Oleg Agafonov
cde9957f54
* UI: added playable card marks in look-at windows;
2019-12-18 22:44:42 +04:00
Oleg Agafonov
ff1299cca9
* Copy activated ability - fixed that it raise error on triggering on copied permanents;
2019-12-18 18:16:16 +04:00
Oleg Agafonov
23ef0e4269
* Spark Double - fixed that copy of spark contains legendary type ( #6097 )
2019-12-18 17:57:41 +04:00
Oleg Agafonov
419cbf3c28
* AI: fixed that computer was able to choose non valid targets/cards (from all graveyards, hands, etc);
2019-12-16 02:58:10 +04:00
Oleg Agafonov
0885a01849
Fixed that TargetCard ignore filter in some calls
2019-12-16 02:55:13 +04:00
LevelX2
af9f2c93dd
Merge pull request #5910 from magefree/set_lint
...
Fix various hints and warnings on many set & block classes (via Intel…
2019-12-15 13:21:08 +01:00
LevelX2
8d46f46cf8
Fixed a problem that DiesTriggeredAbilities from Tokens that were removed by an effect did nevertheless trigger ( fixes #5825 ).
2019-12-15 13:10:11 +01:00
LevelX2
d458e73795
Merge pull request #5826 from drmDev/ut/trickster
...
Unit Tests for Merfolk Trickster, confirming #5825
2019-12-15 12:23:48 +01:00
Patrick Hulin
5d35ee675d
Fix Mysterious Pathlighter.
2019-12-14 23:31:39 -05:00
LevelX2
81ff37ad17
Fixed a bug that sometimes wrongly power of new source instance was used to determine a number and fixed also a bug that counters were added wrongly to an already new instance of the source object ( fixes #6035 ).
2019-12-15 00:50:44 +01:00
LevelX2
b7b3bc4474
Merge origin/master
...
Conflicts:
Mage/src/main/java/mage/players/PlayerImpl.java
2019-12-14 18:41:12 +01:00
LevelX2
da9f24e008
Removed deprecated AdjustingSourceCosts interface.
2019-12-14 18:33:11 +01:00
Oleg Agafonov
732a48e936
Fixed and improved tests for latest changes like asThough and adventure cards;
2019-12-14 19:19:32 +04:00
Oleg Agafonov
a05da68493
Improved alternative cost from dynamic effects (it's like #5913 PR):
...
* Game: added multiple cards/effects support (old version supported only 1 effect per game);
* Game: added combo support with split and adventure cards;
* AI: computer can see and play cards with dynamic added alternative cost (like Bolas's Citadel);
* UI: users can see playable cards with alternative cost.
2019-12-14 19:09:25 +04:00
Oleg Agafonov
ddedabad85
Improved cards with "may spend mana as though":
...
* Game: added combo support with adventure and split cards;
* AI: computer can see and play it;
* UI: users can see playable cards for as though mana cost.
2019-12-14 18:59:18 +04:00
Oleg Agafonov
c9ea0f1877
Fixed Bolas's Citadel combo with adventure cards
2019-12-14 18:51:35 +04:00
Oleg Agafonov
d271feb0cb
Reworked asThough effects:
...
* Game: improved asThough effects processing and combo with different cards/abilities (e.g. adventure cards, play from non own hand, etc);
* AI: computer can see and play non hand cards with dynamic effects in all zones (not only graveyard);
* AI: computer can see and play "as though" mana and alternative costs;
* UI: added non hand cards highlights of available abilities/cards;
2019-12-14 18:47:56 +04:00
Oleg Agafonov
cac761e45d
Test framework: added realtime check for playable ability
2019-12-13 13:42:41 +04:00
Patrick Hulin
555a177dd2
Ignore failing Bolas's Citadel test for now.
2019-12-11 22:49:50 -05:00
Patrick Hulin
b0bac1f751
Fix Bolas's Citadel and add test.
2019-12-10 18:01:32 -05:00
Patrick Hulin
fbc88f152e
Fix Teferi, Time Raveler behavior and ignore W6 emblem failure for now.
2019-12-10 14:24:35 -05:00
Patrick Hulin
d3ee51c155
Add tests for W6 and flash effects like Teferi, Time Raveler.
2019-12-10 13:48:15 -05:00
Patrick Hulin
2f138a04ae
Fix issue with casting opponents' cards.
2019-12-10 13:33:27 -05:00
Patrick Hulin
cd890d329a
Fix behavior for Garruk's Horde, Melek, W6.
2019-12-10 11:34:19 -05:00
Patrick Hulin
317a81678f
Remove cast ability when adventure is a permanent.
...
This prevents the adventure ability text from displaying when the card is on the battlefield.
2019-12-10 00:10:34 -05:00
Patrick Hulin
1bbfc32886
Add test for multiple adventures.
2019-12-09 19:57:54 -05:00
Patrick Hulin
a2a569195a
Fix issue where you could cast Adventure from exile.
2019-12-09 19:38:41 -05:00
Patrick Hulin
5af4942d15
Add test for copying and more test comments.
2019-12-09 14:16:38 -05:00
Patrick Hulin
af5ccf6914
Implement AdventurePredicate.
...
This adds support for Edgewall Innkeeper (and similar cards) and Memory Theft.
2019-12-09 13:50:07 -05:00
Patrick Hulin
19a9d98287
Adventures basically working.
...
No graphics yet.
2019-12-09 12:46:43 -05:00
Patrick Hulin
04a4b91a59
Begin implementing adventures.
2019-12-09 11:30:11 -05:00
ssouders412
50bd6cbc32
More pronoun fixes
2019-12-06 15:17:44 -05:00
ssouders412
2d3247d732
Updated pronouns to reflect current rules and oracle text
...
Replaced all instances of "her or she", "him or her", and "his or her", with "they", "them", and "their", or sometimes "that player". Updated verbs where appropriate.
2019-12-06 14:29:36 -05:00
Sarah Souders
e437577b5a
K'rrik fixes, payment for triggered abilities ( #6060 )
...
* K'rrik fixes, payment for triggered abilities
K'rrik's Phyrexian ability is now handled separately from actual Phyrexian mana costs. It can now be used to pay for triggered abilities like Extort.
* K'rrik tests added
Tests include:
- only usable by 1 player
- usable with activated/triggered abilities
- usable as an alternative to true Phyrexian mana, getting around Trinisphere
2019-12-04 16:27:41 -06:00
jeffwadsworth
2de7c136ea
- Fixed #6056 . Please test when you can. Now you will see other abilities/spellAbilities from cards presented during the cast from exile. Overload, Emerge, Surge, etc.
2019-12-01 21:53:01 -06:00
Adrian Petrescu
272d72caae
Fix filtering bug in Leyline of Abundance.
...
Basically the abundance effect was triggering on your opponents' mana
creatures too. Now it should only trigger on your own. Added
previously-failing test as well.
Fixes #6052 .
2019-11-25 17:23:13 -05:00
Jeff
3f9f860f85
Fixed #6047
2019-11-19 15:32:44 -06:00
Oleg Agafonov
22fbe57d84
Merge pull request #6041 from ssouders412/MustBeBlockedFix
...
