From fe2d41944ab1c1ad9e863166c37f2be94f85cf97 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 25 May 2015 16:57:11 +0200 Subject: [PATCH] * Dawn Charm - Fixed that the prevention effect did prevent all damage not only combat damage. --- Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java b/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java index f15dcfc3b6..fe3b795c17 100644 --- a/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java +++ b/Mage.Sets/src/mage/sets/planarchaos/DawnCharm.java @@ -62,14 +62,14 @@ public class DawnCharm extends CardImpl { this.expansionSetCode = "PLC"; - // Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. - this.getSpellAbility().addEffect(new PreventAllDamageByAllEffect(Duration.EndOfTurn)); - + // Choose one - Prevent all combat damage that would be dealt this turn + this.getSpellAbility().addEffect(new PreventAllDamageByAllEffect(Duration.EndOfTurn), true); + // or regenerate target creature; Mode mode = new Mode(); mode.getEffects().add(new RegenerateTargetEffect()); mode.getTargets().add(new TargetCreaturePermanent()); this.getSpellAbility().addMode(mode); - + // or counter target spell that targets you. mode = new Mode(); mode.getEffects().add(new CounterTargetEffect()); mode.getTargets().add(new TargetSpell(filter));