LevelX2
|
707c1acf6b
|
* Added an option to auto order triggers with the same text. Added options to pass priority automatically after spell cast and ability activation. Fixed a problem of the tests with the new Scry mulligan.
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2015-09-04 00:25:23 +02:00 |
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LevelX2
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5a812f022d
|
Added the new mulligan rule with Scry. Litte Scry rework.
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2015-09-03 17:27:43 +02:00 |
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LevelX2
|
5f7f04be65
|
* Master of the Wild Hunt - Fixed that the damage that the controller of the targeted creature could assign was handled targeted and so hexproof could wrongly block that assignment.
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2015-08-30 21:30:58 +02:00 |
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LevelX2
|
423e1fd368
|
* Triggered abilities order selection is applied immediately now.
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2015-08-28 15:16:24 +02:00 |
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LevelX2
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39e62095e4
|
Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice).
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2015-08-28 14:29:54 +02:00 |
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LevelX2
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758f56792e
|
* Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328).
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2015-08-28 11:44:14 +02:00 |
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LevelX2
|
532d4e0af0
|
* Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328).
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2015-08-22 19:29:57 +02:00 |
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LevelX2
|
9df993bd3a
|
* Intet, the Dreamer - Improved handling to look at face down cards exiled with Intet. Works now also if Intet has left the battlefield.
|
2015-08-19 00:59:05 +02:00 |
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LevelX2
|
c98577cc6a
|
Xmage 1.4.3v0
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2015-08-06 22:18:01 +02:00 |
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LevelX2
|
662ee7ca10
|
* Fixed handling of face down card selection (e.g. for Scroll Rack).
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2015-08-05 17:45:45 +02:00 |
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LevelX2
|
efb5e06e57
|
* Rollback - Fixed that UI is locked after a accepted rollback request (fixes #1158).
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2015-08-02 12:39:02 +02:00 |
|
LevelX2
|
009f2a85fd
|
Fixed weird replacement effects showing from otehr games (#643).
|
2015-07-30 16:46:24 +02:00 |
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LevelX2
|
1ef74f3293
|
Fixed some possible null pointer exceptions.
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2015-07-28 00:04:57 +02:00 |
|
LevelX2
|
eca37467a3
|
* Added a auto select color for color choices of mana abilities that ask the human player to select a colo (implements #690).
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2015-07-21 17:23:10 +02:00 |
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LevelX2
|
55966f3056
|
* Fixes to spend any mana to pay handling-
|
2015-07-12 19:49:53 +02:00 |
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LevelX2
|
b80e27f3b3
|
* Fixed handling of Phyrexian mana.
|
2015-07-09 01:43:26 +02:00 |
|
LevelX2
|
cd0cba6ec7
|
XMage Release 1.4.2v0
|
2015-07-04 01:28:19 +02:00 |
|
LevelX2
|
0ac5777765
|
* Fixed a bug of All atack button if multiple players/Planeswalker could be attacked.
|
2015-07-03 22:06:14 +02:00 |
|
LevelX2
|
cea7bb4e87
|
Improved undo for All Attack action.
|
2015-07-03 21:05:59 +02:00 |
|
LevelX2
|
25ca463520
|
[ORI] Added Tainted Remedy and Liliana Planeswalker. Fix for build bug of Sigled Starfish.
|
2015-07-03 12:26:14 +02:00 |
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LevelX2
|
3eb1fd4047
|
Added a button to attack with all available cratures.
|
2015-07-02 17:03:14 +02:00 |
|
LevelX2
|
0a0cb40783
|
* Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks.
|
2015-07-01 23:00:22 +02:00 |
|
LevelX2
|
123d1e4ec6
|
[ORI] Added 6 black cards.
|
2015-06-30 01:24:51 +02:00 |
|
LevelX2
|
df3e6db569
|
Please test! Some changes to the display of user choices, showing also a longer text in tooltip window.