Irresistible Prey "must be blocked" fix
2019-11-14 01:33:58 +01:00
ssouders412
98c94a487b
Added Must Be Blocked test
2019-11-13 17:29:45 -05:00
ssouders412
6fd9cab283
Implemented K'rrik, Son of Yawgmoth
...
KNOWN ISSUE: K'rrik's ability allowing the player to pay Phyrexian for black mana remains active after K'rrik leaves the battlefield.
2019-11-11 00:17:57 -05:00
Adrian Petrescu
00fd8d18da
Remove unneeded import in an unrelated test, just for kicks
2019-10-11 09:59:54 -04:00
Adrian Petrescu
69cff6c920
Fix buggy login in SyrKonradTheGrimTriggeredAbility.checkTrigger()
...
Basically needed to check that creatures leaving the graveyard belong to
the controlling player.
2019-10-11 09:59:06 -04:00
Adrian Petrescu
e9bbefb814
Adding incorrectly-failing test for SyrKonradTheGrim
...
His ability should only trigger on creatures leaving the controller's
graveyard, not any graveyard.
2019-10-11 09:48:26 -04:00
Adrian Petrescu
12828b78d6
Check Archfiend of Spite trigger on CREATURE_DAMAGED
...
Currently, it ignored the trigger unless a player was also damaged (by
other unblocked attacking creatures, for example), so there are plenty
of situations where it will fail to occur.
The included test fails against current master, but passes with the
patch.
Fixes #5971 .
2019-09-12 15:53:13 -04:00
Iain Monro
48fbd30f2d
#5935 Fix and standardise firing of TAPPED_FOR_MANA event
2019-08-16 15:26:40 +01:00
Iain Monro
8ab0b487f3
#5938 Make Identity Thief's ability optional
2019-08-15 09:18:28 +01:00
Oleg Agafonov
e53ce49327
Merge pull request #5916 from jgray1206/aether_gust_fix
...
add aether gust unit tests + fix issue #5902
2019-08-14 19:08:25 +02:00
Iain Monro
d53b9fd656
Fix rules text for abilities with up to one target
2019-08-14 17:16:01 +01:00
John Gray
d2005be8c2
add strictChoiceMode and allCommandsUsed
2019-07-26 23:55:05 -04:00
Oleg Agafonov
ff6b961e7c
Merge pull request #5914 from jgray1206/repeated_reverb_fix
...
added unit test for Repeated Reverberation + add fix for loyalty counter (issue #5882 )
2019-07-22 19:49:14 +02:00
John Gray
71464f4fcb
add strictChoiceMode and allCommandsUsed
2019-07-22 06:46:43 -04:00
John Gray
5b4ba490c3
add strictChoiceMode and allCommandsUsed
2019-07-22 06:45:11 -04:00
John Gray
7155977cd2
add aether gust unit tests + fix issue #5902
2019-07-21 22:26:11 -04:00
John Gray
ca79db489a
add better comments + refactor card names into variables
2019-07-21 21:33:38 -04:00
John Gray
f5d4046903
added unit test for Repeated Reverberation + add fix for loyalty counter (issue #5882 )
2019-07-21 11:51:16 -04:00
John Gray
b05981020c
add unit test for hapatra vizier of poisons + fix issue #5886
2019-07-20 13:21:14 -04:00
Mike Simons
8d08f005af
Fix various hints and warnings on many set & block classes (via IntelliJ IDEA linting):
...
- replacing hard coded strings of set codes with reference to 'mage.sets.<set>.getInstance().getCode()' allows for set class names to no longer show as unreferenced & adds for more consistence between other block units
- various protected variables were able to be changed to private to clean up additional warnings
- some JavaDoc comments were generating warnings due to missing documentation
- removed some unused imports and unused variables
- there were multiple conditional logic checks for 'rarity != Rarity.LAND' within an if block where the outer condition was 'if rarity == Rarity.COMMON' rendering the inner condition always true and thus redundant
- a few ExpansionSet.buildDate parameters wer using octal values (eg. '03' instead of '3') which triggered some warnings
- added a booster generation test for WarOfTheSparks to make sure every booster contains a planeswalker
- added a booster generation test for ModernHorizons to make sure every booster contains a snow land
- booster generation test for Battlbond set referenced the Coldsnap set class instead of Battlebond
2019-07-18 23:28:48 -04:00
Oleg Agafonov
9db80a0cf3
* Commander abilities - added support of cards with alternative spells like overload;
2019-07-14 01:06:07 +04:00
Oleg Agafonov
d6d67b78db
* Added London mulligan as default mulligan type for all games (except Canadian Highlander);
2019-07-13 18:46:41 +04:00
Oleg Agafonov
8c40a1d1a7
* Commander abilities - fixed that it increases commander tax after cast/play from non-command zone (as example: after Remand effect);
2019-07-13 10:47:02 +04:00
Oleg Agafonov
2197d8ee4a
* Praetor's Grasp - fixed that it freeze the game after cast;
2019-07-12 21:49:00 +04:00
Oleg Agafonov
9a08ccda95
Extra tests for AI;
2019-07-12 19:57:23 +04:00
Oleg Agafonov
5cf95d3ed1
Test framework: fixed that add counters command adds wrong amount of counters;
2019-07-12 19:41:06 +04:00
Oleg Agafonov
02b1e86f20
Extra tests for AI;
2019-07-12 19:09:26 +04:00
Oleg Agafonov
ae7623e118
AI: fixed that AI never use alpha strike to kill opponent (doesn't use "all in" attack, #4486 );
2019-07-12 18:36:32 +04:00
Oleg Agafonov
be281ff402
Test framework: added AI support for attack/block phases, added attack/block skip commands;
2019-07-12 13:54:24 +04:00
John Gray
1d0da973ac
added boneclad necromancer unit tests + fix for issue #5875
2019-07-07 22:48:51 -04:00
Oleg Agafonov
0d6be669de
Merge pull request #5881 from jgray1206/vizier_fix
...
add vizier of the menagerie unit tests + fix for issue #5816
2019-07-07 03:34:24 +02:00
John Gray
f564c522a3
added chandras embercat unit tests + fix for issue #5880
2019-07-06 11:30:26 -04:00
John Gray
3a7419d870
add vizier of the menagerie unit tests + fix for issue #5816
2019-07-05 12:06:42 -04:00
Oleg Agafonov
6e5ba7a446
* Affinity abilities - added support of other cost modification effects like combo with commander tax ( #5856 );
...
* Affinity abilities - added artifact/land count hints to card;
2019-07-04 14:02:25 +04:00
Oleg Agafonov
699329f522
* Woodland Champion - fixed that it doesn't trigger on tokens put ( #5871 );
2019-07-01 12:00:10 +04:00
Oleg Agafonov
f6123037ec
* UI: added playable/activatable cards highlight in all zone and windows (mana abilities, commander, graveyard, revealed, etc);
2019-06-28 03:30:57 +04:00
Oleg Agafonov
34ff038053
AI: improved target amount abilities:
...
