[SOI] Fixed Ulvenwald Mysteries Clue filter. Fixed Markhov Dreadknight collector number.

This commit is contained in:
fireshoes 2016-03-27 10:53:14 -05:00
parent 3f2618c4a0
commit ff9ef1ec0f
2 changed files with 6 additions and 2 deletions

View file

@ -48,7 +48,7 @@ import mage.counters.CounterType;
public class MarkovDreadknight extends CardImpl {
public MarkovDreadknight(UUID ownerId) {
super(ownerId, 998, "Markov Dreadknight", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
super(ownerId, 122, "Markov Dreadknight", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.expansionSetCode = "SOI";
this.subtype.add("Vampire");
this.subtype.add("Knight");

View file

@ -36,8 +36,10 @@ import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.filter.predicate.permanent.TokenPredicate;
@ -48,10 +50,12 @@ import mage.filter.predicate.permanent.TokenPredicate;
public class UlvenwaldMysteries extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nontoken creature you control");
private static final FilterControlledPermanent filterClue = new FilterControlledPermanent("a Clue");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(Predicates.not(new TokenPredicate()));
filterClue.add(new SubtypePredicate("Clue"));
}
public UlvenwaldMysteries(UUID ownerId) {
@ -62,7 +66,7 @@ public class UlvenwaldMysteries extends CardImpl {
this.addAbility(new DiesCreatureTriggeredAbility(new InvestigateEffect(), false, filter));
// Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield.
this.addAbility(new SacrificeAllTriggeredAbility(new CreateTokenEffect(new HumanSoldierToken()), new FilterCreaturePermanent("Clue", "a Clue"), TargetController.YOU, false));
this.addAbility(new SacrificeAllTriggeredAbility(new CreateTokenEffect(new HumanSoldierToken()), filterClue, TargetController.YOU, false));
}
public UlvenwaldMysteries(final UlvenwaldMysteries card) {