mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
fixed Nightsquad Commando not triggering
This commit is contained in:
parent
a0d6d528ae
commit
fd86790308
1 changed files with 2 additions and 1 deletions
|
@ -10,6 +10,7 @@ import mage.cards.CardSetInfo;
|
|||
import mage.constants.CardType;
|
||||
import mage.constants.SubType;
|
||||
import mage.game.permanent.token.HumanSoldierToken;
|
||||
import mage.watchers.common.PlayerAttackedWatcher;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
|
@ -31,7 +32,7 @@ public final class NightsquadCommando extends CardImpl {
|
|||
new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new HumanSoldierToken())),
|
||||
RaidCondition.instance, "When {this} enters the battlefield, " +
|
||||
"if you attacked this turn, create a 1/1 white Human Soldier creature token."
|
||||
));
|
||||
), new PlayerAttackedWatcher());
|
||||
}
|
||||
|
||||
private NightsquadCommando(final NightsquadCommando card) {
|
||||
|
|
Loading…
Reference in a new issue