* added support to search targets from multiple opponents instead one;
* added support of TargetCreaturePermanentAmount and all new target types;
* added new priorities (kills most valuable first);
* added bad and good conditions (choose most valuable in good case and most weakest in bad case, e.g. damage yourself);
* fixed that AI targets opponent for good ability instead yourself;
2019-06-26 21:46:11 +04:00
Oleg Agafonov
7e08b3c3d5
Test framework: added support to create custom instant/sorcery;
2019-06-26 21:40:17 +04:00
Evan Kranzler
20d1aa4b91
fixed Embodiment of Agonies tests
2019-06-24 19:28:52 -04:00
Evan Kranzler
2f72726a7f
fixed implementation of Embodiment of Agonies, added a test
2019-06-24 19:20:03 -04:00
Oleg Agafonov
d0638e71af
Fixed symbols and images download from wizards;
2019-06-23 18:56:25 +04:00
Oleg Agafonov
63a9a505e1
Fixed that alternative spell always selected to cast if available;
2019-06-23 17:20:04 +04:00
Oleg Agafonov
d25ae47104
Alternative spell abilities: added support of modes and other extra things in commander, awaken, jump-start, spectacle, retrace and surge abilities;
2019-06-21 17:11:44 +04:00
Oleg Agafonov
437861ec20
Improved and fixed X mana cost and pays, mana pool:
...
* Pay X abilities - fixed that it spends all available mana pool instead only needed;
* Pay X abilities - added support of interactions with other X effects like Rosheen Meanderer's mana usage for "pay X to prevent";
* Rosheen Meanderer - fixed that it can't use mana for "you may pay X" like Flameblast Dragon's effect (#5206 );
* Devs: added support to use VariableManaCost to pay X in code (without generic's workaround, use ManaUtil.createManaCost to generate cost to pay);
2019-06-20 21:18:01 +04:00
Oleg Agafonov
cc54a92daa
* Kicker - added support of X and mana cost interactions like Rosheen Meanderer + Verdeloth the Ancient combo ( #3538 );
...
* Rosheen Meanderer - fixed that mana can be payed for mana cost with X instead any cost with X (#3538 );
2019-06-18 11:28:41 +04:00
Oleg Agafonov
fe28c9c7d9
* Flashback ability -- added support of additional cost like flashback with kicker combo ( #5389 );
2019-06-17 15:03:37 +04:00
Oleg Agafonov
dc7ccc6c4e
* Buyback ability - fixed that it doesn't work after rollbacks ( #5835 , #5836 );
2019-06-16 22:08:32 +04:00
Oleg Agafonov
75e5ad3d7b
* Commander: fixed that spells with dynamic/X targets doesn't work from command zone ( #5852 );
2019-06-14 21:50:36 +04:00
Derek Monturo
03f572e946
moved footlightfiendtest outside of merfolktrickstertest
2019-06-13 17:45:12 -04:00
Oleg Agafonov
0e2cfb7def
Fixed tests with multiple X values
2019-06-06 21:07:51 +04:00
Oleg Agafonov
b64a75aa4b
Typo fix
2019-06-06 16:55:17 +04:00
Oleg Agafonov
12fc854777
[MH1] added Unbound Flourishing
2019-06-06 16:52:06 +04:00
Derek Monturo
5e6e6211e6
minor adjustments
2019-06-03 19:27:34 -04:00
Derek Monturo
cf807e5bdf
Unit Tests for Merfolk Trickster interactions for issue #5825
2019-06-03 19:23:37 -04:00
Oleg Agafonov
958228e009
[MH1] added Silumgar Scavenger
2019-06-03 16:35:56 +04:00
Oleg Agafonov
02f4e39418
[MH1] added Face of Divinity
2019-06-03 14:06:12 +04:00
Oleg Agafonov
9a9b304fd5
* UI: improved hand request dialog (users can ask your hand once per game, reset it by re-activate button);
2019-05-28 13:46:29 +04:00
Oleg Agafonov
913ee65f36
Cards compatibility with oathbreaker format;
2019-05-27 17:21:17 +04:00
Oleg Agafonov
97c8622311
Commander: improved lands compatibility with cost modification and restriction effects;
2019-05-23 14:57:26 +04:00
Oleg Agafonov
42ed14df52
* Commander: added support of lands as commander ( #5795 );
2019-05-23 12:40:45 +04:00
Oleg Agafonov
4d95d72c66
Test framework: added support of commander cards (just add card to command zone by addCard);
2019-05-17 21:42:35 +04:00
Oleg Agafonov
ffbd5d373b
* Planeswalker abilities - fixed that plus cost's counters is not affected by replacement effects ( #5802 , example combo: Planeswalker + Pir, Imaginative Rascal + Doubling Season);
2019-05-17 16:10:34 +04:00
Derek Monturo
45c7d453b5
adjusted unit test phases
2019-05-15 20:59:55 -04:00
Derek Monturo
79a99a0866
Detection Tower and Witchbane Orb interaction bug confirmed for #5796
2019-05-14 08:12:31 -04:00
Oleg Agafonov
051c3c4ac0
UI: added test card render modes dialog (available from debug menu);
2019-05-06 20:15:39 +04:00
Oleg Agafonov
b9b8415c99
Extra tests to catch card creation errors;
2019-05-06 17:03:56 +04:00
Derek Monturo
e333aa2d45
UTs added for Challenger Troll block restrictions. closes #5730
2019-05-05 12:34:15 -04:00
Derek Monturo
dccea47889
UT for Kiora Behemoth untap ability
2019-05-05 05:39:27 -04:00
Oleg Agafonov
735d2a16a2
* Feather, the Redeemed - fixed that it returns to hand re-casted/blinked cards;
2019-05-02 23:15:43 +04:00
Oleg Agafonov
648026ac0b
Test framework: fixed not working choices for replacement effects;
2019-05-02 23:14:56 +04:00
Oleg Agafonov
a3fee30ed6
* Martyrs of Korlis - fixed that redirect damage effect doesn't work;
2019-05-01 21:02:12 +04:00
Oleg Agafonov
0aeab75552
Added ConditionalCostModificationEffect to support cost modification effects with conditions ( #5738 )
2019-05-01 19:53:54 +04:00
Oleg Agafonov
e6823e4423
Test framework: added realtime check for damage (checkDamage, #4936 )
2019-05-01 19:52:05 +04:00
Oleg Agafonov
367a1fd189
Added ConditionalPreventionEffect to support prevention effects with conditions ( #5738 )
2019-05-01 12:49:19 +04:00
Oleg Agafonov
3beac51ebf
Tests: added more tests with continuous effects and game leaving by players
2019-04-28 21:33:05 +04:00
Oleg Agafonov
9ef2e0bda7
* No more continuous effects stay on battlefield after player leave the game;
...
Test framework: added real time check for player in game or not;
2019-04-28 19:32:25 +04:00
Oleg Agafonov
73ad2fa969
Typo :-)
2019-04-28 12:06:52 +04:00
Oleg Agafonov
534037e095
* Until end of your turn - fixed that effects discarded too early in multiplayer games ( #5759 , #5676 );
...
Tests: added dozen tests for end of turn effects and related cards.
2019-04-28 11:27:08 +04:00
Oleg Agafonov
dc04092fce
Test framework: many improvements and fixes:
...
