[AFC] Implemented Sword of Hours

This commit is contained in:
Evan Kranzler 2021-08-09 08:49:31 -04:00
parent 36affdcdeb
commit fe4edbd664
5 changed files with 180 additions and 122 deletions

View file

@ -1,8 +1,6 @@
package mage.cards.b;
import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.DealsCombatDamageEquippedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
@ -14,29 +12,29 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author North
*/
public final class BansheesBlade extends CardImpl {
private static final CountersSourceCount chargeCountersCount = new CountersSourceCount(CounterType.CHARGE);
public BansheesBlade(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}");
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
this.subtype.add(SubType.EQUIPMENT);
// Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
CountersSourceCount chargeCountersCount = new CountersSourceCount(CounterType.CHARGE);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(chargeCountersCount, chargeCountersCount)));
this.addAbility(new SimpleStaticAbility(new BoostEquippedEffect(chargeCountersCount, chargeCountersCount)));
// Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
this.addAbility(new BansheesBladeAbility());
this.addAbility(new DealsCombatDamageEquippedTriggeredAbility(
new AddCountersSourceEffect(CounterType.CHARGE.createInstance(1))
));
// Equip {2}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
}
@ -50,50 +48,3 @@ public final class BansheesBlade extends CardImpl {
return new BansheesBlade(this);
}
}
class BansheesBladeAbility extends TriggeredAbilityImpl {
private boolean usedInPhase;
public BansheesBladeAbility() {
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance(1)));
this.usedInPhase = false;
}
public BansheesBladeAbility(final BansheesBladeAbility ability) {
super(ability);
this.usedInPhase = ability.usedInPhase;
}
@Override
public BansheesBladeAbility copy() {
return new BansheesBladeAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedEvent && ((DamagedEvent) event).isCombatDamage() && !usedInPhase) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null && permanent.getAttachments().contains(this.getSourceId())) {
usedInPhase = true;
return true;
}
}
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRE) {
usedInPhase = false;
}
return false;
}
@Override
public String getRule() {
return "Whenever equipped creature deals combat damage, put a charge counter on {this}.";
}
}

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@ -0,0 +1,96 @@
package mage.cards.s;
import mage.abilities.Ability;
import mage.abilities.common.AttacksAttachedTriggeredAbility;
import mage.abilities.common.DealsCombatDamageEquippedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SwordOfHours extends CardImpl {
public SwordOfHours(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
this.subtype.add(SubType.EQUIPMENT);
// Whenever equipped creature attacks, put a +1/+1 counter on it.
this.addAbility(new AttacksAttachedTriggeredAbility(
new AddCountersAttachedEffect(CounterType.P1P1.createInstance(), "it")
));
// Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
this.addAbility(new DealsCombatDamageEquippedTriggeredAbility(new SwordOfHoursEffect()));
// Equip {2}
this.addAbility(new EquipAbility(2));
}
private SwordOfHours(final SwordOfHours card) {
super(card);
}
@Override
public SwordOfHours copy() {
return new SwordOfHours(this);
}
}
class SwordOfHoursEffect extends OneShotEffect {
SwordOfHoursEffect() {
super(Outcome.Benefit);
staticText = "roll a d12. If the result is greater than the damage dealt " +
"or the result is 12, double the number of +1/+1 counters on that creature";
}
private SwordOfHoursEffect(final SwordOfHoursEffect effect) {
super(effect);
}
@Override
public SwordOfHoursEffect copy() {
return new SwordOfHoursEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
int result = player.rollDice(source, game, 12);
int damage = (Integer) getValue("damage");
if (result != 12 && damage <= result) {
return true;
}
Permanent sourcePermanent = source.getSourcePermanentOrLKI(game);
if (sourcePermanent == null) {
return true;
}
Permanent permanent = game.getPermanent(sourcePermanent.getAttachedTo());
if (permanent == null) {
return true;
}
permanent.addCounters(
CounterType.P1P1.createInstance(
permanent.getCounters(game).getCount(CounterType.P1P1)
), source.getControllerId(), source, game
);
return true;
}
}

