingSacrificeAbility; import mage.abilities.keyword.VanishingSacrificeAbility;
@ -64,7 +64,7 @@ public class KeldonMarauders extends CardImpl {
this.addAbility(new VanishingSacrificeAbility()); this.addAbility(new VanishingSacrificeAbility());
// When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. // When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.
ability = new EntersOrLeavesTheBattlefieldSourceTriggeredAbility(new DamageTargetEffect(1), false); ability = new EntersBattlefieldOrLeavesSourceTriggeredAbility(new DamageTargetEffect(1), false);
ability.addTarget(new TargetPlayer()); ability.addTarget(new TargetPlayer());
this.addAbility(ability); this.addAbility(ability);
} }

View file

@ -29,25 +29,15 @@ package mage.cards.m;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.continuous.GainAbilityControlledSpellsEffect;
import mage.abilities.keyword.AffinityForArtifactsAbility; import mage.abilities.keyword.AffinityForArtifactsAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.FilterSpell; import mage.filter.FilterSpell;
import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
/** /**
* *
@ -55,8 +45,15 @@ import mage.players.Player;
*/ */
public class MycosynthGolem extends CardImpl { public class MycosynthGolem extends CardImpl {
private static final FilterSpell filter = new FilterSpell("Artifact creature spells");
static {
filter.add(new CardTypePredicate(CardType.ARTIFACT));
filter.add(new CardTypePredicate(CardType.CREATURE));
}
public MycosynthGolem(UUID ownerId, CardSetInfo setInfo) { public MycosynthGolem(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{11}"); super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{11}");
this.subtype.add("Golem"); this.subtype.add("Golem");
this.power = new MageInt(4); this.power = new MageInt(4);
@ -66,8 +63,7 @@ public class MycosynthGolem extends CardImpl {
this.addAbility(new AffinityForArtifactsAbility()); this.addAbility(new AffinityForArtifactsAbility());
// Artifact creature spells you cast have affinity for artifacts. // Artifact creature spells you cast have affinity for artifacts.
this.addAbility(new SimpleStaticAbility( this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledSpellsEffect(new AffinityForArtifactsAbility(), filter)));
Zone.BATTLEFIELD, new MycosynthGolemGainAbilitySpellsEffect()));
} }
@ -80,47 +76,3 @@ public class MycosynthGolem extends CardImpl {
return new MycosynthGolem(this); return new MycosynthGolem(this);
} }
} }
class MycosynthGolemGainAbilitySpellsEffect extends ContinuousEffectImpl {
private static final FilterSpell filter = new FilterSpell("Artifact creature spells you cast");
private static final Ability ability = new AffinityForArtifactsAbility();
static {
filter.add(new CardTypePredicate(CardType.ARTIFACT));
filter.add(new CardTypePredicate(CardType.CREATURE));
}
public MycosynthGolemGainAbilitySpellsEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "Artifact creature spells you cast have affinity for artifacts";
}
public MycosynthGolemGainAbilitySpellsEffect(final MycosynthGolemGainAbilitySpellsEffect effect) {
super(effect);
}
@Override
public MycosynthGolemGainAbilitySpellsEffect copy() {
return new MycosynthGolemGainAbilitySpellsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (controller != null && permanent != null) {
for (StackObject stackObject : game.getStack()) {
// only spells cast, so no copies of spells
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
Spell spell = (Spell) stackObject;
if (filter.match(spell, game)) {
game.getState().addOtherAbility(spell.getCard(), ability);
}
}
}
return true;
}
return false;
}
}

View file

@ -29,18 +29,14 @@ package mage.cards.p;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect; import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.abilities.keyword.TrampleAbility; import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard; import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.common.TargetCardInLibrary; import mage.target.common.TargetCardInLibrary;
/** /**
@ -50,7 +46,7 @@ import mage.target.common.TargetCardInLibrary;
public class PrimevalTitan extends CardImpl { public class PrimevalTitan extends CardImpl {
public PrimevalTitan(UUID ownerId, CardSetInfo setInfo) { public PrimevalTitan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}{G}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
this.subtype.add("Giant"); this.subtype.add("Giant");
this.power = new MageInt(6); this.power = new MageInt(6);
@ -60,7 +56,7 @@ public class PrimevalTitan extends CardImpl {
this.addAbility(TrampleAbility.getInstance()); this.addAbility(TrampleAbility.getInstance());
// Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. // Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
this.addAbility(new PrimevalTitanAbility()); this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(0, 2, new FilterLandCard("land cards")), true, Outcome.PutLandInPlay)));
} }
public PrimevalTitan(final PrimevalTitan card) { public PrimevalTitan(final PrimevalTitan card) {
@ -73,40 +69,3 @@ public class PrimevalTitan extends CardImpl {
} }
} }
class PrimevalTitanAbility extends TriggeredAbilityImpl {
public PrimevalTitanAbility() {
super(Zone.BATTLEFIELD, null, true);
TargetCardInLibrary target = new TargetCardInLibrary(0, 2, new FilterLandCard());
this.addEffect(new SearchLibraryPutInPlayEffect(target, true, Outcome.PutLandInPlay));
}
public PrimevalTitanAbility(final PrimevalTitanAbility ability) {
super(ability);
}
@Override
public PrimevalTitanAbility copy() {
return new PrimevalTitanAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.";
}
}

View file

@ -30,7 +30,7 @@ package mage.cards.r;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.EntersOrLeavesTheBattlefieldSourceTriggeredAbility; import mage.abilities.common.EntersBattlefieldOrLeavesSourceTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
@ -55,7 +55,7 @@ public class RavingOniSlave extends CardImpl {
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
// When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon. // When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon.
this.addAbility(new EntersOrLeavesTheBattlefieldSourceTriggeredAbility(new RavingOniSlaveEffect(), false)); this.addAbility(new EntersBattlefieldOrLeavesSourceTriggeredAbility(new RavingOniSlaveEffect(), false));
} }
public RavingOniSlave(final RavingOniSlave card) { public RavingOniSlave(final RavingOniSlave card) {

View file

@ -31,6 +31,7 @@ import java.util.List;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect; import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.cards.Card; import mage.cards.Card;
@ -40,7 +41,6 @@ import mage.constants.CardType;
import mage.constants.Zone; import mage.constants.Zone;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent; import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeGroupEvent; import mage.game.events.ZoneChangeGroupEvent;
import mage.game.permanent.token.ZombieToken; import mage.game.permanent.token.ZombieToken;
@ -51,7 +51,7 @@ import mage.game.permanent.token.ZombieToken;
public class SidisiBroodTyrant extends CardImpl { public class SidisiBroodTyrant extends CardImpl {
public SidisiBroodTyrant(UUID ownerId, CardSetInfo setInfo) { public SidisiBroodTyrant(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}{G}{U}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}{G}{U}");
this.supertype.add("Legendary"); this.supertype.add("Legendary");
this.subtype.add("Naga"); this.subtype.add("Naga");
this.subtype.add("Shaman"); this.subtype.add("Shaman");
@ -60,7 +60,8 @@ public class SidisiBroodTyrant extends CardImpl {
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
// Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. // Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.
this.addAbility(new SidisiBroodTyrantAbility()); this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(3)));
// Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. // Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
this.addAbility(new SidisiBroodTyrantTriggeredAbility()); this.addAbility(new SidisiBroodTyrantTriggeredAbility());
} }
@ -75,40 +76,6 @@ public class SidisiBroodTyrant extends CardImpl {
} }
} }
class SidisiBroodTyrantAbility extends TriggeredAbilityImpl {
public SidisiBroodTyrantAbility() {
super(Zone.BATTLEFIELD, new PutTopCardOfLibraryIntoGraveControllerEffect(3), false);
}
public SidisiBroodTyrantAbility(final SidisiBroodTyrantAbility ability) {
super(ability);
}
@Override
public SidisiBroodTyrantAbility copy() {
return new SidisiBroodTyrantAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ATTACKER_DECLARED || event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, put the top three cards of your library into your graveyard.";
}
}
class SidisiBroodTyrantTriggeredAbility extends TriggeredAbilityImpl { class SidisiBroodTyrantTriggeredAbility extends TriggeredAbilityImpl {
public SidisiBroodTyrantTriggeredAbility() { public SidisiBroodTyrantTriggeredAbility() {