* added support to use custom cards with any abilities/effects (addCustomCardWithAbility);
* added support of multiplayer games with all range (CardTestMultiPlayerBaseWithRangeAll);
* added realtime checks for permanent counters (checkPermanentCounters);
* added wrong attack commands check in strict mode;
* fixed that added by addCard command cards don't init continues effects;
* fixed that block commands don't removed from actions queue;
2019-04-28 11:10:28 +04:00
Oleg Agafonov
0bb735b482
Tests: added todo test for AI's playerMustBeAttackedIfAble ( #4496 )
2019-04-28 09:25:00 +04:00
Oleg Agafonov
b9be369bd3
* Paupers' Cage - fixed that counts controllers cards in hand instead opponents;
2019-04-24 22:14:59 +04:00
Oleg Agafonov
e51b054249
* Oath of Kaya - fixed that it doesn't triggers on attacks;
2019-04-24 21:41:24 +04:00
Oleg Agafonov
ef3689a225
Test "fix"
2019-04-23 23:51:02 +04:00
Oleg Agafonov
c6d32bd33d
[WAR] added tokens images
2019-04-23 23:32:09 +04:00
Oleg Agafonov
e49be97879
* Look at card abilities -- improved dialog (now it's shown that card have extra abilities to call on "no" button);
2019-04-23 17:09:26 +04:00
Oleg Agafonov
a2daa72678
Merge fix
2019-04-23 12:33:10 +04:00
Oleg Agafonov
0c0ead33a7
Merge fix
2019-04-23 12:22:33 +04:00
Oleg Agafonov
33af8939af
* Copy effects - fixed that it copy current P/T values (e.g. after effects applied) instead printed/selected values;
2019-04-23 12:03:16 +04:00
Oleg Agafonov
db2a3b7ac4
[WAR] added Spark Double
2019-04-22 19:43:53 +04:00
Oleg Agafonov
4c899a25bd
Test framework: added real time card type check ( #4936 );
2019-04-22 19:42:25 +04:00
Evan Kranzler
254972be77
Implemented Ashiok, Dream Render
2019-04-15 14:10:06 -04:00
Oleg Agafonov
f81142459d
* UI: fixed wrong server reconnect on multiple apps runs ( #5495 );
2019-04-12 12:15:48 +04:00
Oleg Agafonov
de4befb9c2
* Sideboarding: fixed that it possible to auto-submit 40 cards deck instead 60 in constructed formats ( #5579 );
...
Sideboarding: fixed that cheated deck with sideboard can be used instead lose the game;
2019-04-01 07:34:46 +04:00
Oleg Agafonov
3330680e81
Merge pull request #5644 from hitch17/additional-mulligan-support-5600
...
Additional mulligan support #5600
2019-03-22 22:48:18 +01:00
Oleg Agafonov
270ec615af
Sync old changes
2019-03-22 21:51:26 +04:00
John Hitchings
1ca876c2ed
Fixed LondonMulligan to give mulligan choice after discarding to bottom, which fixes the interaction with Serum Powder.
2019-03-20 23:23:28 -07:00
John Hitchings
d77ad0ce1f
Add mulligan tests.
2019-03-19 23:31:22 -07:00
John Hitchings
4a232b148c
Add mulligan options to NewTableDialog, passing mulligan information to games.
2019-03-19 06:08:12 -07:00
Oleg Agafonov
23271d9b9b
* Thousand-Year Storm - fixed that it don't counts spells on the same stack as storm ( #5620 );
2019-03-14 05:45:13 +04:00
Oleg Agafonov
e7984c6dd4
Test framework: added waitStackResolved
command to wait stack resolved before execute next command on the same step (devs can cast and check any number of commands without switch to next step).
2019-03-14 05:42:29 +04:00
Oleg Agafonov
43ba6685eb
Test framework: added setStrictChooseMode
setting for tests to disable AI selects in choose/target dialogs;
2019-03-14 05:36:57 +04:00
Oleg Agafonov
886f3d39f8
Test framework: added attached info in show command;
2019-03-10 02:09:19 +04:00
Oleg Agafonov
fa75ac2727
Typo fix
2019-03-07 12:14:27 +04:00
Oleg Agafonov
e68b79336a
Typo fix
2019-03-06 14:06:47 +04:00
Ingmar Goudt
9a1edf7689
fix compile loadphasemanager
2019-03-04 12:07:17 +01:00
Ingmar Goudt
553d263526
add missing diamond operators
2019-03-04 11:57:53 +01:00
Ingmar Goudt
4a14940414
use Static filter rather than new filter, add test for this filter
2019-03-01 00:08:15 +01:00
Oleg Agafonov
4504ad5e6f
* Fixed infinite AI choose if there are not enough different targets, e.g. Biomantic Mastery ( #5023 );
2019-02-22 03:29:01 +04:00
Ingmar Goudt
056226d83c
Sonar fixes 19022019
2019-02-19 21:51:45 +01:00
Jeff
6bded2404e
- Fixed #5586 .
2019-02-11 15:00:36 -06:00
Ingmar Goudt
c8a4e7a46b
update JSoup, added test for Polluted Bonds, remove explicit parent groupId from poms
2019-02-11 15:03:18 +01:00
Ingmar Goudt
ff6dd3626f
Client: use Rarity enum rather than a String
2019-02-11 14:14:36 +01:00
Oleg Agafonov
e285b2770d
* Curse cards - fixed that it triggers on planeswalker attack only ( #5566 );
2019-02-09 15:40:23 +04:00
Evan Kranzler
9d96efb936
fixed Gisela preventing damage from unpreventable damage sources ( fixes #5554 )
2019-01-27 19:43:14 -05:00
Oleg Agafonov
2ad90e44b0
Typo
2019-01-27 23:23:58 +04:00
Oleg Agafonov
c4877902c6
Tests: fixed tests with wrong stop command;
2019-01-27 23:18:18 +04:00
Oleg Agafonov
42e8ca2843
Tests: added checks on wrong/missing stop commands;
2019-01-27 23:16:52 +04:00
Oleg Agafonov
a38e149a55
Tests: improved tests for Banefire with Gisela
2019-01-27 22:21:00 +04:00
Evan Kranzler
0b674f18b8
temporary test skip while I fix things
2019-01-27 11:41:58 -05:00
Evan Kranzler
23f74c77ce
updated Gisela, Blade of Goldnight test to check Banefire interaction
2019-01-27 11:00:13 -05:00
Evan Kranzler
1c483c6f2a
small fix
2019-01-25 10:41:11 -05:00
Evan Kranzler
34e3bb42db
fixed Rhythm of the Wild not giving Riot to creatures that weren't cast
2019-01-25 10:32:29 -05:00
Oleg Agafonov
d25bca748d
Fixed Arrays.asList code
2019-01-23 19:15:03 +04:00
Ingmar Goudt
7c2f55eda0
couple of sonar fixes
2019-01-17 12:03:22 +01:00
Evan Kranzler
63fb5964d4
Merge pull request #5527 from magefree/coinFlips
...
