Commit graph

5455 commits

Author SHA1 Message Date
LevelX2
0ec712fcd9 Added some additional logic to prevent the ExpansionRepository update errors. 2017-01-08 20:41:29 +01:00
LevelX2
4dd023716e * Added another general static filter class. 2017-01-08 10:35:46 +01:00
LevelX2
fa4cf8161d * Added missing creature type "Servo" to the creature type list. 2017-01-08 10:16:08 +01:00
LevelX2
ee203cf981 Xmage Release 1.4.20V0 2017-01-08 01:36:05 +01:00
LevelX2
a75e4f4fcb Fixed that adding counters to players did not work correctly (e.g. Winding Constrictor). 2017-01-07 23:53:47 +01:00
LevelX2
491ab5fbb0 [AER] Fixed Daredevil Dragster. 2017-01-07 23:29:27 +01:00
LevelX2
9353c5aa9c [AER] Some more minor fixes. 2017-01-07 22:22:17 +01:00
LevelX2
b358597bf4 [AER] Added the last missing cards. Some fixes. 2017-01-07 21:42:29 +01:00
LevelX2
c7e149904b [AER] Fixed some problems with revolt. 2017-01-07 20:03:03 +01:00
spjspj
7a8055172d spjspj - Allow appending from the clipboard in deck editor 2017-01-08 01:02:01 +11:00
LevelX2
b1e65b1bb4 Merge pull request #2744 from Galatolol/master
Added 3 cards, little refactoring (Unattach cost)
2017-01-07 00:40:04 +01:00
Styxo
90b3bacf6e [AER] Added rest of green cards 2017-01-07 00:26:30 +01:00
LevelX2
7ec9394a83 Merge origin/master
Conflicts:
	Mage.Sets/src/mage/sets/AetherRevolt.java
2017-01-06 21:57:18 +01:00
LevelX2
69db775d05 [AEN] Added Hidden Stockpile. 2017-01-06 21:52:51 +01:00
Styxo
7aa57cc01f [AER] Added white cards 2017-01-06 21:22:24 +01:00
fireshoes
4888a4a15b [AER] Added most of the 1/5 spoiled cards. Fixed a name. 2017-01-05 23:50:20 -06:00
Styxo
e057bde150 [Refactor] Merged some similar abilities together 2017-01-05 14:12:18 +01:00
fireshoes
e4727a1063 [AER] Implemented several cards. 2017-01-04 14:25:39 -06:00
Styxo
fad4f53365 [Refactor] Removed some duplicate classes 2017-01-04 15:10:25 +01:00
Styxo
19316b4e20 Forgot one new class 2017-01-04 12:07:54 +01:00
Styxo
8fd28f70e6 [AER] Added Release Gremlins, Aetherwind Basker and Inspiration Monuments 2017-01-04 12:06:16 +01:00
Styxo
3c67e51db0 [REFACTOR] Removed duplicate code and an unused effect 2017-01-04 09:58:10 +01:00
Justin Herlehy
1c6914398b Code Deduplication
Move the cast from hand effect from the expertise cards to its own effect that can have different values assigned to it.
2017-01-03 23:49:16 -05:00
Galatolol
b0dc7fe276 Added 3 cards, little refactoring (Unattach cost) 2017-01-03 20:51:39 +01:00
ludwig.hirth
3040072be9 Merge origin/master 2017-01-03 14:38:51 +01:00
ludwig.hirth
94717fd041 * Tel-Jilad Wolf - Fixed that the ability triggered for all creatures not only artifact creatures (fixed #2738). 2017-01-03 14:38:18 +01:00
Styxo
7c2af646ec [Refactor] Edited some filter text 2017-01-03 13:58:03 +01:00
Styxo
a4a9e41464 [Refactor] Edited RevealLibraryPutIntoHandEffect, deleted the same effect class (EnvoyEffect) and changed some cards 2017-01-03 10:05:58 +01:00
Styxo
656e658fb4 [Refactor] Added DamageWithPowerEffect and change some cards 2017-01-03 09:23:35 +01:00
emerald000
c6c7c82508 [AER] Implemented Revolt mechanic + 2 cards using it.
Decommission and Fatal Push
2017-01-03 01:11:24 -05:00
LevelX2
54b40646d9 Some minor changes. 2017-01-02 18:09:33 +01:00
LevelX2
4ea6a0befb Merge pull request #2730 from Galatolol/master
Added 7 cards
2017-01-02 17:25:21 +01:00
LevelX2
2162fab114 * Fixed a problem of AI target handling (e.g. for Precursor Golem) 2017-01-01 14:56:34 +01:00
Galatolol
2db6ff1825 Fixed 3 cards 2017-01-01 12:11:11 +01:00
Justin Herlehy
f3c0d3fce0 [MMQ] Ramosian Rally
Also fixed order of check in GameImpl for attached player to prevent possible NPE.
2016-12-31 14:41:38 -05:00
LevelX2
df0cd60fbc * Marionette Master and Mortis Dogs, fixed that power below 0 caused life gain. 2016-12-31 17:41:12 +01:00
LevelX2
c2852ca233 [AER] Added Battke at the Bridge. 2016-12-31 17:00:00 +01:00
LevelX2
eb5b1771e6 Merge pull request #2728 from sotovdev/fix_29122016_2
Refactoring
2016-12-31 00:12:03 +01:00
Galatolol
f577a4b614 Added 7 cards 2016-12-30 12:15:56 +01:00
Justin Herlehy
14507e7dc5 Fix GameImpl SBA for auras attached to players.
attachedToPlayer was always getting set to something so the null check in the SBA loop was not allowing auras to be put into the graveyard for being attached to an illegal player.  Currently checks for hasLost() as the player leaving also sets loses to true.
2016-12-30 01:56:04 -05:00
ludwig.hirth
6c72794859 * Added test. 2016-12-29 17:05:32 +01:00
ludwig.hirth
b26a5730fa * Mage Slayer - Fixed that the correct damage source was assigned for the additional damage. 2016-12-29 16:18:52 +01:00
vraskulin
f04ba151f7 Refactoring
See github line by line comments in 'File changed'
2016-12-29 16:49:12 +03:00
vraskulin
c0cf22bbf7 Refactoring
See github line by line comments in 'File changed'
2016-12-29 16:16:08 +03:00
vraskulin
01bb9572e9 Refactoring
See github line by line comments in 'File changed'
2016-12-29 15:38:22 +03:00
vraskulin
c526306c5b Refactoring
See github line by line comments in 'File changed'
2016-12-29 15:26:19 +03:00
LevelX2
d3c2c33b44 * Added static Goblins filter. 2016-12-28 11:32:29 +01:00
LevelX2
ecc18072cf Cyclopean Tomb - Update. 2016-12-28 02:02:57 +01:00
LevelX2
cebfadbf34 Merge pull request #2709 from MTGfan/master
Cyclopean Tomb TODO: inside watcher get ID for card
2016-12-27 16:38:27 +01:00
LevelX2
8075ea2e50 * Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems. 2016-12-27 16:00:22 +01:00