View file

@ -30,7 +30,7 @@ package mage.cards.s;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.keyword.CrewAbility; import mage.abilities.keyword.CrewAbility;
import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.FlyingAbility;
@ -38,12 +38,8 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.TargetController; import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureOrPlaneswalkerPermanent; import mage.filter.common.FilterCreatureOrPlaneswalkerPermanent;
import mage.filter.predicate.permanent.ControllerPredicate; import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.common.TargetCreatureOrPlaneswalker; import mage.target.common.TargetCreatureOrPlaneswalker;
/** /**
@ -53,12 +49,13 @@ import mage.target.common.TargetCreatureOrPlaneswalker;
public class SkysovereignConsulFlagship extends CardImpl { public class SkysovereignConsulFlagship extends CardImpl {
private static final FilterCreatureOrPlaneswalkerPermanent filter = new FilterCreatureOrPlaneswalkerPermanent("creature or planeswalker an opponent controls"); private static final FilterCreatureOrPlaneswalkerPermanent filter = new FilterCreatureOrPlaneswalkerPermanent("creature or planeswalker an opponent controls");
static { static {
filter.add(new ControllerPredicate(TargetController.OPPONENT)); filter.add(new ControllerPredicate(TargetController.OPPONENT));
} }
public SkysovereignConsulFlagship(UUID ownerId, CardSetInfo setInfo) { public SkysovereignConsulFlagship(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}"); super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}");
this.supertype.add("Legendary"); this.supertype.add("Legendary");
this.subtype.add("Vehicle"); this.subtype.add("Vehicle");
this.power = new MageInt(6); this.power = new MageInt(6);
@ -68,7 +65,7 @@ public class SkysovereignConsulFlagship extends CardImpl {
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
// Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. // Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Ability ability = new SkysovereignConsulFlagshipTriggeredAbility(); Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new DamageTargetEffect(3));
ability.addTarget(new TargetCreatureOrPlaneswalker(1, 1, filter, false)); ability.addTarget(new TargetCreatureOrPlaneswalker(1, 1, filter, false));
this.addAbility(ability); this.addAbility(ability);
@ -85,37 +82,3 @@ public class SkysovereignConsulFlagship extends CardImpl {
return new SkysovereignConsulFlagship(this); return new SkysovereignConsulFlagship(this);
} }
} }
class SkysovereignConsulFlagshipTriggeredAbility extends TriggeredAbilityImpl {
SkysovereignConsulFlagshipTriggeredAbility() {
super(Zone.BATTLEFIELD, new DamageTargetEffect(3), false);
}
SkysovereignConsulFlagshipTriggeredAbility(final SkysovereignConsulFlagshipTriggeredAbility ability) {
super(ability);
}
@Override
public SkysovereignConsulFlagshipTriggeredAbility copy() {
return new SkysovereignConsulFlagshipTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.";
}
}

View file

@ -0,0 +1,78 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldOrLeavesSourceTriggeredAbility;
import mage.abilities.effects.common.DamageAllEffect;
import mage.abilities.keyword.EchoAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
/**
*
* @author Styxo
*/
public class SubterraneanShambler extends CardImpl {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature without flying");
static {
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
}
public SubterraneanShambler(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}");
this.subtype.add("Elemental");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Echo {3}{R}
this.addAbility(new EchoAbility("{3}{R}"));
// When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying.
this.addAbility(new EntersBattlefieldOrLeavesSourceTriggeredAbility(new DamageAllEffect(1, filter), false));
}
public SubterraneanShambler(final SubterraneanShambler card) {
super(card);
}
@Override
public SubterraneanShambler copy() {
return new SubterraneanShambler(this);
}
}

View file

@ -29,22 +29,16 @@ package mage.cards.s;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect; import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.abilities.keyword.VigilanceAbility; import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.Filter.ComparisonType; import mage.filter.Filter.ComparisonType;
import mage.filter.FilterCard; import mage.filter.common.FilterPermanentCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate; import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.Target;
import mage.target.common.TargetCardInYourGraveyard; import mage.target.common.TargetCardInYourGraveyard;
/** /**
@ -53,15 +47,26 @@ import mage.target.common.TargetCardInYourGraveyard;
*/ */
public class SunTitan extends CardImpl { public class SunTitan extends CardImpl {
private static final FilterPermanentCard filter = new FilterPermanentCard("permanent card with converted mana cost 3 or less from your graveyard");
static {
filter.add(new ConvertedManaCostPredicate(ComparisonType.LessThan, 4));
}
public SunTitan(UUID ownerId, CardSetInfo setInfo) { public SunTitan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{W}{W}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{W}{W}");
this.subtype.add("Giant"); this.subtype.add("Giant");
this.power = new MageInt(6); this.power = new MageInt(6);
this.toughness = new MageInt(6); this.toughness = new MageInt(6);
// Vigilance
this.addAbility(VigilanceAbility.getInstance()); this.addAbility(VigilanceAbility.getInstance());
this.addAbility(new SunTitanAbility());
// Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), true);
ability.addTarget(new TargetCardInYourGraveyard(filter));
this.addAbility(ability);
} }
public SunTitan(final SunTitan card) { public SunTitan(final SunTitan card) {
@ -74,53 +79,3 @@ public class SunTitan extends CardImpl {
} }
} }
class SunTitanAbility extends TriggeredAbilityImpl {
private static final FilterCard filter = new FilterCard("permanent card with converted mana cost 3 or less from your graveyard");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.ARTIFACT),
new CardTypePredicate(CardType.CREATURE),
new CardTypePredicate(CardType.ENCHANTMENT),
new CardTypePredicate(CardType.LAND),
new CardTypePredicate(CardType.PLANESWALKER)));
filter.add(new ConvertedManaCostPredicate(ComparisonType.LessThan, 4));
}
public SunTitanAbility() {
super(Zone.BATTLEFIELD, null, true);
Target target = new TargetCardInYourGraveyard(filter);
this.addTarget(target);
this.addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
}
public SunTitanAbility(final SunTitanAbility ability) {
super(ability);
}
@Override
public SunTitanAbility copy() {
return new SunTitanAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.";
}
}