Fixing coin flip implementation (WIP - Do Not Merge)
2019-01-16 11:44:01 -05:00
Ingmar Goudt
a5f46b8816
Urborg Syphon Mage makes opponents lose life, rather than damaging them
2019-01-16 13:33:44 +01:00
Evan Kranzler
535fe221e3
rewrote how coins are flipped
2019-01-15 15:56:40 -05:00
Evan Kranzler
f5fffcf417
initial refactor
2019-01-15 11:51:49 -05:00
Oleg Agafonov
f566f3af71
Fixed riot tests
2019-01-14 05:53:34 +04:00
Ingmar Goudt
4e4d46437c
update riot test
2019-01-14 00:18:21 +01:00
Evan Kranzler
8629977f14
refactored many other predicates to singleton enums
2019-01-12 16:30:49 -05:00
Evan Kranzler
58de14fbba
temporarily ignore broken tests (it works when tested manually)
2019-01-12 15:32:19 -05:00
LevelX2
c2472c0f9b
* Rhythm of the Wild - Fixed that the riot trigger did not work ( fixes #5514 ).
2019-01-12 16:35:28 +01:00
Oleg Agafonov
8f0351896c
Merge pull request #5502 from ZeldaZach/address_mage_stuff
...
Address Json Tests
2019-01-11 07:24:56 +04:00
Oleg Agafonov
11f93cf762
Merge pull request #5501 from hitch17/add-cockatrice-deck-format-5493
...
UI: add cockatrice deck format support for import (*.cod)
2019-01-11 07:17:48 +04:00
Zach Halpern
1712b05c33
Merge branch 'master' into address_mage_stuff
2019-01-10 21:35:12 -05:00
Zach Halpern
8a5f2288f9
Address crash points of JSON tests
2019-01-10 21:27:38 -05:00
Jeff
7f1267563b
- Fixed #5500 . If you note any interactions that I missed testing, do tell.
2019-01-10 17:10:25 -06:00
John Hitchings
58e629dca6
Refactored DeckImporter and obsoleted DeckImporterUtil. Added/refactored a PlainTestDeckImporter as a base class for text formatted importers to extend.
2019-01-10 08:27:05 -08:00
Oleg Agafonov
942ecc5328
Fixed errors on empty targets in some effects;
...
Added export code example for mtgjson4 project;
2019-01-09 10:54:59 +04:00
LevelX2
e938f91e3e
* Myth Unbound - Fixed the two working abilities(fixe #5347 ).
2019-01-07 16:39:49 +01:00
Oleg Agafonov
0293b91c25
Tests: added random results image generators (random, shuffle, dice, planar dice);
2019-01-05 13:12:59 +04:00
Oleg Agafonov
0670c401e0
* Fixed Brood Of Cockroaches text
2019-01-05 01:42:43 +04:00
Oleg Agafonov
207e95e001
Fixed card texts: instant or sorcery spell;
2019-01-05 00:46:53 +04:00
Evan Kranzler
0ad967a5b3
small update to previous commit
2019-01-04 12:31:10 -05:00
Oleg Agafonov
2ebad63595
Added seeds support to random util:
...
* all xmage code uses shared util to generate random values;
* tests can uses seeds to repeat "random" results like deck builds or AI plays;
2018-12-30 03:52:30 +04:00
Oleg Agafonov
0a2f312da7
Added build time to version info, cleanup manifest files;
2018-12-15 18:29:10 +04:00
Oleg Agafonov
1d450730c0
Merge origin/master
2018-12-07 01:21:32 +04:00
Oleg Agafonov
02b7e2cf10
Refactor: extract card names compare logic (is empty name, is same name)
...
Fixed last broken tests
2018-12-07 00:26:50 +04:00
Oleg Agafonov
96187ad3c0
Tests: fixed TidehollowScullerTest;
2018-12-03 06:16:34 +04:00
Oleg Agafonov
b172f3c44a
Test framework: added basic aliases support (see full info at #5451 ):
...
* generates aliases by addCard command (for one or multiple cards);
* added support of `castSpell` command;
* added show command to print aliases list with connected objects and zones;
* added check command to control alias's object exists;
2018-12-03 06:15:54 +04:00
Oleg Agafonov
86ac1fcb1a
Tests: fixed OmnathLocusOfRageTest;
2018-12-02 03:09:27 +04:00
Oleg Agafonov
c1804f810c
Tests: fixed BrainMaggotTest;
2018-12-01 09:08:35 +04:00
Oleg Agafonov
c1e4fce448
Tests: fixed SpellskiteTest and enabled missing tests;
2018-12-01 08:21:54 +04:00
Oleg Agafonov
d65dab9a95
Test framework: added choices support for multiple targets with multiple damage spells (targetName^X=3);
2018-12-01 08:20:46 +04:00
Oleg Agafonov
dca5b645aa
Test framework:
...
* added choices support for discard spells;
* fixes TargetCard choices (one choice record per target);
2018-12-01 04:19:05 +04:00
Oleg Agafonov
4484527d04
Test framework: add new real time check command to assert hand cards count;
2018-11-30 20:26:07 +04:00
Oleg Agafonov
bb18814c84
* Fixed wrong re-targeting on copy complex cards (fixed adjustTargets for copies)
...
* Oath Of Lieges - Fixed that copy of opponent's card don't work;
* Oath Of Lieges - Fixed that it can shuffle lib without search;
2018-11-29 19:39:13 +04:00
Oleg Agafonov
59bda7f1d5
Refactor: added copyFrom info for all objects (original card used for copy, copy of copy and etc);
2018-11-29 19:29:39 +04:00
Oleg Agafonov
28ac95cb10
Test framework: added new real time commands to prints info and checks:
...
* show player's library, hand, battlefield, graveyard (use showXXX);
* show exile zone, available abilities to activate (use showXXX);
* checks targets, choices and commands in queue (use assert).
2018-11-29 19:11:20 +04:00
Oleg Agafonov
b907d8a75c
Tests: fixed MorphTest;
2018-11-28 04:04:49 +04:00
LevelX2
c4cd4b8b6a
Merge branch 'master' into JaceArchitectOfThoughtFix
2018-11-26 17:29:31 +01:00
LevelX2
126610b6a8
Added handling of TargetCardInGraveyardOrBattlefield fpr TestPlayer.
2018-11-26 16:16:59 +01:00
Oleg Agafonov
1e40e6984d
Tests: fixed SweepTest;
2018-11-24 04:52:05 +04:00
Ingmar Goudt
ed69c04490
fix for #5417
2018-11-23 20:05:30 +01:00
Oleg Agafonov
fbdfeba9d8
Tests: fixed CastSplitCardsFromOtherZonesTest;
2018-11-23 17:03:03 +04:00
Oleg Agafonov
5cf1e5a7a0
Tests: added support to cast fused cards in tests (any selected side or fused);
2018-11-23 17:02:39 +04:00
Oleg Agafonov
1f1ba7ea8e
Tests: fixed SpelltwineTest (it's ignored and must be rewrited -- see todo);
2018-11-22 21:55:02 +04:00
Oleg Agafonov
9d7c59fed9
Tests: fixed SharuumTheHegemonTest;
2018-11-22 20:05:29 +04:00
Oleg Agafonov
fb8c7c5128
Tests: fixed ReversalOfFortuneTest;
2018-11-22 19:38:01 +04:00
Oleg Agafonov
b834094921
Tests: fixed IsochronScepterTest;
2018-11-22 19:36:45 +04:00
Oleg Agafonov
511b4b28c3
Tests: fixed CryptoplasmTest;
2018-11-22 06:52:28 +04:00
Oleg Agafonov
243ad8cddd
Tests: added support of zero targets in TestPlayer (empty string in addTarget);
...
