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[AFC] Implemented Sword of Hours
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parent
36affdcdeb
commit
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5 changed files with 180 additions and 122 deletions
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@ -1,8 +1,6 @@
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DealsCombatDamageEquippedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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@ -14,29 +12,29 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.DamagedEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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*
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* @author North
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*/
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public final class BansheesBlade extends CardImpl {
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private static final CountersSourceCount chargeCountersCount = new CountersSourceCount(CounterType.CHARGE);
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public BansheesBlade(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.subtype.add(SubType.EQUIPMENT);
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// Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
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CountersSourceCount chargeCountersCount = new CountersSourceCount(CounterType.CHARGE);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(chargeCountersCount, chargeCountersCount)));
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this.addAbility(new SimpleStaticAbility(new BoostEquippedEffect(chargeCountersCount, chargeCountersCount)));
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// Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
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this.addAbility(new BansheesBladeAbility());
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this.addAbility(new DealsCombatDamageEquippedTriggeredAbility(
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new AddCountersSourceEffect(CounterType.CHARGE.createInstance(1))
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));
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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}
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@ -50,50 +48,3 @@ public final class BansheesBlade extends CardImpl {
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return new BansheesBlade(this);
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}
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}
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class BansheesBladeAbility extends TriggeredAbilityImpl {
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private boolean usedInPhase;
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public BansheesBladeAbility() {
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance(1)));
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this.usedInPhase = false;
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}
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public BansheesBladeAbility(final BansheesBladeAbility ability) {
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super(ability);
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this.usedInPhase = ability.usedInPhase;
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}
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@Override
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public BansheesBladeAbility copy() {
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return new BansheesBladeAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
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|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event instanceof DamagedEvent && ((DamagedEvent) event).isCombatDamage() && !usedInPhase) {
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Permanent permanent = game.getPermanent(event.getSourceId());
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if (permanent != null && permanent.getAttachments().contains(this.getSourceId())) {
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usedInPhase = true;
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return true;
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}
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}
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRE) {
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usedInPhase = false;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever equipped creature deals combat damage, put a charge counter on {this}.";
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}
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}
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96
Mage.Sets/src/mage/cards/s/SwordOfHours.java
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96
Mage.Sets/src/mage/cards/s/SwordOfHours.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksAttachedTriggeredAbility;
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import mage.abilities.common.DealsCombatDamageEquippedTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.counter.AddCountersAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SwordOfHours extends CardImpl {
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public SwordOfHours(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.subtype.add(SubType.EQUIPMENT);
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// Whenever equipped creature attacks, put a +1/+1 counter on it.
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this.addAbility(new AttacksAttachedTriggeredAbility(
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new AddCountersAttachedEffect(CounterType.P1P1.createInstance(), "it")
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));
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// Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
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this.addAbility(new DealsCombatDamageEquippedTriggeredAbility(new SwordOfHoursEffect()));
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// Equip {2}
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this.addAbility(new EquipAbility(2));
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}
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private SwordOfHours(final SwordOfHours card) {
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super(card);
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}
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@Override
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public SwordOfHours copy() {
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return new SwordOfHours(this);
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}
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}
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class SwordOfHoursEffect extends OneShotEffect {
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SwordOfHoursEffect() {
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super(Outcome.Benefit);
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staticText = "roll a d12. If the result is greater than the damage dealt " +
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"or the result is 12, double the number of +1/+1 counters on that creature";
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}
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private SwordOfHoursEffect(final SwordOfHoursEffect effect) {
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super(effect);
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}
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@Override
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public SwordOfHoursEffect copy() {
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return new SwordOfHoursEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int result = player.rollDice(source, game, 12);
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int damage = (Integer) getValue("damage");
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if (result != 12 && damage <= result) {
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return true;
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}
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Permanent sourcePermanent = source.getSourcePermanentOrLKI(game);
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if (sourcePermanent == null) {
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return true;
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}
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Permanent permanent = game.getPermanent(sourcePermanent.getAttachedTo());
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if (permanent == null) {
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return true;
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}
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permanent.addCounters(
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CounterType.P1P1.createInstance(
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permanent.getCounters(game).getCount(CounterType.P1P1)
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), source.getControllerId(), source, game
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);
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return true;
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}
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}
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@ -1,10 +1,8 @@
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package mage.cards.u;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DealsCombatDamageEquippedTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.DamagedEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author Loki
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*/
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public final class UmezawasJitte extends CardImpl {
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public UmezawasJitte(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.EQUIPMENT);
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// Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
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this.addAbility(new UmezawasJitteAbility());
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this.addAbility(new DealsCombatDamageEquippedTriggeredAbility(
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new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2))
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));
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// Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn.
