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[40K] Implemented Clamavus
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2 changed files with 77 additions and 0 deletions
76
Mage.Sets/src/mage/cards/c/Clamavus.java
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76
Mage.Sets/src/mage/cards/c/Clamavus.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class Clamavus extends CardImpl {
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public Clamavus(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.TYRANID);
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this.subtype.add(SubType.ARTIFICER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Proclamator Hailer -- Each creature you control gets +1/+1 for each +1/+1 counter on it.
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this.addAbility(new SimpleStaticAbility(new ClamavusEffect()).withFlavorWord("Proclamator Hailer"));
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}
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private Clamavus(final Clamavus card) {
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super(card);
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}
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@Override
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public Clamavus copy() {
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return new Clamavus(this);
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}
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}
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class ClamavusEffect extends ContinuousEffectImpl {
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public ClamavusEffect() {
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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this.staticText = "each creature you control gets +1/+1 for each +1/+1 counter on it";
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}
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public ClamavusEffect(final ClamavusEffect effect) {
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super(effect);
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}
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@Override
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public ClamavusEffect copy() {
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return new ClamavusEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(
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StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), game
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);
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for (Permanent permanent : permanents) {
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int count = permanent.getCounters(game).getCount(CounterType.P1P1);
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if (count > 0) {
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permanent.addPower(count);
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permanent.addToughness(count);
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}
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}
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return true;
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}
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}
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@ -66,6 +66,7 @@ public final class Warhammer40000 extends ExpansionSet {
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cards.add(new SetCardInfo("Chromatic Lantern", 232, Rarity.RARE, mage.cards.c.ChromaticLantern.class));
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cards.add(new SetCardInfo("Chronomancer", 32, Rarity.RARE, mage.cards.c.Chronomancer.class));
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cards.add(new SetCardInfo("Cinder Glade", 269, Rarity.RARE, mage.cards.c.CinderGlade.class));
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cards.add(new SetCardInfo("Clamavus", 90, Rarity.RARE, mage.cards.c.Clamavus.class));
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cards.add(new SetCardInfo("Collective Effort", 183, Rarity.RARE, mage.cards.c.CollectiveEffort.class));
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cards.add(new SetCardInfo("Command Tower", 270, Rarity.COMMON, mage.cards.c.CommandTower.class));
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cards.add(new SetCardInfo("Commander's Sphere", 233, Rarity.COMMON, mage.cards.c.CommandersSphere.class));
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