Tests: fixed CopySpellTest;
2018-11-22 06:21:35 +04:00
Oleg Agafonov
5d6cc6dc72
Tests: fixed MasterThiefTest
2018-11-22 05:29:56 +04:00
Oleg Agafonov
ea65ed7367
Tests: fixed TragicSlipTest
2018-11-22 05:05:45 +04:00
Oleg Agafonov
81942aa300
Tests: fixed OblivionSowerTest
2018-11-22 04:57:51 +04:00
Oleg Agafonov
d9e79c20f9
Tests: fixed SpliceOnArcaneTest
2018-11-21 17:33:10 +04:00
Oleg Agafonov
62c156edb1
Tests: fixed FlashbackTest
2018-11-21 17:07:14 +04:00
Oleg Agafonov
c2158a2d9c
Tests: fixed PrizedAmalgamTest
2018-11-21 17:01:56 +04:00
Oleg Agafonov
079baa9495
Tests: fixed MyriadTest
2018-11-21 17:00:38 +04:00
Oleg Agafonov
92afbb3bc6
Tests: fixed EquipRestrictedTest
2018-11-21 16:58:59 +04:00
Oleg Agafonov
f86cfe9e3d
Tests: fixed EchoTest
2018-11-21 16:57:14 +04:00
Oleg Agafonov
be225f7def
Tests: fixed CipherTest
2018-11-21 16:54:05 +04:00
Oleg Agafonov
a9451711bb
Tests: added support of TargetCardInExile, TargetCardInGraveyard and variations;
2018-11-21 16:43:46 +04:00
Oleg Agafonov
21d7207551
Tests: added support of TargetDefender;
2018-11-21 16:39:59 +04:00
Oleg Agafonov
09c3e2d700
Tests: added checks for wrong addTarget definitions:
...
* non supported target types;
* non supported target definition;
* detail info about problem ablities;
2018-11-21 16:32:44 +04:00
Oleg Agafonov
7c2738cf9f
Merge fix
2018-11-21 02:59:24 +04:00
Oleg Agafonov
2bf0c1d98e
Tests: improved tests performance
2018-11-21 02:57:50 +04:00
Oleg Agafonov
cfb51def3d
Tests: added realtime checks for life and exile ( #4936 )
2018-11-13 03:38:54 +04:00
Oleg Agafonov
2ebe05c85e
[GNT] implemented Goblin Goliath, GNT set now fully implemented
2018-11-13 03:20:20 +04:00
brodee
bdf3394b84
changed the card used in summoner's egg test
...
this test uses ai to determine which card to imprint, with my other
changes to AI, the rarity of the cards changed the relative rating of
these two cards. I changed the merfolk to be a common merfolk so that
part of the card rating shouldn't affect it
2018-10-27 11:55:05 -07:00
brodee
1f31323f47
fixed bug in test that skipped manual targetting
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addtarget was being ignored and AI was being used to determine a target.
the spell has a target so I think this is not a bug with add target but
rather the test itself
2018-10-27 11:53:05 -07:00
LevelX2
26a93d4427
Reworked ability source object handling.
2018-10-21 21:37:23 +02:00
Oleg Agafonov
9a4fb4adb1
Tests: fixed error on missing db files;
2018-10-12 22:19:45 +04:00
LevelX2
fde0ba284a
* Glarecaster - Fixed that its redirect ability allows for multiple redirects not only if damage is dealt at the same time ( fixes #5368 ).
2018-10-10 23:17:10 +02:00
Oleg Agafonov
43655845e7
Tests: fixed deck cards amount tests
2018-10-09 20:53:23 +04:00
Tyler Moore
2ed63a7184
Notifying players of library search, and giving controller choice to search
2018-10-04 15:14:43 -07:00
Tyler Moore
4057cc2859
Implementing new function in all classes implementing Player
2018-10-04 14:16:52 -07:00
Oleg Agafonov
6bb478c342
Tests: added many verify tests for sets and cards, e.g.:
...
* check set's class name/file (source code style);
* check set's hasBasicLands settings (missing lands in deck generation bug);
* check card's UsesVariousArt settings (same image for multi-images card bug);
* check card's missing abilities (forgot addAbility call bug);
* improved output messages;
2018-10-03 22:32:52 +04:00
LevelX2
c41c6e1fe9
Fixed a problem with casting split cards from non hand zone. Added some generic cast from non hand zone effects and started replacing card specific effects by the generic ones ( fixes #5356 and fixes #4493 ).
2018-10-03 13:44:01 +02:00
LevelX2
226019be89
* Desecrated Tomb - fixed that it did not produce bat tokens if a Zombie cards was cast from graveyard ( fixes #5318 ).
2018-09-27 17:26:22 +02:00
LevelX2
05dcfeaaa1
* Experimental Frenzy - Fixed a problem that casting cards from hand was not prevented ( #5338 ).
2018-09-26 17:29:43 +02:00
LevelX2
61b1b1ba05
* JumpStart - fixed that card was not always moved to exile after cast from graveyard.
2018-09-26 16:30:17 +02:00
Evan Kranzler
c303b5adf8
updated Mistveil Plains implementation
2018-09-25 14:17:52 -04:00
LevelX2
a365cee0f1
* Tawnos's Coffin - Fixed that it did not return the exiled targes if Tawnos's Coffin left the battlefield ( fixes #5243 ).
2018-09-14 14:52:21 +02:00
LevelX2
68dc82342c
Merge pull request #5276 from magefree/FixBestowTest
...
Fix bestow test
2018-09-14 14:26:39 +02:00
Evan Kranzler
e9045fb68e
fixed some incomplete implementations
2018-09-02 23:02:03 -04:00
Quercitron
9593462520
* One with the Machine - Fix that non-artifact permanents are considered in determining the amount of cards drawn ( fixes #5292 ).
2018-09-01 16:10:51 +03:00
Quercitron
470fd4c75a
* Reality Scramble - fix that the last matching card is put onto the battlefield instead of the first matching card ( fixes #5290 ).
2018-09-01 15:06:12 +03:00
Kevin Shin
3ffd812bc6
After some revisions, BestowTest is now fully passed! Now to fix the other tests that don't anymore...
2018-08-25 04:43:38 -05:00
Oleg Agafonov
c34c13f7b7
* Fixed battlebond boosters (sometime it's can gen wrong booster without partners/cards)
2018-08-25 07:49:32 +04:00
Oleg Agafonov
15d1f12126
Ignoring annoying broken tests (random land cast and not supported fused target).
2018-08-25 06:48:40 +04:00
LevelX2
2429425fd2
Merge origin/master
...
Conflicts:
Mage.Sets/src/mage/cards/s/SalvageTrader.java
Mage.Sets/src/mage/cards/t/ThermalDetonator.java
2018-08-15 10:51:21 +02:00
LevelX2
1322bd3c23
Merge pull request #5209 from tamaroth/master
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Fix Tuvasa the Sunlit triggered ability.
2018-08-15 08:52:34 +02:00
LevelX2
8e040841a9
Merge pull request #5182 from Dilnu/Spell
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Add methods to get information about potential spells.
2018-08-15 08:11:49 +02:00
LevelX2
fa13786fab
Merge pull request #5053 from Sedictious/Battlebond_Boos
...
