- Added Mindleech Mass, Gloomlance, Prismwake Merrow, Rhys The Redeemed, River Kelpie, Sinking Feeling.

This commit is contained in:
Jeff 2014-07-02 15:12:46 -05:00
parent 41c61a5e3a
commit fef59d2498
6 changed files with 735 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.ravnika;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterNonlandCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author jeffwadsworth
*/
public class MindleechMass extends CardImpl {
public MindleechMass(UUID ownerId) {
super(ownerId, 215, "Mindleech Mass", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{U}{B}{B}");
this.expansionSetCode = "RAV";
this.subtype.add("Horror");
this.color.setBlack(true);
this.color.setBlue(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new MindleechMassEffect(), true, true));
}
public MindleechMass(final MindleechMass card) {
super(card);
}
@Override
public MindleechMass copy() {
return new MindleechMass(this);
}
}
class MindleechMassEffect extends OneShotEffect {
public MindleechMassEffect() {
super(Outcome.PlayForFree);
this.staticText = "you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost";
}
public MindleechMassEffect(final MindleechMassEffect effect) {
super(effect);
}
@Override
public MindleechMassEffect copy() {
return new MindleechMassEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player opponent = game.getPlayer(getTargetPointer().getFirst(game, source));
Player you = game.getPlayer(source.getControllerId());
if (opponent != null && you != null) {
Cards cardsInHand = new CardsImpl(Zone.PICK);
cardsInHand.addAll(opponent.getHand());
opponent.revealCards("Opponents hand", cardsInHand, game);
if (cardsInHand.size() > 0
&& cardsInHand.getCards(new FilterNonlandCard(), game).size() > 0) {
TargetCard target = new TargetCard(1, Zone.PICK, new FilterNonlandCard());
if (you.chooseTarget(Outcome.PlayForFree, cardsInHand, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
you.cast(card.getSpellAbility(), game, true);
}
}
}
return true;
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shadowmoor;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class Gloomlance extends CardImpl {
public Gloomlance(UUID ownerId) {
super(ownerId, 67, "Gloomlance", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{3}{B}{B}");
this.expansionSetCode = "SHM";
this.color.setBlack(true);
// Destroy target creature. If that creature was green or white, its controller discards a card.
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addEffect(new GloomlanceEffect());
}
public Gloomlance(final Gloomlance card) {
super(card);
}
@Override
public Gloomlance copy() {
return new Gloomlance(this);
}
}
class GloomlanceEffect extends OneShotEffect {
public GloomlanceEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "Destroy target creature. If that creature was green or white, its controller discards a card";
}
public GloomlanceEffect(final GloomlanceEffect effect) {
super(effect);
}
@Override
public GloomlanceEffect copy() {
return new GloomlanceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent targetCreature = game.getPermanent(source.getFirstTarget());
if (targetCreature != null) {
Player targetController = game.getPlayer(targetCreature.getControllerId());
targetCreature.destroy(source.getSourceId(), game, false);
Permanent destroyedCreature = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
if (destroyedCreature.getColor().isGreen()
|| destroyedCreature.getColor().isWhite()) {
targetController.discard(1, source, game);
return true;
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shadowmoor;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.SetCardColorTargetEffect;
import mage.abilities.keyword.FlashAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class PrismwakeMerrow extends CardImpl {
public PrismwakeMerrow(UUID ownerId) {
super(ownerId, 46, "Prismwake Merrow", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{U}");
this.expansionSetCode = "SHM";
this.subtype.add("Merfolk");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Flash
this.addAbility(FlashAbility.getInstance());
// When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
Ability ability = new EntersBattlefieldTriggeredAbility(new ChangeColorOrColorsTargetEffect(), false);
ability.addTarget(new TargetPermanent());
this.addAbility(ability);
}
public PrismwakeMerrow(final PrismwakeMerrow card) {
super(card);
}
@Override
public PrismwakeMerrow copy() {
return new PrismwakeMerrow(this);
}
}
class ChangeColorOrColorsTargetEffect extends OneShotEffect {
public ChangeColorOrColorsTargetEffect() {
super(Outcome.Neutral);
staticText = "target permanent becomes the color or colors of your choice until end of turn";
}
public ChangeColorOrColorsTargetEffect(final ChangeColorOrColorsTargetEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
Permanent target = game.getPermanent(source.getFirstTarget());
List<ObjectColor> chosenColors = new ArrayList<>();
if (you != null && target != null) {
for (int i = 0; i < 5; i++) {
if (!you.chooseUse(Outcome.Neutral, "Do you wish to choose another color?", game)) {
break;
}
ChoiceColor choiceColor = new ChoiceColor();
you.choose(Outcome.Benefit, choiceColor, game);
if (!you.isInGame()) {
return false;
}
game.informPlayers(target.getName() + ": " + you.getName() + " has chosen " + choiceColor.getChoice());
if (choiceColor.getColor().isBlack()) {
chosenColors.add(ObjectColor.BLACK);
} else if (choiceColor.getColor().isBlue()) {
chosenColors.add(ObjectColor.BLUE);
} else if (choiceColor.getColor().isRed()) {
chosenColors.add(ObjectColor.RED);
} else if (choiceColor.getColor().isGreen()) {
chosenColors.add(ObjectColor.GREEN);
} else if (choiceColor.getColor().isWhite()) {
chosenColors.add(ObjectColor.WHITE);
}
}
for (ObjectColor color : chosenColors) {
ContinuousEffect effect = new SetCardColorTargetEffect(color, Duration.EndOfTurn, "is " + color);
effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
game.addEffect(effect, source);
}
return true;
}
return false;
}
@Override
public ChangeColorOrColorsTargetEffect copy() {
return new ChangeColorOrColorsTargetEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shadowmoor;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.EmptyToken;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.util.CardUtil;
/**
*
* @author jeffwadsworth
*/
public class RhysTheRedeemed extends CardImpl {
public RhysTheRedeemed(UUID ownerId) {
super(ownerId, 237, "Rhys the Redeemed", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{G/W}");
this.expansionSetCode = "SHM";
this.supertype.add("Legendary");
this.subtype.add("Elf");
this.subtype.add("Warrior");
this.color.setWhite(true);
this.color.setGreen(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {2}{GW}, {tap}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new RhysTheRedeemedToken()), new ManaCostsImpl("{2}{G/W}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
// {4}{GW}{GW}, {tap}: For each creature token you control, put a token that's a copy of that creature onto the battlefield.
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RhysTheRedeemedEffect(), new ManaCostsImpl("{4}{G/W}{G/W}"));
ability2.addCost(new TapSourceCost());
this.addAbility(ability2);
}
public RhysTheRedeemed(final RhysTheRedeemed card) {
super(card);
}
@Override
public RhysTheRedeemed copy() {
return new RhysTheRedeemed(this);
}
}
class RhysTheRedeemedEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterPermanent();
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(new TokenPredicate());
}
public RhysTheRedeemedEffect() {
super(Outcome.Neutral);
this.staticText = "For each creature token you control, put a token that's a copy of that creature onto the battlefield";
}
public RhysTheRedeemedEffect(final RhysTheRedeemedEffect effect) {
super(effect);
}
@Override
public RhysTheRedeemedEffect copy() {
return new RhysTheRedeemedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
if (you != null) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, game)) {
if (permanent.getControllerId().equals(source.getControllerId())) {
EmptyToken token = new EmptyToken();
CardUtil.copyTo(token).from(permanent);
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
}
}
return true;
}
return false;
}
}
class RhysTheRedeemedToken extends Token {
public RhysTheRedeemedToken() {
super("Elf Warrior", "1/1 green and white Elf Warrior creature token");
cardType.add(CardType.CREATURE);
color.setGreen(true);
color.setWhite(true);
subtype.add("Elf");
subtype.add("Warrior");
power = new MageInt(1);
toughness = new MageInt(1);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shadowmoor;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.keyword.PersistAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class RiverKelpie extends CardImpl {
public RiverKelpie(UUID ownerId) {
super(ownerId, 49, "River Kelpie", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
this.expansionSetCode = "SHM";
this.subtype.add("Beast");
this.color.setBlue(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card.
this.addAbility(new RiverKelpieTriggeredAbility());
// Whenever a player casts a spell from a graveyard, draw a card.
this.addAbility(new RiverKelpieTriggeredAbility2());
// Persist
this.addAbility(new PersistAbility());
}
public RiverKelpie(final RiverKelpie card) {
super(card);
}
@Override
public RiverKelpie copy() {
return new RiverKelpie(this);
}
}
class RiverKelpieTriggeredAbility extends TriggeredAbilityImpl {
@Override
public RiverKelpieTriggeredAbility copy() {
return new RiverKelpieTriggeredAbility(this);
}
public RiverKelpieTriggeredAbility(final RiverKelpieTriggeredAbility ability) {
super(ability);
}
public RiverKelpieTriggeredAbility() {
super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), false);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.GRAVEYARD && zEvent.getToZone() == Zone.BATTLEFIELD) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
return permanent != null;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card.";
}
}
class RiverKelpieTriggeredAbility2 extends TriggeredAbilityImpl {
public RiverKelpieTriggeredAbility2() {
super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), false);
}
public RiverKelpieTriggeredAbility2(final RiverKelpieTriggeredAbility2 ability) {
super(ability);
}
@Override
public RiverKelpieTriggeredAbility2 copy() {
return new RiverKelpieTriggeredAbility2(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return (event.getType() == GameEvent.EventType.SPELL_CAST && event.getZone() == Zone.GRAVEYARD);
}
@Override
public String getRule() {
return "Whenever a player casts a spell from a graveyard, draw a card.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shadowmoor;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.PutCountersSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.SkipEnchantedUntapEffect;
import mage.abilities.effects.common.UntapSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class SinkingFeeling extends CardImpl {
public SinkingFeeling(UUID ownerId) {
super(ownerId, 51, "Sinking Feeling", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
this.expansionSetCode = "SHM";
this.subtype.add("Aura");
this.color.setBlue(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature doesn't untap during its controller's untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SkipEnchantedUntapEffect()));
// Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature.
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new ManaCostsImpl("{1}"));
ability2.addCost(new PutCountersSourceCost(CounterType.M1M1.createInstance()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability2, AttachmentType.AURA, Duration.Custom, "Enchanted creature has \"{1}, Put a -1/-1 counter on this creature: Untap this creature.")));
}
public SinkingFeeling(final SinkingFeeling card) {
super(card);
}
@Override
public SinkingFeeling copy() {
return new SinkingFeeling(this);
}
}