vraskulin
076840df53
Big refactoring
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I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
ee203cf981
Xmage Release 1.4.20V0
2017-01-08 01:36:05 +01:00
LevelX2
2162fab114
* Fixed a problem of AI target handling (e.g. for Precursor Golem)
2017-01-01 14:56:34 +01:00
LevelX2
c2852ca233
[AER] Added Battke at the Bridge.
2016-12-31 17:00:00 +01:00
LevelX2
8075ea2e50
* Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems.
2016-12-27 16:00:22 +01:00
vraskulin
2e83930ace
Creating new ArrayList is unneccesarry
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We shouldn't create new arraylist with default size and no element in it to show that no elements found in database. It's one more object in heap, which will be never used. There is special method Collections.emptyList() - it's more readeable and returns empty immutable list
2016-12-19 12:23:23 +03:00
LevelX2
da9e9a1180
* Fixed some possible null pointer exceptions and some minor editing.
2016-12-18 15:02:19 +01:00
spjspj
6b0eb6397e
Merge pull request #2666 from spjspj/master
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spjspj - Final.. update to edh Power Level.
2016-12-08 17:08:54 +11:00
spjspj
8680ab212f
spjspj - Final.. update to edh Power Level.
2016-12-08 17:08:10 +11:00
spjspj
14f6988227
Merge pull request #2664 from spjspj/master
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spjspj - Final update to edh Power Level.
2016-12-08 11:58:23 +11:00
spjspj
9caaf0d5be
spjspj - Final update to edh Power Level.
2016-12-08 11:57:45 +11:00
spjspj
2bec9aa4b1
Merge pull request #2663 from spjspj/master
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spjspj - More updates to edh Power Level.
2016-12-08 10:55:26 +11:00
spjspj
a5c677f72a
spjspj - More updates to edh Power Level.
2016-12-08 10:54:45 +11:00
spjspj
62e9aeec49
Merge pull request #2662 from spjspj/master
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spjspj - More updates to edh Power Level.
2016-12-08 10:30:48 +11:00
spjspj
7d67351921
spjspj - More updates to edh Power Level.
2016-12-08 10:29:37 +11:00
fireshoes
11a705fda3
Added Borderland Explorer, Yaheeni's Expertise, and Vintage Cube Nov '16.
2016-12-07 09:46:27 -06:00
spjspj
02bfd09a0c
spjspj - More updates to edh Power Level.
2016-12-05 22:58:35 +11:00
spjspj
6f0aafb449
spjspj - More updates to edh Power Level.
2016-12-03 19:29:57 +11:00
spjspj
2d1e776153
spjspj - Fix for must attack effects not forcing attacks in multiplayer
2016-12-03 18:48:41 +11:00
spjspj
9f66125cf9
spjspj - Fix for must attack effects not forcing attacks in multiplayer
2016-12-03 18:26:40 +11:00
LevelX2
b62ca1ed1f
Xmage 1.4.19
2016-11-27 19:59:42 +01:00
spjspj
c0be640c4a
spjspj - Implement Australian 7pt Highlander
2016-11-25 20:56:24 +11:00
spjspj
d4493ac5f0
Merge pull request #2620 from spjspj/master
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Add 'EDH power level' rating to Commander tables
2016-11-22 19:30:54 +11:00
spjspj
1fd3ab68b6
Add 'EDH power level' rating to Commander tables
2016-11-22 19:30:02 +11:00
LevelX2
375699a379
* Changed/fixed handling of controlling other player's turn to prevent unwanted turn/phase skipping.
2016-11-21 22:41:00 +01:00
spjspj
713854bb43
Add 'EDH power level' rating to Commander tables
2016-11-21 19:40:08 +11:00
spjspj
9b80b1abb1
Add 'EDH power level' rating to Commander tables
2016-11-21 19:34:20 +11:00
spjspj
7fd2eeedcf
Add 'EDH power level' rating to Commander tables
2016-11-20 23:13:16 +11:00
LevelX2
03c766a485
* Myriad - Fixed a bug that the token was also created to attack the definding player.
2016-11-19 23:12:02 +01:00
spjspj
47874a7f03
spjspj - Force stop and stop skip for when there's potential attackers
2016-11-15 23:20:51 +11:00
fireshoes
852eabaca2
Duel Commander - unbanned Balance, Necropotence, Yawgmoth's Bargain, Serra Ascendant, and Grindstone
2016-11-08 16:14:20 -06:00
fireshoes
4590c19b71
Update Adam Styborski's Cube through C16.
2016-11-08 12:09:48 -06:00
LevelX2
c9e1b415e2
Xmage 1.4.18V0
2016-11-06 18:11:19 +01:00
LevelX2
a4e1c7aefd
Merge origin/master
2016-11-03 22:38:14 +01:00
LevelX2
d2561c1752
* Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account.
2016-11-03 22:37:54 +01:00
fireshoes
a5cb9ff037
Added Peregrine Drake to the Pauper banlist.
2016-11-03 10:19:22 -05:00
emerald000
c38f96ae55
[C16] Implemented Partner ability.
2016-11-01 22:59:39 -04:00
LevelX2
5090eaee0d
Fixed that Commander and Tiny leader decks were not checked for valid sets.
2016-11-01 22:57:34 +01:00
LevelX2
8b62eece68
XMage 1.4.17V0
2016-10-23 10:03:01 +02:00
LevelX2
bf43ea9936
Added test and fixed some possible null pointer exception.
2016-10-22 12:45:50 +02:00
LevelX2
97b872d926
* Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes).
2016-10-22 10:38:10 +02:00
fireshoes
3f0a97a778
Fixed cube name.
2016-10-18 19:29:18 -05:00
fireshoes
a13dc33342
Fixed cube name.
2016-10-18 19:27:25 -05:00
fireshoes
89dd981075
Merge
2016-10-17 23:45:47 -05:00
fireshoes
1f4c0eb1d9
Added the four finalists from You Make the Cube.
2016-10-17 23:10:01 -05:00
LevelX2
157827addc
XMage 1.4.16v0
2016-10-08 11:14:13 +02:00
fireshoes
ae41a5fbbf
Changed Duel Commander starting life total to 20.
2016-10-04 00:24:45 -05:00
LevelX2
9a00dd20ca
Fixed some problems with constructed formats definition and custom sets.
2016-10-03 20:25:08 +02:00
LevelX2
16027d5fef
[SWS] Added Star Wars Block Format.
2016-10-03 10:26:30 +02:00
fireshoes
783a278fca
Added Frontier format (M15 forward). Added Kaladesh block constructed.
2016-09-27 01:54:49 -05:00