Implemented Retromancer

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package mage.cards.r;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public class Retromancer extends CardImpl {
public Retromancer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}");
this.subtype.add(SubType.VIASHINO);
this.subtype.add(SubType.SHAMAN);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
this.addAbility(new RetromancerTriggeredAbility(new DamageTargetEffect(3)));
}
public Retromancer(final Retromancer card) {
super(card);
}
@Override
public Retromancer copy() {
return new Retromancer(this);
}
}
class RetromancerTriggeredAbility extends TriggeredAbilityImpl {
public RetromancerTriggeredAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect);
}
public RetromancerTriggeredAbility(final RetromancerTriggeredAbility ability) {
super(ability);
}
@Override
public RetromancerTriggeredAbility copy() {
return new RetromancerTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.TARGETED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent creature = game.getPermanent(event.getTargetId());
if (creature != null && event.getTargetId().equals(getSourceId())) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} becomes the target of a spell or ability, {this} deals 3 damage to that spell or ability's controller.";
}
}