View file

@ -1,10 +1,8 @@
package mage.cards.u;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.DealsCombatDamageEquippedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
@ -17,25 +15,24 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author Loki
*/
public final class UmezawasJitte extends CardImpl {
public UmezawasJitte(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}");
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.EQUIPMENT);
// Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
this.addAbility(new UmezawasJitteAbility());
this.addAbility(new DealsCombatDamageEquippedTriggeredAbility(
new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2))
));
// Remove a charge counter from Umezawa's Jitte: Choose one &mdash; Equipped creature gets +2/+2 until end of turn.
Ability ability = new SimpleActivatedAbility(
@ -68,54 +65,3 @@ public final class UmezawasJitte extends CardImpl {
return new UmezawasJitte(this);
}
}
class UmezawasJitteAbility extends TriggeredAbilityImpl {
private boolean usedInPhase;
public UmezawasJitteAbility() {
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
this.usedInPhase = false;
}
public UmezawasJitteAbility(final UmezawasJitteAbility ability) {
super(ability);
this.usedInPhase = ability.usedInPhase;
}
@Override
public UmezawasJitteAbility copy() {
return new UmezawasJitteAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
switch(event.getType()) {
case DAMAGED_PERMANENT:
case DAMAGED_PLAYER:
case COMBAT_DAMAGE_STEP_PRE:
return true;
}
return false;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedEvent && !usedInPhase && ((DamagedEvent) event).isCombatDamage()) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null && permanent.getAttachments().contains(this.getSourceId())) {
usedInPhase = true;
return true;
}
}
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRE) {
usedInPhase = false;
}
return false;
}
@Override
public String getTriggerPhrase() {
return "Whenever equipped creature deals combat damage, " ;
}
}

View file

@ -226,6 +226,7 @@ public final class ForgottenRealmsCommander extends ExpansionSet {
cards.add(new SetCardInfo("Sungrass Prairie", 264, Rarity.RARE, mage.cards.s.SungrassPrairie.class));
cards.add(new SetCardInfo("Sunken Hollow", 265, Rarity.RARE, mage.cards.s.SunkenHollow.class));
cards.add(new SetCardInfo("Swiftfoot Boots", 217, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class));
cards.add(new SetCardInfo("Sword of Hours", 61, Rarity.UNCOMMON, mage.cards.s.SwordOfHours.class));
cards.add(new SetCardInfo("Sword of the Animist", 218, Rarity.RARE, mage.cards.s.SwordOfTheAnimist.class));
cards.add(new SetCardInfo("Swords to Plowshares", 75, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
cards.add(new SetCardInfo("Tainted Peak", 266, Rarity.UNCOMMON, mage.cards.t.TaintedPeak.class));

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@ -0,0 +1,64 @@
package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedBatchEvent;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
* @author TheElk801
*/
public class DealsCombatDamageEquippedTriggeredAbility extends TriggeredAbilityImpl {
public DealsCombatDamageEquippedTriggeredAbility(Effect effect) {
this(effect, false);
}
public DealsCombatDamageEquippedTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
}
public DealsCombatDamageEquippedTriggeredAbility(final DealsCombatDamageEquippedTriggeredAbility ability) {
super(ability);
}
@Override
public DealsCombatDamageEquippedTriggeredAbility copy() {
return new DealsCombatDamageEquippedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER_BATCH
|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT_BATCH;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent sourcePermanent = getSourcePermanentOrLKI(game);
if (sourcePermanent == null || sourcePermanent.getAttachedTo() == null) {
return false;
}
int amount = ((DamagedBatchEvent) event)
.getEvents()
.stream()
.filter(DamagedEvent::isCombatDamage)
.filter(e -> e.getSourceId().equals(sourcePermanent.getAttachedTo()))
.mapToInt(GameEvent::getAmount)
.sum();
if (amount < 1) {
return false;
}
this.getEffects().setValue("damage", amount);
return true;
}
@Override
public String getTriggerPhrase() {
return "Whenever equipped creature deals combat damage, ";
}
}