View file

@ -32,7 +32,7 @@ import java.util.Set;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.EntersOrLeavesTheBattlefieldSourceTriggeredAbility; import mage.abilities.common.EntersBattlefieldOrLeavesSourceTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
@ -60,7 +60,7 @@ public class SunderingTitan extends CardImpl {
this.toughness = new MageInt(10); this.toughness = new MageInt(10);
// When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. // When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
this.addAbility(new EntersOrLeavesTheBattlefieldSourceTriggeredAbility(new SunderingTitanDestroyLandEffect(), false)); this.addAbility(new EntersBattlefieldOrLeavesSourceTriggeredAbility(new SunderingTitanDestroyLandEffect(), false));
} }
public SunderingTitan(final SunderingTitan card) { public SunderingTitan(final SunderingTitan card) {

View file

@ -27,41 +27,28 @@
*/ */
package mage.cards.t; package mage.cards.t;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.RippleAbility; import mage.abilities.keyword.RippleAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.FilterSpell; import mage.filter.FilterSpell;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import java.util.UUID; import java.util.UUID;
import mage.abilities.effects.common.continuous.GainAbilityControlledSpellsEffect;
/** /**
* @author klayhamn * @author klayhamn
*/ */
public class ThrummingStone extends CardImpl { public class ThrummingStone extends CardImpl {
//applies to all spells
private static final FilterSpell anySpellFilter = new FilterSpell("Spells you cast");
public ThrummingStone(UUID ownerId, CardSetInfo setInfo) { public ThrummingStone(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}"); super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}");
this.supertype.add("Legendary"); this.supertype.add("Legendary");
// spells you cast have Ripple 4 // spells you cast have Ripple 4
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ThrummingStoneGainAbilitySpellsEffect(new RippleAbility(4), anySpellFilter))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledSpellsEffect(new RippleAbility(4), new FilterSpell("spells"))));
} }
public ThrummingStone(final ThrummingStone card) { public ThrummingStone(final ThrummingStone card) {
@ -73,48 +60,3 @@ public class ThrummingStone extends CardImpl {
return new ThrummingStone(this); return new ThrummingStone(this);
} }
} }
class ThrummingStoneGainAbilitySpellsEffect extends ContinuousEffectImpl {
private final Ability ability;
private final FilterSpell filter;
public ThrummingStoneGainAbilitySpellsEffect(Ability ability, FilterSpell filter) {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.filter = filter;
staticText = filter.getMessage() + " have " + ability.getRule();
}
public ThrummingStoneGainAbilitySpellsEffect(final ThrummingStoneGainAbilitySpellsEffect effect) {
super(effect);
this.ability = effect.ability.copy();
this.filter = effect.filter.copy();
}
@Override
public ThrummingStoneGainAbilitySpellsEffect copy() {
return new ThrummingStoneGainAbilitySpellsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
for (StackObject stackObject : game.getStack()) {
// only spells cast, so no copies of spells
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
Spell spell = (Spell) stackObject;
if (filter.match(spell, game)) {
if (!spell.getAbilities().contains(ability)) {
game.getState().addOtherAbility(spell.getCard(), ability);
}
}
}
}
return true;
}
return false;
}
}

