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* Deck generator - Fixed a bug that the selection of mana lands did favor the overall most needed land too much.
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@ -25,7 +25,7 @@ public class DeckBuilder {
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private static final int DECK_COUNT60[] = {4, 9, 9, 5, 5, 3};
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private static final int DECK_COUNT60[] = {4, 9, 9, 5, 5, 3};
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private static final int DECK_COST[] = {1, 2, 3, 4, 6, 10};
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private static final int DECK_COST[] = {1, 2, 3, 4, 6, 10};
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private static final int MIN_CARD_SCORE = 25;
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private static final int MIN_CARD_SCORE = 25;
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private static final int MIN_SOURCE = 16;
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private static final int MIN_SOURCE = 3; // minmal number of sources for a mana color, will be taken also if ratio would give a lower number
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private static Deck deck = new Deck();
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private static Deck deck = new Deck();
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private static int deckCount[];
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private static int deckCount[];
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