Commit graph

1824 commits

Author SHA1 Message Date
LevelX2
2259a534b2 Fixed a bug of ZoneChangeAllTriggeredAbility trying to get permanent from battelfield if permanent left battlefield. 2013-06-04 00:55:50 +02:00
LevelX2
87a0b85070 Some minor changes to Cascade Ability. 2013-06-03 21:48:19 +02:00
LevelX2
9894593d4c Mulligan message shows the number of cards the player mulligans to. 2013-06-03 21:46:17 +02:00
LevelX2
a035966608 Some minor changes to Suspend Ability. 2013-06-03 19:25:43 +02:00
LevelX2
951dfc2239 [minor] Formatting. 2013-06-03 19:25:24 +02:00
LevelX2
30439c2596 Added Quit Disrepair. 2013-06-03 08:29:15 +02:00
LevelX2
0facaa8974 [minor] Formatting. 2013-06-02 09:37:38 +02:00
LevelX2
ba21f4799f Initializing player life and top card reveald state for new game so that the values from last game are not applied at the start of the new game of a match. 2013-06-02 09:37:17 +02:00
LevelX2
9989070b7e [minor] Formatting. 2013-06-02 02:28:20 +02:00
LevelX2
2d7c4e08a8 Fixed UndyingAbility and PersistAbility giving their counters to late to the permanent. 2013-06-01 17:42:13 +02:00
LevelX2
b46dab1c96 Fixed two bug of detain (DetainAll did not lock in targets, DetainTarget did not take zoneChangeCounter into account). Added info text to tooltip of detained permanents. 2013-05-31 17:42:25 +02:00
LevelX2
1677373c13 Added canUseActivatedAbilities method to RestrictionEffect. 2013-05-31 17:38:59 +02:00
LevelX2
6aee547572 [minor] formatting 2013-05-30 15:25:51 +02:00
LevelX2
6fe49fff2d Added prefixRule option to EntersBattlefieldTriggeredAbility. 2013-05-30 15:25:28 +02:00
LevelX2
8914c204f6 Added logic for state base effects to remove copied cards in exile. Fixed a bug that triggeredEffects were null because player was no more in game. Added isInGame method for Player. 2013-05-30 15:24:45 +02:00
LevelX2
38917087a5 Fixed a bug that AI blocking causes endless loop. 2013-05-30 15:21:39 +02:00
LevelX2
d178a774f3 Fixed bug of Mutilate and Ichor Explosion not locking in the dynamic values. 2013-05-30 09:26:20 +02:00
LevelX2
6f8ee8e3de Fixed blocking change for AI player not locking the game. 2013-05-29 21:02:00 +02:00
LevelX2
7bb6fabfef Fixed Alpha Authority and combat to handle a defined maximum of blockers. 2013-05-29 17:41:30 +02:00
LevelX2
9c18425b46 [Minor] fixes to sourceId paramter for returning creatures to battlefield. 2013-05-28 07:43:18 +02:00
LevelX2
b463bc756f Added reminder text to Equip ability. 2013-05-28 07:42:14 +02:00
LevelX2
68ed1a4c91 [Minor] fixes to tooltip rule generation. 2013-05-28 07:41:52 +02:00
LevelX2
9a42d3d3f8 Trying to fix a ConcurrentModificationException during FFA match, if a player dies. 2013-05-28 07:41:08 +02:00
LevelX2
b7881f8eb2 Implemented split card name handling according the rules (two separate names). I guess this fixes #221. 2013-05-27 16:57:16 +02:00
LevelX2
9c1883578d Added 7 equipments with atomatic attach effect. 2013-05-27 14:47:33 +02:00
LevelX2
40d1ea8da1 [minor] fixes to handling of auras going to battlefield from library or graveyard. 2013-05-27 12:55:11 +02:00
LevelX2
613aa5cd8b Fixed a bug concerning convoke loosing x value if using creatures with colored mana that can be used to reduce the spell costs. 2013-05-26 14:34:14 +02:00
LevelX2
f158c40d1e Fixed a bug in the Evoke ability. 2013-05-25 18:00:29 +02:00
LevelX2
9f277547de Added Evoke ability. 2013-05-25 15:42:52 +02:00
LevelX2
3da35269af Some minor changes to framework classes. 2013-05-25 15:42:04 +02:00
LevelX2
9c58e1c209 Added HauntAbility (for creatures). 2013-05-24 20:35:12 +02:00
LevelX2
2d9df9d0f4 Fixed bug of SetPowerToughnessAllEffect not using filter. 2013-05-24 20:34:48 +02:00
LevelX2
4f8fe8c510 Fixed a bug that the event LIFE_GAINED event did not include the correct amount of life, if replacement effects had changed that amount. 2013-05-24 14:49:47 +02:00
LevelX2
5b4c2eb3fa [minor] changes to tooltip rule generation 2013-05-22 17:23:51 +02:00
LevelX2
d6d9420e6e Fixed a bug in FFA games if player has lost and had cards in exile zones causing NPE. 2013-05-22 01:29:53 +02:00
LevelX2
c2aa574ea6 Some improvements to rule text generation of BoostControlledEffect. 2013-05-21 16:42:49 +02:00
LevelX2
27f0b7bc4d Fixed bug of Sage's Row Denizen triggering for all instead of controlled creatures entering the battlefield. 2013-05-21 08:31:18 +02:00
LevelX2
21a4aa09e4 Small changes to match score output to the game log. 2013-05-20 10:52:36 +02:00
LevelX2
8dd1a0fad0 Throwing exception if triggerdAbility == null. 2013-05-20 10:51:45 +02:00
LevelX2
579951ee36 Fixed bug of Council of the Absolute allowing to select all card nymes instead the correct not land and not creature names. 2013-05-15 00:46:38 +02:00
LevelX2
bde1e90dfb Fixed bug that Cloudstone Curio triggered also for opponents permanents entering the battlefield. 2013-05-12 16:18:17 +02:00
LevelX2
5336d4c0f9 Pushed version to 1.0.3 dev. 2013-05-12 16:00:25 +02:00
LevelX2
6b38cd5b18 Mage Version 1.0.2 2013-05-11 23:06:30 +02:00
LevelX2
ad4ff095de Fixed bug that SplitCard was not moved to graveyard. 2013-05-11 21:31:57 +02:00
LevelX2
1442f6fef5 Fixed minor rule text bug. 2013-05-11 20:48:20 +02:00
LevelX2
101194acf7 Many changes to split cards handling (showing arrows and log text for fused spells., handling protection and other things correctly). 2013-05-11 20:11:58 +02:00
LevelX2
22bdb209ab Some minor changes/fixes. 2013-05-11 20:08:51 +02:00
LevelX2
e0ff641952 Fixed bug in BecomesCreatureTargetEffect not changing P/T to zero if token has such a P/T. 2013-05-11 20:07:09 +02:00
LevelX2
b352217e17 Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand. 2013-05-09 21:26:15 +02:00
LevelX2
a29dc6cb18 Changed split card name using " // " as separator to be more conform with elsewere used name. But image save name uses " - ". 2013-05-09 14:02:15 +02:00