mirror of
https://github.com/correl/mage.git
synced 2024-12-26 11:09:27 +00:00
[FIX] Fixes issue 310.
This commit is contained in:
parent
adb495f33a
commit
ffadc3be45
1 changed files with 10 additions and 3 deletions
|
@ -30,6 +30,8 @@ package mage.abilities.effects.common;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
import mage.Constants;
|
import mage.Constants;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.dynamicvalue.DynamicValue;
|
||||||
|
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||||
import mage.abilities.effects.OneShotEffect;
|
import mage.abilities.effects.OneShotEffect;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.players.Player;
|
import mage.players.Player;
|
||||||
|
@ -39,16 +41,21 @@ import mage.players.Player;
|
||||||
* @author BetaSteward_at_googlemail.com
|
* @author BetaSteward_at_googlemail.com
|
||||||
*/
|
*/
|
||||||
public class DamagePlayersEffect extends OneShotEffect<DamagePlayersEffect> {
|
public class DamagePlayersEffect extends OneShotEffect<DamagePlayersEffect> {
|
||||||
private int amount;
|
private DynamicValue amount;
|
||||||
|
|
||||||
public DamagePlayersEffect(int amount) {
|
public DamagePlayersEffect(int amount) {
|
||||||
super(Constants.Outcome.Damage);
|
this(Constants.Outcome.Damage, new StaticValue(amount));
|
||||||
|
}
|
||||||
|
|
||||||
|
public DamagePlayersEffect(Constants.Outcome outcome, DynamicValue amount) {
|
||||||
|
super(outcome);
|
||||||
this.amount = amount;
|
this.amount = amount;
|
||||||
staticText = "{source} deals " + amount + " damage to each player";
|
staticText = "{source} deals " + amount + " damage to each player";
|
||||||
}
|
}
|
||||||
|
|
||||||
public DamagePlayersEffect(final DamagePlayersEffect effect) {
|
public DamagePlayersEffect(final DamagePlayersEffect effect) {
|
||||||
super(effect);
|
super(effect);
|
||||||
|
this.amount = effect.amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -56,7 +63,7 @@ public class DamagePlayersEffect extends OneShotEffect<DamagePlayersEffect> {
|
||||||
for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) {
|
for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) {
|
||||||
Player player = game.getPlayer(playerId);
|
Player player = game.getPlayer(playerId);
|
||||||
if (player != null)
|
if (player != null)
|
||||||
player.damage(amount, source.getId(), game, false, true);
|
player.damage(amount.calculate(game, source), source.getId(), game, false, true);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue