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[AFR] Fixed Pack Tactics not triggering correctly (#7954)
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1 changed files with 11 additions and 45 deletions
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@ -3,15 +3,11 @@ package mage.abilities.keyword;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.AbilityWord;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.watchers.Watcher;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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/**
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@ -21,7 +17,6 @@ public class PackTacticsAbility extends TriggeredAbilityImpl {
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public PackTacticsAbility(Effect effect) {
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super(Zone.BATTLEFIELD, effect, false);
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this.addWatcher(new PackTacticsAbilityWatcher());
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}
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private PackTacticsAbility(final PackTacticsAbility ability) {
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@ -35,12 +30,17 @@ public class PackTacticsAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return getSourceId().equals(event.getSourceId());
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}
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@Override
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public boolean checkInterveningIfClause(Game game) {
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return PackTacticsAbilityWatcher.checkPlayer(getControllerId(), game);
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if (getSourceId().equals(event.getSourceId())) {
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int power = 0;
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for (UUID attackerId : game.getCombat().getAttackers()) {
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Permanent attacker = game.getPermanent(attackerId);
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if (attacker != null) {
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power += attacker.getPower().getValue();
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}
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}
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return power >= 6;
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}
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return false;
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}
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@Override
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@ -55,37 +55,3 @@ public class PackTacticsAbility extends TriggeredAbilityImpl {
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"with total power 6 or greater this combat, " + super.getRule();
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}
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}
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class PackTacticsAbilityWatcher extends Watcher {
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private final Map<UUID, Integer> playerMap = new HashMap<>();
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PackTacticsAbilityWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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switch (event.getType()) {
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case BEGIN_COMBAT_STEP_PRE:
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playerMap.clear();
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return;
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case ATTACKER_DECLARED:
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Permanent permanent = game.getPermanent(event.getSourceId());
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if (permanent == null) {
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return;
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}
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playerMap.compute(
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permanent.getControllerId(),
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(u, i) -> i == null ?
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permanent.getPower().getValue() :
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Integer.sum(permanent.getPower().getValue(), i)
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);
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}
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}
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static boolean checkPlayer(UUID playerId, Game game) {
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PackTacticsAbilityWatcher watcher = game.getState().getWatcher(PackTacticsAbilityWatcher.class);
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return watcher != null && watcher.playerMap.getOrDefault(playerId, 0) >= 6;
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}
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}
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