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* Vindictive Lich - Fixed that the 3rd option was set to lose 2 life instead of correctly 5 life.
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@ -83,7 +83,7 @@ public class VindictiveLich extends CardImpl {
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// *Target opponent loses 5 life.
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mode = new Mode();
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mode.getEffects().add(new LoseLifeTargetEffect(2));
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mode.getEffects().add(new LoseLifeTargetEffect(5));
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filter = new FilterOpponent("opponent (life loss)");
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filter.add(new AnotherTargetPredicate(3, true));
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target = new TargetOpponent(filter, false);
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