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Fixed that Valorous Stance incorrectly prevented regeneration.
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1 changed files with 1 additions and 1 deletions
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@ -64,7 +64,7 @@ public class ValorousStance extends CardImpl {
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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// or destroy target creature with toughness 4 or greater.
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Mode mode1 = new Mode();
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mode1.getEffects().add(new DestroyTargetEffect(true));
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mode1.getEffects().add(new DestroyTargetEffect());
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mode1.getTargets().add(new TargetCreaturePermanent(filter));
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this.getSpellAbility().addMode(mode1);
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