mirror of
https://github.com/correl/mage.git
synced 2024-12-26 19:16:54 +00:00
* It That Betrays - Fixed that target handling of second triggered ability did not work correct (fixes #4568).
This commit is contained in:
parent
9b379491bc
commit
fdd8cd0e09
1 changed files with 1 additions and 1 deletions
|
@ -56,7 +56,7 @@ public class OpponentSacrificesNonTokenPermanentTriggeredAbility extends Trigger
|
||||||
if (game.getPlayer(getControllerId()).hasOpponent(event.getPlayerId(), game)) {
|
if (game.getPlayer(getControllerId()).hasOpponent(event.getPlayerId(), game)) {
|
||||||
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
|
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
|
||||||
if (permanent != null && !(permanent instanceof PermanentToken)) {
|
if (permanent != null && !(permanent instanceof PermanentToken)) {
|
||||||
getEffects().setTargetPointer(new FixedTarget(permanent, game));
|
getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game.getState().getZoneChangeCounter(event.getTargetId())));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue