mirror of
https://github.com/correl/mage.git
synced 2025-03-07 20:53:18 -10:00
* Glarecaster - Fixed that its redirect ability allows for multiple redirects not only if damage is dealt at the same time (fixes #5368).
This commit is contained in:
parent
9e41122813
commit
fde0ba284a
2 changed files with 50 additions and 1 deletions
|
@ -0,0 +1,48 @@
|
|||
package org.mage.test.cards.replacement.redirect;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class GlarecasterTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* I can activate Glarecaster's redirection ability, immediately cast two
|
||||
* Lightning Bolts on it and both get redirected towards the chosen target.
|
||||
* If I pass until the next step and cast another Bolt on it, it's not being
|
||||
* redirected anymore.
|
||||
*
|
||||
*/
|
||||
@Test
|
||||
public void testTwoTimesInstantSpellDamage() {
|
||||
addCard(Zone.HAND, playerA, "Lightning Bolt", 2);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
|
||||
|
||||
// Flying
|
||||
// {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Glarecaster"); // Creature 3/3
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{5}{W}: The next time damage would be dealt to", playerA);
|
||||
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Glarecaster");
|
||||
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Lightning Bolt", 2);
|
||||
|
||||
assertPermanentCount(playerB, "Glarecaster", 1);
|
||||
|
||||
assertLife(playerA, 17);
|
||||
assertLife(playerB, 17);
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package mage.abilities.effects;
|
||||
|
||||
import mage.MageObject;
|
||||
|
@ -47,6 +46,7 @@ public abstract class RedirectionEffect extends ReplacementEffectImpl {
|
|||
this.redirectTarget = effect.redirectTarget;
|
||||
this.amountToRedirect = effect.amountToRedirect;
|
||||
this.usageType = effect.usageType;
|
||||
this.applyEffectsCounter = effect.applyEffectsCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -80,6 +80,7 @@ public abstract class RedirectionEffect extends ReplacementEffectImpl {
|
|||
if (applyEffectsCounter > 0) {
|
||||
if (applyEffectsCounter < game.getState().getApplyEffectsCounter()) {
|
||||
this.discard();
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
applyEffectsCounter = game.getState().getApplyEffectsCounter();
|
||||
|
|
Loading…
Add table
Reference in a new issue