LevelX2
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6420666668
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Some fixes to player handling.
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2015-06-14 02:42:56 +02:00 |
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LevelX2
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ce26bc8ed0
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Added option to deactivate to ask th eplayer in which order cards go to gaveyard.
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2015-06-13 12:27:50 +02:00 |
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LevelX2
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8ae9293c98
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* Added user country flag. View of image in user list is still missing.
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2015-06-10 17:52:18 +02:00 |
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LevelX2
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9da44a547d
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Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707.
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2015-06-07 22:37:12 +02:00 |
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LevelX2
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907ec7abb0
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Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
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2015-06-07 17:14:43 +02:00 |
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LevelX2
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8acf28eed1
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* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
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2015-06-07 00:53:08 +02:00 |
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LevelX2
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bafd27f5b3
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Identifier are shown for Looked at and revealed cards view
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2015-06-03 17:05:59 +02:00 |
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LevelX2
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64ea893ea0
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Some changes to logging.
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2015-05-22 22:33:01 +02:00 |
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LevelX2
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ed501cad21
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* Some minor adjustements/changes.
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2015-05-12 23:00:34 +02:00 |
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LevelX2
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9c97953b6b
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Added some font color to object and player names output to game logging and feedback area.
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2015-05-09 21:18:00 +02:00 |
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North
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c323c5b0b8
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replaced jboss Logger usage with log4j
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2015-05-06 00:38:29 +02:00 |
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LevelX2
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c2fb2de67a
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Fixed a bunch of NPE and other possible exceptions.
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2015-04-20 23:37:28 +02:00 |
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LevelX2
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ed9d0a5fc1
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Fixed a bug that user data was not set for players of tournaments (fixes #903).
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2015-04-12 08:34:23 +02:00 |
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LevelX2
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c65adebc57
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Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
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2015-04-10 12:36:22 +02:00 |
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LevelX2
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78df43fd30
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Fixed a sideboarding bug of Tiny Leaders Format (fixes #807).
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2015-03-19 00:54:04 +01:00 |
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LevelX2
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6f6b35d40f
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Some minor changes.
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2015-02-27 01:07:49 +01:00 |
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LevelX2
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38f9bb90b2
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* Set the game thread name to the game id.
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2015-02-12 13:51:27 +01:00 |
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LevelX2
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5727791526
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* Fixed table health checking of tournament tables (waiting tournament tables were accidently removed).
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2015-02-08 14:01:20 +01:00 |
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LevelX2
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adbd1bca94
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* Imporoved release of draft object during draft tournament.
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2015-02-06 00:23:01 +01:00 |
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LevelX2
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4e56e584b6
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* Fixed that PriorityTimer was not canceled. Added gaeId to Timer name.
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2015-02-05 22:43:51 +01:00 |
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LevelX2
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dd54269216
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* Fixed handling of Split cards (fixes #670).
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2015-02-03 00:05:30 +01:00 |
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LevelX2
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2425704305
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Reset table check intervall back to 10 minutes (was accidently commited with 1 minute).
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2015-02-02 12:00:44 +01:00 |
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LevelX2
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00801e3ecf
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* Some chnages to logging, added changes to table health check.
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2015-02-02 08:40:30 +01:00 |
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LevelX2
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2544c12d48
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* Some minor changes.
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2015-02-01 16:47:21 +01:00 |
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LevelX2
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5701c36446
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* Fixed possible null pointer exception.
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2015-01-26 19:26:49 +01:00 |
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LevelX2
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6ef8b4f976
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* Reworked DB comparison between client and server.
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2015-01-25 19:21:50 +01:00 |
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LevelX2
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b12b044e36
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* Added some basic logging for deck format validation
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2015-01-21 14:40:05 +01:00 |
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LevelX2
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148994c9e5
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* Fixed a bug that for players was not shown, that they play a tournament after round 1.
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2015-01-07 23:43:58 +01:00 |
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LevelX2
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dd8a11ba5c
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* Redesigned idle timeout handling to prevent selecting wrong player for timeout.
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2014-12-27 17:31:52 +01:00 |
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LevelX2
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0ef340d108
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* Some rework of User/Tournament/Quit handling.
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2014-12-20 17:54:02 +01:00 |
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LevelX2
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43a90c6805
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Added logging statement.
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2014-12-14 22:56:50 +01:00 |
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LevelX2
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6434df04b2
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* Some minor changes to server logging.
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2014-12-11 02:06:34 +01:00 |
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LevelX2
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b3f1cc002e
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* Changes to server lock handling and logging.
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2014-12-10 15:00:55 +01:00 |
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LevelX2
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30869beca0
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* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
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2014-12-08 01:30:18 +01:00 |
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LevelX2
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c5bc99b8de
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* Changes to session lock handling.
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2014-12-05 20:14:28 +01:00 |
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LevelX2
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896793b93d
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* Session locking - Fixed some problems with the reentrant lock.
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2014-12-01 17:00:26 +01:00 |
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LevelX2
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f85f477b90
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Fixed a bug that a tournament match did not end, if a player left during sideboarding.
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2014-11-27 18:41:33 +01:00 |
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LevelX2
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67479bb5a4
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* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
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7e145d2cfd
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* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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c22b54d262
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*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
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2014-11-23 18:43:31 +01:00 |
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LevelX2
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b0238b402e
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*Changed lock handling of session to prevent continuous locking.
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2014-11-23 18:42:22 +01:00 |
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LevelX2
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a82e9bfa64
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* Admin console - Forced cancel user session .
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2014-11-21 18:54:04 +01:00 |
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LevelX2
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751365124e
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* Commander - Players no longer go to a sideboarding phase during caommander matches.
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2014-11-07 14:24:07 +01:00 |
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LevelX2
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65c9ca845e
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* Fixed a bug in table view sort.
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2014-11-02 17:07:21 +01:00 |
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LevelX2
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8f642df60e
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Added workaround for "Comparison method violates its general contract!" message of table sort.
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2014-11-02 12:09:52 +01:00 |
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LevelX2
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8426816b09
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* Some changes to table and match view.
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2014-11-01 14:24:23 +01:00 |
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LevelX2
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e6c7fa5f96
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* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
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2014-10-31 16:22:10 +01:00 |
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LevelX2
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2ac1340af7
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* Some changes to version handling. Added display of server version (incl. minor server version) in client window titel.
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2014-10-31 10:35:53 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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1241f6582b
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* Minor changes to logging.
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2014-10-28 08:14:03 +01:00 |
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