View file

@ -253,6 +253,7 @@ public class TimeSpiral extends ExpansionSet {
cards.add(new SetCardInfo("Strength in Numbers", 224, Rarity.COMMON, mage.cards.s.StrengthInNumbers.class)); cards.add(new SetCardInfo("Strength in Numbers", 224, Rarity.COMMON, mage.cards.s.StrengthInNumbers.class));
cards.add(new SetCardInfo("Stronghold Overseer", 133, Rarity.RARE, mage.cards.s.StrongholdOverseer.class)); cards.add(new SetCardInfo("Stronghold Overseer", 133, Rarity.RARE, mage.cards.s.StrongholdOverseer.class));
cards.add(new SetCardInfo("Stuffy Doll", 264, Rarity.RARE, mage.cards.s.StuffyDoll.class)); cards.add(new SetCardInfo("Stuffy Doll", 264, Rarity.RARE, mage.cards.s.StuffyDoll.class));
cards.add(new SetCardInfo("Subterranean Shambler", 178, Rarity.COMMON, mage.cards.s.SubterraneanShambler.class));
cards.add(new SetCardInfo("Sudden Death", 134, Rarity.UNCOMMON, mage.cards.s.SuddenDeath.class)); cards.add(new SetCardInfo("Sudden Death", 134, Rarity.UNCOMMON, mage.cards.s.SuddenDeath.class));
cards.add(new SetCardInfo("Sudden Shock", 179, Rarity.UNCOMMON, mage.cards.s.SuddenShock.class)); cards.add(new SetCardInfo("Sudden Shock", 179, Rarity.UNCOMMON, mage.cards.s.SuddenShock.class));
cards.add(new SetCardInfo("Sudden Spoiling", 135, Rarity.RARE, mage.cards.s.SuddenSpoiling.class)); cards.add(new SetCardInfo("Sudden Spoiling", 135, Rarity.RARE, mage.cards.s.SuddenSpoiling.class));

View file

@ -37,23 +37,23 @@ import mage.game.events.GameEvent;
* *
* @author Styxo * @author Styxo
*/ */
public class EntersTheBattlefieldOrAttacksSourceTriggeredAbility extends TriggeredAbilityImpl { public class EntersBattlefieldOrAttacksSourceTriggeredAbility extends TriggeredAbilityImpl {
public EntersTheBattlefieldOrAttacksSourceTriggeredAbility(Effect effect) { public EntersBattlefieldOrAttacksSourceTriggeredAbility(Effect effect) {
this(effect, false); this(effect, false);
} }
public EntersTheBattlefieldOrAttacksSourceTriggeredAbility(Effect effect, boolean optional) { public EntersBattlefieldOrAttacksSourceTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional); super(Zone.BATTLEFIELD, effect, optional);
} }
public EntersTheBattlefieldOrAttacksSourceTriggeredAbility(final EntersTheBattlefieldOrAttacksSourceTriggeredAbility ability) { public EntersBattlefieldOrAttacksSourceTriggeredAbility(final EntersBattlefieldOrAttacksSourceTriggeredAbility ability) {
super(ability); super(ability);
} }
@Override @Override
public EntersTheBattlefieldOrAttacksSourceTriggeredAbility copy() { public EntersBattlefieldOrAttacksSourceTriggeredAbility copy() {
return new EntersTheBattlefieldOrAttacksSourceTriggeredAbility(this); return new EntersBattlefieldOrAttacksSourceTriggeredAbility(this);
} }
@Override @Override

View file

@ -39,20 +39,20 @@ import mage.game.events.ZoneChangeEvent;
* *
* @author LevelX2 * @author LevelX2
*/ */
public class EntersOrLeavesTheBattlefieldSourceTriggeredAbility extends TriggeredAbilityImpl { public class EntersBattlefieldOrLeavesSourceTriggeredAbility extends TriggeredAbilityImpl {
public EntersOrLeavesTheBattlefieldSourceTriggeredAbility(Effect effect, boolean optional) { public EntersBattlefieldOrLeavesSourceTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional); super(Zone.BATTLEFIELD, effect, optional);
setLeavesTheBattlefieldTrigger(true); setLeavesTheBattlefieldTrigger(true);
} }
public EntersOrLeavesTheBattlefieldSourceTriggeredAbility(final EntersOrLeavesTheBattlefieldSourceTriggeredAbility ability) { public EntersBattlefieldOrLeavesSourceTriggeredAbility(final EntersBattlefieldOrLeavesSourceTriggeredAbility ability) {
super(ability); super(ability);
} }
@Override @Override
public EntersOrLeavesTheBattlefieldSourceTriggeredAbility copy() { public EntersBattlefieldOrLeavesSourceTriggeredAbility copy() {
return new EntersOrLeavesTheBattlefieldSourceTriggeredAbility(this); return new EntersBattlefieldOrLeavesSourceTriggeredAbility(this);
} }
@Override @Override