Implemented Garza's Assassin

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package mage.cards.g;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.keyword.RecoverAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author choiseul11 & L_J
*/
public class GarzasAssassin extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblack creature");
static {
filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
}
public GarzasAssassin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{B}{B}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.ASSASSIN);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Sacrifice Garza's Assassin: Destroy target nonblack creature.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), new SacrificeSourceCost());
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
// RecoverPay half your life, rounded up.
this.addAbility(new RecoverAbility(new GarzasAssassinCost(), this));
}
public GarzasAssassin(final GarzasAssassin card) {
super(card);
}
@Override
public GarzasAssassin copy() {
return new GarzasAssassin(this);
}
}
class GarzasAssassinCost extends CostImpl {
GarzasAssassinCost() {
this.text = "Pay half your life, rounded up";
}
GarzasAssassinCost(GarzasAssassinCost cost) {
super(cost);
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Player controller = game.getPlayer(controllerId);
return controller != null && (controller.getLife() < 1 || controller.canPayLifeCost());
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
Player controller = game.getPlayer(controllerId);
if (controller != null) {
int currentLife = controller.getLife();
int lifeToPay = (currentLife + currentLife % 2) / 2; // Divide by two and round up.
if (lifeToPay < 0) {
this.paid = true;
} else {
this.paid = (controller.loseLife(lifeToPay, game, false) == lifeToPay);
}
return this.paid;
}
return false;
}
@Override
public GarzasAssassinCost copy() {
return new GarzasAssassinCost(this);
}
}