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Implemented Reaper of Night
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Mage.Sets/src/mage/cards/r/ReaperOfNight.java
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66
Mage.Sets/src/mage/cards/r/ReaperOfNight.java
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.discard.DiscardTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.AdventureCard;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ReaperOfNight extends AdventureCard {
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public ReaperOfNight(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, new CardType[]{CardType.SORCERY}, "{5}{B}{B}", "Harvest Fear", "{3}{B}");
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this.subtype.add(SubType.SPECTER);
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this.power = new MageInt(4);
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this.toughness = new MageInt(5);
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// Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new AttacksTriggeredAbility(new GainAbilitySourceEffect(
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FlyingAbility.getInstance(), Duration.EndOfTurn
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), false), ReaperOfNightCondition.instance, "Whenever {this} attacks, " +
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"if defending player has two or fewer cards in hand, it gains flying until end of turn."
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));
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// Harvest Fear
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// Target opponent discards two cards.
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this.getAdventureSpellAbility().addEffect(new DiscardTargetEffect(2));
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this.getAdventureSpellAbility().addTarget(new TargetOpponent());
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}
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private ReaperOfNight(final ReaperOfNight card) {
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super(card);
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}
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@Override
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public ReaperOfNight copy() {
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return new ReaperOfNight(this);
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}
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}
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enum ReaperOfNightCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(game.getCombat().getDefendingPlayerId(source.getSourceId(), game));
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return player != null && player.getHand().size() <= 2;
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}
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}
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@ -213,6 +213,7 @@ public final class ThroneOfEldraine extends ExpansionSet {
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cards.add(new SetCardInfo("Rampart Smasher", 213, Rarity.UNCOMMON, mage.cards.r.RampartSmasher.class));
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cards.add(new SetCardInfo("Rampart Smasher", 213, Rarity.UNCOMMON, mage.cards.r.RampartSmasher.class));
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cards.add(new SetCardInfo("Rankle, Master of Pranks", 101, Rarity.MYTHIC, mage.cards.r.RankleMasterOfPranks.class));
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cards.add(new SetCardInfo("Rankle, Master of Pranks", 101, Rarity.MYTHIC, mage.cards.r.RankleMasterOfPranks.class));
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cards.add(new SetCardInfo("Realm-Cloaked Giant", 26, Rarity.MYTHIC, mage.cards.r.RealmCloakedGiant.class));
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cards.add(new SetCardInfo("Realm-Cloaked Giant", 26, Rarity.MYTHIC, mage.cards.r.RealmCloakedGiant.class));
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cards.add(new SetCardInfo("Reaper of Night", 102, Rarity.COMMON, mage.cards.r.ReaperOfNight.class));
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cards.add(new SetCardInfo("Reave Soul", 103, Rarity.COMMON, mage.cards.r.ReaveSoul.class));
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cards.add(new SetCardInfo("Reave Soul", 103, Rarity.COMMON, mage.cards.r.ReaveSoul.class));
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cards.add(new SetCardInfo("Redcap Melee", 135, Rarity.UNCOMMON, mage.cards.r.RedcapMelee.class));
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cards.add(new SetCardInfo("Redcap Melee", 135, Rarity.UNCOMMON, mage.cards.r.RedcapMelee.class));
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cards.add(new SetCardInfo("Redcap Raiders", 136, Rarity.COMMON, mage.cards.r.RedcapRaiders.class));
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cards.add(new SetCardInfo("Redcap Raiders", 136, Rarity.COMMON, mage.cards.r.RedcapRaiders.class));
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