Fixed that Valorous Stance incorrectly prevented regeneration.

This commit is contained in:
fireshoes 2015-02-18 11:28:56 -06:00
parent 96fe50cebe
commit fe01b728ac

View file

@ -64,7 +64,7 @@ public class ValorousStance extends CardImpl {
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
// or destroy target creature with toughness 4 or greater.
Mode mode1 = new Mode();
mode1.getEffects().add(new DestroyTargetEffect(true));
mode1.getEffects().add(new DestroyTargetEffect());
mode1.getTargets().add(new TargetCreaturePermanent(filter));
this.getSpellAbility().addMode(mode1);