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Implemented Lodestone Bauble
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Mage.Sets/src/mage/cards/l/LodestoneBauble.java
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Mage.Sets/src/mage/cards/l/LodestoneBauble.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.l;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardTargetEffect;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardImpl;
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import mage.cards.CardsImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterBasicLandCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCardInGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author ThomasLerner, LevelX2 & L_J
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*/
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public class LodestoneBauble extends CardImpl {
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public LodestoneBauble(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{0}");
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// {1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LodestoneBaubleEffect(), new GenericManaCost(1));
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeSourceCost());
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ability.addEffect(new LodestoneBaubleDrawEffect());
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ability.addTarget(new TargetPlayer(1, 1, true));
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ability.addTarget(new LodestoneBaubleTarget());
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this.addAbility(ability);
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}
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public LodestoneBauble(final LodestoneBauble card) {
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super(card);
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}
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@Override
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public LodestoneBauble copy() {
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return new LodestoneBauble(this);
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}
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}
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class LodestoneBaubleTarget extends TargetCardInGraveyard {
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public LodestoneBaubleTarget() {
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super(0, 4, new FilterBasicLandCard("basic land cards from a player's graveyard"));
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}
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public LodestoneBaubleTarget(final LodestoneBaubleTarget target) {
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super(target);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Card card = game.getCard(id);
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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UUID firstTarget = source.getFirstTarget();
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if (firstTarget != null && game.getPlayer(firstTarget).getGraveyard().contains(id)) {
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return filter.match(card, game);
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}
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}
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return false;
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}
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@Override
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public LodestoneBaubleTarget copy() {
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return new LodestoneBaubleTarget(this);
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}
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}
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class LodestoneBaubleEffect extends OneShotEffect {
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LodestoneBaubleEffect() {
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super(Outcome.Detriment);
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this.staticText = "Put up to four target basic land cards from a player's graveyard on top of his or her library in any order";
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}
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LodestoneBaubleEffect(final LodestoneBaubleEffect effect) {
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super(effect);
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}
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@Override
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public LodestoneBaubleEffect copy() {
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return new LodestoneBaubleEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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List<UUID> targets = source.getTargets().get(1).getTargets();
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if (targets != null && targets.size() > 0) {
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Cards cards = new CardsImpl(targets);
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controller.putCardsOnTopOfLibrary(cards, game, source, true);
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}
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return true;
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}
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return false;
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}
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}
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class LodestoneBaubleDrawEffect extends OneShotEffect {
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public LodestoneBaubleDrawEffect() {
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super(Outcome.DrawCard);
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staticText = "That player draws a card at the beginning of the next turn's upkeep";
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}
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public LodestoneBaubleDrawEffect(final LodestoneBaubleDrawEffect effect) {
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super(effect);
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}
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@Override
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public LodestoneBaubleDrawEffect copy() {
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return new LodestoneBaubleDrawEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID targetId = this.getTargetPointer().getFirst(game, source);
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Player targetPlayer = game.getPlayer(targetId);
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if (targetPlayer != null) {
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Effect effect = new DrawCardTargetEffect(new StaticValue(1), false);
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effect.setTargetPointer(new FixedTarget(targetPlayer.getId()));
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DelayedTriggeredAbility ability = new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(effect);
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game.addDelayedTriggeredAbility(ability, source);
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return true;
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}
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return false;
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}
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}
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