mirror of
https://github.com/correl/mage.git
synced 2024-11-14 19:19:32 +00:00
[MAT] Implement Tranquil Frillback
This commit is contained in:
parent
386e10b251
commit
fd64ed8849
2 changed files with 107 additions and 0 deletions
106
Mage.Sets/src/mage/cards/t/TranquilFrillback.java
Normal file
106
Mage.Sets/src/mage/cards/t/TranquilFrillback.java
Normal file
|
@ -0,0 +1,106 @@
|
|||
package mage.cards.t;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.Mode;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DestroyTargetEffect;
|
||||
import mage.abilities.effects.common.ExileGraveyardAllTargetPlayerEffect;
|
||||
import mage.abilities.effects.common.GainLifeEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubType;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetPermanent;
|
||||
import mage.target.TargetPlayer;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class TranquilFrillback extends CardImpl {
|
||||
|
||||
public TranquilFrillback(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
|
||||
|
||||
this.subtype.add(SubType.DINOSAUR);
|
||||
this.power = new MageInt(3);
|
||||
this.toughness = new MageInt(3);
|
||||
|
||||
// When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many--
|
||||
// * Destroy target artifact or enchantment.
|
||||
// * Exile target player's graveyard.
|
||||
// * You gain 4 life.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new TranquilFrillbackEffect()));
|
||||
}
|
||||
|
||||
private TranquilFrillback(final TranquilFrillback card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranquilFrillback copy() {
|
||||
return new TranquilFrillback(this);
|
||||
}
|
||||
}
|
||||
|
||||
class TranquilFrillbackEffect extends OneShotEffect {
|
||||
|
||||
private static ReflexiveTriggeredAbility makeAbility() {
|
||||
ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(new DestroyTargetEffect(), false);
|
||||
ability.addTarget(new TargetPermanent(StaticFilters.FILTER_PERMANENT_ARTIFACT_OR_ENCHANTMENT));
|
||||
ability.addMode(new Mode(new ExileGraveyardAllTargetPlayerEffect()).addTarget(new TargetPlayer()));
|
||||
ability.addMode(new Mode(new GainLifeEffect(4)));
|
||||
ability.getModes().setMinModes(0);
|
||||
ability.getModes().setChooseText("choose up to that many —");
|
||||
return ability;
|
||||
}
|
||||
|
||||
TranquilFrillbackEffect() {
|
||||
super(Outcome.Benefit);
|
||||
staticText = "you may pay {G} up to three times. " +
|
||||
"When you pay this cost one or more times, " + makeAbility().getRule();
|
||||
}
|
||||
|
||||
private TranquilFrillbackEffect(final TranquilFrillbackEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranquilFrillbackEffect copy() {
|
||||
return new TranquilFrillbackEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
int count = 0;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
Cost cost = new ManaCostsImpl<>("{G}");
|
||||
if (!cost.canPay(source, source, source.getControllerId(), game)
|
||||
|| !cost.pay(source, game, source, source.getControllerId(), false)) {
|
||||
break;
|
||||
}
|
||||
count++;
|
||||
}
|
||||
if (count < 1) {
|
||||
return false;
|
||||
}
|
||||
ReflexiveTriggeredAbility ability = makeAbility();
|
||||
ability.getModes().setMaxModes(count);
|
||||
game.fireReflexiveTriggeredAbility(ability, source);
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -62,6 +62,7 @@ public final class MarchOfTheMachineTheAftermath extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("The Kenriths' Royal Funeral", 34, Rarity.RARE, mage.cards.t.TheKenrithsRoyalFuneral.class));
|
||||
cards.add(new SetCardInfo("Tolarian Contempt", 8, Rarity.UNCOMMON, mage.cards.t.TolarianContempt.class));
|
||||
cards.add(new SetCardInfo("Training Grounds", 9, Rarity.RARE, mage.cards.t.TrainingGrounds.class));
|
||||
cards.add(new SetCardInfo("Tranquil Frillback", 24, Rarity.RARE, mage.cards.t.TranquilFrillback.class));
|
||||
cards.add(new SetCardInfo("Tyvar the Bellicose", 48, Rarity.MYTHIC, mage.cards.t.TyvarTheBellicose.class));
|
||||
cards.add(new SetCardInfo("Undercity Upheaval", 25, Rarity.UNCOMMON, mage.cards.u.UndercityUpheaval.class));
|
||||
cards.add(new SetCardInfo("Urborg Scavengers", 15, Rarity.RARE, mage.cards.u.UrborgScavengers.class));
|
||||
|
|
Loading…
Reference in a new issue