* Vindictive Lich - Fixed that the 3rd option was set to lose 2 life instead of correctly 5 life.

This commit is contained in:
LevelX2 2017-09-10 10:23:30 +02:00
parent e18db3e0c7
commit febbc3e92a

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@ -83,7 +83,7 @@ public class VindictiveLich extends CardImpl {
// *Target opponent loses 5 life.
mode = new Mode();
mode.getEffects().add(new LoseLifeTargetEffect(2));
mode.getEffects().add(new LoseLifeTargetEffect(5));
filter = new FilterOpponent("opponent (life loss)");
filter.add(new AnotherTargetPredicate(3, true));
target = new TargetOpponent(filter, false);