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[VOW] Implemented Groom's Finery
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commit
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3 changed files with 105 additions and 8 deletions
89
Mage.Sets/src/mage/cards/g/GroomsFinery.java
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89
Mage.Sets/src/mage/cards/g/GroomsFinery.java
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package mage.cards.g;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.Hint;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterEquipmentPermanent;
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import mage.filter.predicate.ObjectSourcePlayer;
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import mage.filter.predicate.ObjectSourcePlayerPredicate;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GroomsFinery extends CardImpl {
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private static final FilterPermanent filter = new FilterEquipmentPermanent();
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static {
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filter.add(new NamePredicate("Bride's Gown"));
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filter.add(GroomsFineryPredicate.instance);
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}
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private static final Condition condition = new PermanentsOnTheBattlefieldCondition(filter, false);
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private static final Hint hint = new ConditionHint(
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condition, "An Equipment named Bride's Gown is attached to a creature you control"
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);
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public GroomsFinery(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{B}");
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this.subtype.add(SubType.EQUIPMENT);
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// Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.
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Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(2, 0));
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ability.addEffect(new ConditionalContinuousEffect(
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new BoostEquippedEffect(0, 2),
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condition, "It gets an additional +0/+2"
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));
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ability.addEffect(new ConditionalContinuousEffect(
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new GainAbilityAttachedEffect(
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DeathtouchAbility.getInstance(), AttachmentType.EQUIPMENT
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), condition, "and has deathtouch as long as an Equipment " +
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"named Bride's Gown is attached to a creature you control"
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));
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this.addAbility(ability.addHint(hint));
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// Equip {2}
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this.addAbility(new EquipAbility(2));
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}
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private GroomsFinery(final GroomsFinery card) {
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super(card);
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}
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@Override
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public GroomsFinery copy() {
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return new GroomsFinery(this);
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}
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}
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enum GroomsFineryPredicate implements ObjectSourcePlayerPredicate<Permanent> {
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instance;
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@Override
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public boolean apply(ObjectSourcePlayer<Permanent> input, Game game) {
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Permanent permanent = game.getPermanent(input.getObject().getAttachedTo());
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return permanent != null
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&& permanent.isCreature(game)
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&& permanent.isControlledBy(input.getPlayerId());
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}
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}
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@ -61,6 +61,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Gluttonous Guest", 114, Rarity.COMMON, mage.cards.g.GluttonousGuest.class));
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cards.add(new SetCardInfo("Gnarled Grovestrider", 198, Rarity.UNCOMMON, mage.cards.g.GnarledGrovestrider.class));
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cards.add(new SetCardInfo("Grolnok, the Omnivore", 238, Rarity.RARE, mage.cards.g.GrolnokTheOmnivore.class));
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cards.add(new SetCardInfo("Groom's Finery", 117, Rarity.UNCOMMON, mage.cards.g.GroomsFinery.class));
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cards.add(new SetCardInfo("Gryff Rider", 15, Rarity.COMMON, mage.cards.g.GryffRider.class));
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cards.add(new SetCardInfo("Halana and Alena, Partners", 239, Rarity.RARE, mage.cards.h.HalanaAndAlenaPartners.class));
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cards.add(new SetCardInfo("Hallowed Haunting", 17, Rarity.MYTHIC, mage.cards.h.HallowedHaunting.class));
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@ -1,4 +1,3 @@
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package mage.abilities.condition.common;
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import mage.abilities.Ability;
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@ -19,11 +18,11 @@ import mage.game.Game;
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*/
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public class PermanentsOnTheBattlefieldCondition implements Condition {
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private FilterPermanent filter;
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private Condition condition;
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private ComparisonType type;
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private int count;
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private boolean onlyControlled;
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private final FilterPermanent filter;
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private final Condition condition;
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private final ComparisonType type;
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private final int count;
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private final boolean onlyControlled;
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/**
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* Applies a filter and delegates creation to
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@ -33,7 +32,11 @@ public class PermanentsOnTheBattlefieldCondition implements Condition {
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* @param filter
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*/
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public PermanentsOnTheBattlefieldCondition(FilterPermanent filter) {
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this(filter, ComparisonType.MORE_THAN, 0);
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this(filter, true);
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}
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public PermanentsOnTheBattlefieldCondition(FilterPermanent filter, boolean onlyControlled) {
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this(filter, ComparisonType.MORE_THAN, 0, onlyControlled);
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}
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/**
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@ -55,6 +58,7 @@ public class PermanentsOnTheBattlefieldCondition implements Condition {
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this.type = type;
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this.count = count;
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this.onlyControlled = onlyControlled;
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this.condition = null;
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}
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/**
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@ -69,7 +73,10 @@ public class PermanentsOnTheBattlefieldCondition implements Condition {
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* @param conditionToDecorate
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*/
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public PermanentsOnTheBattlefieldCondition(FilterPermanent filter, ComparisonType type, int count, Condition conditionToDecorate) {
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this(filter, type, count);
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this.filter = filter;
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this.type = type;
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this.count = count;
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this.onlyControlled = true;
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this.condition = conditionToDecorate;
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}
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