|
2015-06-28 21:55:48 +02:00 |
|
LevelX2
|
060a468d4b
|
Update to release 1.4.1.
|
2015-06-14 02:43:16 +02:00 |
|
LevelX2
|
3b61a10237
|
Fixed some bugs and added a AI Test player class.
|
2015-06-08 18:31:54 +02:00 |
|
LevelX2
|
9da44a547d
|
Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707.
|
2015-06-07 22:37:12 +02:00 |
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LevelX2
|
8acf28eed1
|
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
|
2015-06-07 00:53:08 +02:00 |
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LevelX2
|
b58d2e88ea
|
* Novijen Sages - Fixed that it was not possible to pay the activated ability with the counters of Novijen Sages.
|
2015-06-03 23:49:54 +02:00 |
|
LevelX2
|
1b690e5c8c
|
* Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests.
|
2015-05-31 18:44:02 +02:00 |
|
LevelX2
|
fa847e8feb
|
* Update to version 1.4.0v0.
|
2015-05-12 23:11:25 +02:00 |
|
LevelX2
|
15efe14fd5
|
* Fixed human players controlling other human players turn (e.g. by Mindsliver).
|
2015-05-12 01:10:56 +02:00 |
|
LevelX2
|
25ef57570d
|
[MM2] Added Worldhear Phoneix.
|
2015-05-10 01:33:02 +02:00 |
|
LevelX2
|
2f09b2859c
|
Some minor changes.
|
2015-04-07 16:46:10 +02:00 |
|
betasteward
|
9ad8530dee
|
moved faceDown property from Card to CardState
|
2015-03-12 22:09:12 -04:00 |
|
LevelX2
|
8849538723
|
* Fixed that library selections could not be deslected if multiple cards have to be selected.
|
2015-03-01 16:06:13 +01:00 |
|
LevelX2
|
4a5140d0ab
|
Fixed a bug of cost paying handling not showing only the left over unpaid part of mana cost (fixes #185). Added the name of the object the cost is paid for to the feedback panel.
|
2015-02-26 13:52:02 +01:00 |
|
LevelX2
|
0c73076895
|
* Added AlternateManaPaymentAbility interface and handling.
|
2015-02-20 02:15:22 +01:00 |
|
LevelX2
|
ef147bc80c
|
* Fixed a possible endless loop while player left game during damage distribution.
|
2015-02-12 12:16:56 +01:00 |
|
LevelX2
|
8d8a2074f0
|
* Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast.
|
2014-12-27 03:51:10 +01:00 |
|
LevelX2
|
bda59fafcf
|
* Fixed possible exception during choosing replacement effect resolve order.
|
2014-11-26 12:29:42 +01:00 |
|
LevelX2
|
67479bb5a4
|
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
|
2014-11-26 01:48:00 +01:00 |
|
LevelX2
|
a2484cc6d9
|
Added F10 to skip priority while the stack resolves.
|
2014-11-16 08:59:59 +01:00 |
|
LevelX2
|
df71237f46
|
* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
|
2014-10-30 20:40:23 +01:00 |
|
LevelX2
|
0a23fe1e8a
|
* Skip phase of preferences will only be applied if the stack is empty.
|
2014-10-10 14:25:44 +02:00 |
|
LevelX2
|
7f46323f67
|
* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
|
2014-10-05 14:33:47 +02:00 |
|
LevelX2
|
f7535505dd
|
* Allow deselection of target cards (eg. in graveyard using Delve).
|
2014-10-03 12:07:20 +02:00 |
|
LevelX2
|
f3ea64e27c
|
* Changed handling of phases to stop to server based handling.
|
2014-09-25 00:33:58 +02:00 |
|
LevelX2
|
aa842efacc
|
Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
|
2014-09-24 16:55:51 +02:00 |
|
LevelX2
|
17acc9f97d
|
* Fixed that a player could wrongly not be chosen for not targeted effect, if the player had hexproof.
|
2014-09-22 22:27:10 +02:00 |
|