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Ability ability = new SimpleActivatedAbility(
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@ -68,54 +65,3 @@ public final class UmezawasJitte extends CardImpl {
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return new UmezawasJitte(this);
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}
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}
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class UmezawasJitteAbility extends TriggeredAbilityImpl {
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private boolean usedInPhase;
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public UmezawasJitteAbility() {
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
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this.usedInPhase = false;
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}
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public UmezawasJitteAbility(final UmezawasJitteAbility ability) {
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super(ability);
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this.usedInPhase = ability.usedInPhase;
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}
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@Override
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public UmezawasJitteAbility copy() {
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return new UmezawasJitteAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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switch(event.getType()) {
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case DAMAGED_PERMANENT:
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case DAMAGED_PLAYER:
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case COMBAT_DAMAGE_STEP_PRE:
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return true;
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}
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return false;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event instanceof DamagedEvent && !usedInPhase && ((DamagedEvent) event).isCombatDamage()) {
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Permanent permanent = game.getPermanent(event.getSourceId());
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if (permanent != null && permanent.getAttachments().contains(this.getSourceId())) {
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usedInPhase = true;
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return true;
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}
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}
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRE) {
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usedInPhase = false;
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}
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return false;
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}
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@Override
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public String getTriggerPhrase() {
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return "Whenever equipped creature deals combat damage, " ;
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}
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}
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@ -226,6 +226,7 @@ public final class ForgottenRealmsCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Sungrass Prairie", 264, Rarity.RARE, mage.cards.s.SungrassPrairie.class));
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cards.add(new SetCardInfo("Sunken Hollow", 265, Rarity.RARE, mage.cards.s.SunkenHollow.class));
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cards.add(new SetCardInfo("Swiftfoot Boots", 217, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class));
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cards.add(new SetCardInfo("Sword of Hours", 61, Rarity.UNCOMMON, mage.cards.s.SwordOfHours.class));
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cards.add(new SetCardInfo("Sword of the Animist", 218, Rarity.RARE, mage.cards.s.SwordOfTheAnimist.class));
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cards.add(new SetCardInfo("Swords to Plowshares", 75, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
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cards.add(new SetCardInfo("Tainted Peak", 266, Rarity.UNCOMMON, mage.cards.t.TaintedPeak.class));
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.DamagedBatchEvent;
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import mage.game.events.DamagedEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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* @author TheElk801
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*/
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public class DealsCombatDamageEquippedTriggeredAbility extends TriggeredAbilityImpl {
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public DealsCombatDamageEquippedTriggeredAbility(Effect effect) {
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this(effect, false);
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}
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public DealsCombatDamageEquippedTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.BATTLEFIELD, effect, optional);
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}
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public DealsCombatDamageEquippedTriggeredAbility(final DealsCombatDamageEquippedTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public DealsCombatDamageEquippedTriggeredAbility copy() {
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return new DealsCombatDamageEquippedTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER_BATCH
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|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT_BATCH;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent sourcePermanent = getSourcePermanentOrLKI(game);
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if (sourcePermanent == null || sourcePermanent.getAttachedTo() == null) {
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return false;
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}
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int amount = ((DamagedBatchEvent) event)
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.getEvents()
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.stream()
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.filter(DamagedEvent::isCombatDamage)
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.filter(e -> e.getSourceId().equals(sourcePermanent.getAttachedTo()))
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.mapToInt(GameEvent::getAmount)
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.sum();
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if (amount < 1) {
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return false;
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}
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this.getEffects().setValue("damage", amount);
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return true;
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}
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@Override
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public String getTriggerPhrase() {
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return "Whenever equipped creature deals combat damage, ";
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}
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}
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