Fix Battlebond Partner distribution
2018-08-15 08:09:03 +02:00
Oleg Agafonov
593df43758
Refactoring: replace custom creature tokens with basic class (1 card);
...
Added blink test;
2018-08-15 06:47:33 +04:00
dilnu
c4a68f23ec
Update a comment.
2018-08-14 21:26:44 -04:00
quercitron
db2db4c27a
Merge pull request #5212 from magefree/5189-recast-spells-keep-their-previous-targets
...
Fix that cards that are cast using alternative cost effects keep their previous targets
2018-08-11 02:48:07 +03:00
Quercitron
22de85aee1
Cards that are cast using alternative cost effects keep their previous targets ( #5189 ) - Add unit test.
2018-08-10 02:53:38 +03:00
tamaroth
566caedd61
Add a test for a triggered ability of Tuvasa the Sunlit
...
The test makes sure that a triggered ability of Tuvasa is triggered only once and
draws only one card when more than one enchantment spells are cast by the
controller of Tuvasa during a single turn.
2018-08-08 12:04:52 +02:00
Chatziargyriou Eleftheria
197020b162
Merge branch 'master' into Battlebond_Boos
2018-07-31 17:02:11 +03:00
dilnu
988b64866c
Fix a bug with Animar's cost reduction effect.
2018-07-29 11:22:41 -04:00
Samuel Sandeen
e5c1dfc4b7
Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. ( #5163 )
...
It now triggers once for each player damaged.
Fixes https://github.com/magefree/mage/issues/5162
2018-07-29 08:16:07 -04:00
Samuel Sandeen
14520097a5
Fix issues with the ChosenSubtypePredicate and clone effects. ( #5164 )
...
Update ChosenSubtypePredicate to be an ObjectPlayer predicate. This fixes how cards that use it act when cloned.
Fixes https://github.com/magefree/mage/issues/5136
2018-07-29 07:44:19 -04:00
Samuel Sandeen
a164dad83f
Fix issues with Clone and Metallic Mimic ( #5160 )
...
Fix bugs with Metallic Mimic and Adaptive Automaton and clone effects.
Metallic Mimic and Adaptive Automaton were both using the technically correct EnterEventType specifier for their as enters the battlefield abilities. Despite it being technically correct this meant that their ability didn't trigger if they were cloned.
Additionally EnterAttributeAddChosenSubtypeEffect changed the subtype of the base object which meant that clones entered in with the chosen subtype of the original.
2018-07-29 07:40:48 -04:00
Samuel Sandeen
3875f42bac
Refactor addCounters to fix bugs in edge cases. ( #5154 )
...
Add code to check the controller of abilities on the stack instead of the controller of their source card or object.
This fixes https://github.com/magefree/mage/issues/5152
2018-07-29 07:31:59 -04:00
Evan Kranzler
c2c7aff4f7
fixed the formatting on some ability words
2018-07-28 15:01:20 -04:00
Quercitron
79120e7484
Make color distribution in booster more uniform
2018-07-25 02:46:31 +03:00
LevelX2
014a46ae72
* Unexpectedly Absent - Fixed that the target permanent was put to the wrong position in library.
2018-07-16 17:43:01 +02:00
igoudt
877a355a7d
rewrite some code to streams
2018-07-15 20:50:26 +02:00
LevelX2
7fa21ae9c2
Added some missing player methods.
2018-07-14 17:43:26 +02:00
LevelX2
a3c4c2365d
Merge pull request #5119 from NoahGleason/M19-oracle-changes
...
M19 oracle changes
2018-07-14 10:39:50 +02:00
igoudt
d6450eed94
change enum comparison
2018-07-08 13:11:39 +02:00
Quercitron
36c004122a
Fix dual lands generation in the Core Set 2019 boosters
2018-07-08 01:19:49 +03:00
Noah Gleason
8ee7965580
Fix tests
2018-07-07 11:52:38 -04:00
igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
Evan Kranzler
4a233a701a
skip one more test
2018-06-25 21:49:30 -04:00
Evan Kranzler
ae9b5a75e8
skip failing tests until they're fixed
2018-06-25 21:40:04 -04:00
LevelX2
fdddbbbbe6
* Some rework/fixes/optimizations of calculation of available mana.
2018-06-24 01:23:49 +02:00
Chatziargyriou Eleftheria
a1a7b1c59b
Add test for Battlebond
...
Test Battlebond's partner mechanic
2018-06-22 18:57:44 +03:00
LevelX2
cd8e038679
* Changes for netMana null handling #5023 .
2018-06-21 16:27:05 +02:00
Evan Kranzler
d9dfef24ce
updated "can't be countered" text
2018-06-20 11:21:06 -04:00
LevelX2
74b126c940
* Tinder Wall - Fixed it's damage dealing ability always fizzles ( fixes #5005 ).
2018-06-19 17:35:53 +02:00
Oleg Agafonov
de9046f426
Fixed broken tests
2018-06-11 04:21:28 +04:00
Oleg Agafonov
21276a1d7a
Test framework: added realtime checks for mana pool amount
2018-06-11 04:20:21 +04:00
LevelX2
99864ccf5b
* Fixed a problem that tapped for mana event was sent twice (fixes problem of 2 created spirits for Forbidden Orchard).
2018-06-10 10:28:00 +02:00
LevelX2
717308ba12
* Fixed that commanders of players were not removed if a player left a game. Fixed a problem that continuous effects of objects of players that left the game were not removed immediately.
2018-06-09 14:10:48 +02:00
LevelX2
4ceffd17ef
* Sasaya's Essence - Fixed not correctly working mana production.
2018-06-09 12:04:22 +02:00
LevelX2
006af33625
Two minor fixes.
2018-06-09 12:01:33 +02:00
Evan Kranzler
3659a2dc0b
Implemented Journey for the Elixir
2018-06-08 13:22:23 -04:00
LevelX2
c745e654f9
* Fixed test that sometimes failed on onfortunate mana tapping done by computer player.
2018-06-07 17:59:09 +02:00
Evan Kranzler
c4a0d9f916
replaced apostrophes
2018-06-06 22:39:16 -04:00
LevelX2
78c288358b
Added some tests.
2018-06-06 17:34:51 +02:00
LevelX2
87e60f407b
Added some tests.
2018-06-06 17:30:03 +02:00
LevelX2
ae8fa6aa10
Added test to check for creatures not entering tapped but they should #5012 .
2018-06-06 17:00:33 +02:00
LevelX2
d18338edd5
Added test to check for creatures not entering tapped but they should #5012 .
2018-06-06 16:59:32 +02:00
LevelX2
df341bd0d6
* Fixed some mana handling problems of conditionalMana (GemstoneCavern) and possible exception of ChromeMox.Fixed some tests.
2018-06-05 23:59:39 +02:00
Evan Kranzler
8bdb6665d9
Temporarily ignoring a test that hasn't been fixed yet
2018-06-05 15:15:14 -04:00
LevelX2
2e72503b8c
* Fix of condtitional mana effect (not completed yet).
2018-06-05 18:12:31 +02:00
Michael Simons
0bf78830de
Changes to try and better handle X mana costs with minimum X values with AI decisions #4906
2018-06-03 22:44:06 -04:00
LevelX2
397a6ccfc4
* Grafted Exoskeleton - Fixed that if it left the battlefield it doesn't sacrifice its creature ( fixes #4997 ).
2018-06-03 23:51:09 +02:00
LevelX2
b17858d910
Some fixes to "Remove license headers" ( #4998 ).
2018-06-03 10:18:30 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
b6f7efe5e9
* Fixed a problem with Dash not giving Haste to the creature beginning with the second use of Dash ( fixes #4985 ).
2018-05-30 16:51:59 +02:00
LevelX2
27ced167fb
* Added logic to add permitting object to play/cast events.
2018-05-27 23:47:57 +02:00
LevelX2
b28bf51c02
* Reworked some more card movement handling ( #4866 ).
2018-05-26 22:39:20 +02:00
Evan Kranzler
07886811f0
Merge branch 'master' of https://github.com/magefree/mage
2018-05-25 19:37:56 -04:00
Evan Kranzler
ac6c68180a
Replaced more mana pool errata
2018-05-25 19:37:54 -04:00
LevelX2
fcc6174e5e
Some null exceptions checking and fixed some other minor problems.
2018-05-26 01:22:28 +02:00
LevelX2
3972695428
* Some changes to improve mana use of AI.
2018-05-21 11:50:49 +02:00
L_J
994771049c
PlayerStub declareBlocker fix
2018-05-19 08:43:42 +00:00
L_J
bd2a2eebf4
TestPlayer declareBlocker fix
2018-05-19 08:42:07 +00:00
LevelX2
08b9f61749
Removed wrong import in TestPlayer.java.
2018-05-15 14:31:37 +02:00
Oleg Agafonov
ec4bee43d2
* Daxos's Torment - fixed that it can't get Vampire type from Mephidross Vampire;
2018-05-14 02:42:57 +04:00
Oleg Agafonov
4851ba9e84
Test framework: added commands for real time checks/assertions:
...
* new checks: color, subtype, ability, PT, permanent and hand count;
* more info in #4936 ;
2018-05-14 02:31:19 +04:00
LevelX2
21e5591e29
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00
LevelX2
74f05d438f
* Fixed that cast conditions of legendary sorceries were checked correctly if you cast a card owned by another player e.g. from exile ( fixes #4921 ).
2018-05-10 08:55:10 +02:00
LevelX2
dcd3e7c039
* Some more fixed/reworked card movement handling.
2018-05-08 23:46:34 +02:00
LevelX2
df987049c0
* Fixed some card movement ( fixes #4910 ).
2018-05-08 18:01:15 +02:00
LevelX2
8afd51fa04
Merge origin/master
2018-05-07 00:45:05 +02:00
LevelX2
bb15176a84
* Fixed token ability (id handling) and token cardType (reset was not correctly done) handling (this fixed problems with copying Planeswalker with Helm of the Host).
2018-05-07 00:44:32 +02:00
Oleg Agafonov
72314a9512
* Fixed 8 cards with "becomes creature attached" effect that it adds colors instead replace it;
...
* Affected cards: Awaken the Ancient, Corrupted Zendikon, Crusher Zendikon, Deep Freeze, Guardian Zendikon, Living Terrain, Vastwood Zendikon, Wind Zendikon;
2018-05-06 19:07:45 +04:00
Oleg Agafonov
858f210a83
Test framework: added assert color;
2018-05-06 18:57:06 +04:00
Evan Kranzler
7edcec0dc1
fixed ability word text formatting
2018-05-05 14:05:04 -04:00
LevelX2
cddd81123b
Some changes related to #4893 .
2018-05-03 01:33:21 +02:00
Oleg Agafonov
c24ba742f6
Fixed equal or == errors -- 23 cards and more (see #4407 )
2018-04-28 21:24:48 +04:00
LevelX2
7b2ff38225
* Grasp of Fate - Fixed rule text. Fixed that exiled permanents did not return to battlefeild if the Grasp left the battlefield because its owner lost or left the game.
2018-04-24 17:50:35 +02:00
LevelX2
6ebd715e17
* Some minor clean ups.
2018-04-24 11:38:25 +02:00
LevelX2
6bd8f52b66
* Fixed a problem of becomes ColorTargetEffect that causes objects to not always reset to original color.
2018-04-24 11:35:33 +02:00
Oleg Agafonov
dc5908e7f1
Return some ignored tests after massive texts replacements, added new tests for "any target" spells (see prev commit);
2018-04-22 17:54:43 +04:00
Oleg Agafonov
23becf1775
Texts update: to target creature or player => to any target
2018-04-22 08:15:40 +04:00
Oleg Agafonov
6850364fd3
Return some ignored tests after massive texts replacements;
2018-04-22 05:24:08 +04:00
Oleg Agafonov
4e12b06bc7
Fixed not working opponent or planeswalker filter (count all permanents instead planeswalkers);
2018-04-22 04:58:24 +04:00
Evan Kranzler
7deb521a65
more mana pool errata
2018-04-21 18:36:22 -04:00
Evan Kranzler
5c73158708
one more skip
2018-04-20 20:28:50 -04:00
Evan Kranzler
b738141070
skipping some more tests, the issue is with the testing framework and not the game engine
2018-04-20 20:20:23 -04:00
Evan Kranzler
16c081dbf5
fix all the tests
2018-04-20 20:10:26 -04:00
Evan Kranzler
ec3007d141
a few more changes to help with tests
2018-04-20 18:51:15 -04:00
Evan Kranzler
e51b63aea8
a few changes to help with tests
2018-04-20 18:02:33 -04:00
Evan Kranzler
d290c7f26b
updated TargetPlayerOrPlaneswalker to be a subclass of TargetPlayerOrPermanent (as well as the respective filters)
2018-04-20 13:34:35 -04:00
Evan Kranzler
92bf8b77de
fixed a few tests
2018-04-20 12:58:04 -04:00
Evan Kranzler
5fe607e852
updated targeting for cards that damage
2018-04-19 11:45:20 -04:00
Evan Kranzler
3c2a8ee17d
refactored Player.setLife() to include source, some more changes
2018-04-18 21:14:05 -04:00
Evan Kranzler
3798f34c38
refactored Player.gainLife() to include source
2018-04-18 20:30:59 -04:00
Evan Kranzler
ebc6362279
fixed some tests
2018-04-16 19:21:30 -04:00
Oleg Agafonov
a837a4f0f0
Fixed broken tests after mana texts changes
2018-04-16 01:35:37 +04:00
Evan Kranzler
50b5377a8e
fixed mana pool errata
2018-04-15 14:30:01 -04:00
Evan Kranzler
41c9b08107
some more fixes
2018-04-15 14:13:44 -04:00
Evan Kranzler
ef33472ee5
fixed some tests and text
2018-04-15 13:50:48 -04:00
Evan Kranzler
df06e9cbf6
temporarily disabled the color-change test(a fix may take a while) and fixed some errors in the Dominaria file
2018-04-14 19:17:57 -04:00
LevelX2
8523d85fb7
* Added a test if color change is reset correctly if target moved zones later (not fixed yet).
2018-04-13 15:25:30 +02:00
LevelX2
03f5b8c2da
* Vindictive Lich - Fixed that it did only execute the first effect ( fixes #4742 ).
2018-04-10 23:17:19 +02:00