Commit graph

3108 commits

Author SHA1 Message Date
Thomas Hess
4d3e41fa35
Adjust Asia Pacific Land Program set abbreviation to match Scryfall. 2020-03-19 11:09:46 +01:00
Thomas Hess
cd9b75c0d9
Add the Portal Demo Game (PPOD) set. 2020-03-19 11:09:46 +01:00
Thomas Hess
8fdd3511b0
Add the HarperPrism Book Promos (PHPR) promotional set. 2020-03-19 11:09:46 +01:00
Thomas Hess
736f207801
Add the DragonCon (PDRC) promotional set. 2020-03-19 11:09:45 +01:00
Oleg Agafonov
cb8d4dc340 * Non creature tokens - fixed rollback errors in AI games (example: Food token, see #6331);
Fixed other potentially NPE errors with rarity;
2020-03-06 03:27:46 +04:00
Oleg Agafonov
a06cacb462 * UI: fixed that json logs can't be disabled without disable other logs in settings; 2020-02-28 21:09:41 +04:00
Oleg Agafonov
8ee1dd20d3 * UI: added preferences to enable or disable turn number and step info in game logs; 2020-02-28 21:04:37 +04:00
Oleg Agafonov
2e73f9d1c5 * UI: added turn number and step info in game logs 2020-02-28 20:27:07 +04:00
Oleg Agafonov
32d61f6a69 Fixed tests 2020-02-27 03:31:51 +04:00
Oleg Agafonov
f50bc8f36f * UI: ignore list improved:
* Added support of usernames with spaces (#6305);
 * Increased max limit from 50 to 100;
 * Added list size info on connection or command usage;
2020-02-27 02:05:16 +04:00
Oleg Agafonov
58d7a96031 * Game: improved fix command (more info and fixes);
* Game: improved game startup message (more info about private messages and players stats);
2020-02-21 12:10:54 +04:00
Ingmar Goudt
ae7919cd07 program towards Interface rather than implementations 2020-02-10 10:40:06 +01:00
Oleg Agafonov
2079065af3 * Server: added /pings chat command to show players and watchers ping info; 2020-01-31 22:30:31 +04:00
Oleg Agafonov
68326c8554 * UI: added card hints about active requirement effects (permanent must attack or must block); 2020-01-29 06:51:39 +04:00
Oleg Agafonov
ffdc884949 Logs cleanup (removed database logs) 2020-01-27 06:01:56 +04:00
Oleg Agafonov
1b3a5d625b * Other: fixed problem with too big mageclient.log file, now it will be clean after 10MB (log files rotation); 2020-01-26 16:34:04 +04:00
Oleg Agafonov
ab2fb29270 Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs) 2020-01-26 16:30:42 +04:00
Oleg Agafonov
b56587a383 Code cleanup (removed outdated client's config.properties settings) 2020-01-26 15:19:22 +04:00
Oleg Agafonov
7fcd4abcc8 Code cleanup 2020-01-22 10:59:57 +04:00
Oleg Agafonov
9ba249c543
Merge pull request #6211 from michaelrfarcasin/feature/freeform-unlimited-commander
Add Freeform Unlimited Commander game type
2020-01-22 06:57:43 +01:00
Oleg Agafonov
2f66e168ab * UI: improves double faces cards render:
* Fixed that it doesn't update card image and text after transform button pressed (#6217);
 * Fixed that card lost selection and can't be selected again after transform button pressed;
2020-01-22 09:43:26 +04:00
Oleg Agafonov
959374389b * UI: fixed that face down card displays without image (now it shows default card's back); 2020-01-22 00:50:10 +04:00
Oleg Agafonov
007d0d19b4 UI: connect button more visible 2020-01-22 00:45:46 +04:00
Oleg Agafonov
eaaa37db11 Card render testing dialog improves:
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
michaelrfarcasin
c3cb54f371 Add Freeform Unlimited Commander game type
Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.

This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule

Create a game and deck type to accommodate these types of decks.

Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
2020-01-20 22:47:27 -06:00
Oleg Agafonov
217517feee Additional to prev commit 2020-01-18 20:38:55 +04:00
Oleg Agafonov
2249bba1f1 * UI: fixed that some user defined hotkeys can be broken after last update; 2020-01-18 20:37:00 +04:00
Oleg Agafonov
17c7ea63ba Merge fix 2020-01-18 13:02:41 +04:00
Oleg Agafonov
7da62e13ec UI: changed ESC to BACKSPACE in choose dialog hotkeys (compatibility fixes); 2020-01-18 09:34:02 +04:00
Oleg Agafonov
ce60a9d75b * UI: choose ability to play improves (see 8add25fa12) 2020-01-18 08:02:31 +04:00
Oleg Agafonov
8add25fa12 * UI: choose modes dialog improves:
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
 * "Up to" modes choose dialog - added "done" button in dialog;
 * "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
 * Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
 * Fixed that mode choose dialog doesn't close on cancel (#6199);
2020-01-18 06:30:44 +04:00
Oleg Agafonov
d08e54f6fc Missing commit for tokens from bc899e7ea5 2020-01-16 21:23:59 +04:00
Oleg Agafonov
bc899e7ea5 Added THB tokens 2020-01-16 18:51:20 +04:00
Oleg Agafonov
4c55fe701e UI: fixed rare error with game end dialog; 2020-01-14 18:21:45 +04:00
Evan Kranzler
972f3acbf8 removed references to CELD 2020-01-12 09:45:15 -05:00
LevelX2
fe2e9389f2 * Some minor code clear up. 2020-01-10 15:52:47 +01:00
Oleg Agafonov
b366a83a45 Prepare new release 2020-01-09 08:55:26 +04:00
Oleg Agafonov
339c419d4b * UI: multiple improves for adventure/split cards:
* Split cards shows left and right mana cost (in deck editor, hand, etc);
 * Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
 * Adventure cards shows adventure spell name in deck editor's list;
 * Fixed missing loading cursor in deck editor searching;
2020-01-07 11:49:55 +04:00
Evan Kranzler
688be783aa refactored all usages of CardTypePredicate to match the new implementation 2020-01-06 13:18:17 -05:00
Oleg Agafonov
3ce1296886 * UI: fixed that RTR cards doesn't shows in deck editor's pioneer format filter; 2020-01-05 01:35:40 +04:00
Oleg Agafonov
862fe69b53 * Adventure cards - improved game logs (card hint works with adventure spell now, added original card info to cast's log); 2020-01-02 14:48:28 +04:00
Oleg Agafonov
5e5b4713ea * Adventure cards - fixed wrong card name on the stack in image render mode; 2020-01-02 05:55:44 +04:00
Oleg Agafonov
50195e8f35 * AI: fixed that computer can't target cards on battlefield if it contains tokens; 2020-01-02 04:46:20 +04:00
spjspj
5b40ca867e
Merge pull request #6110 from spjspj/master
Add an information format for deck
2020-01-01 17:48:37 +08:00
Oleg Agafonov
0faecb2fb6 Server: fixed missing data compress for some server's responses; 2019-12-31 04:11:23 +04:00
Oleg Agafonov
335f046357 Server improves:
* improved /fix command to support disconnected/freezed players;
 * added chat messages about connection problem with opponents (checks players status every minute);
 * reduced timeout before remove disconnected player from waiting game dialog (from 4 to 2 minutes);
 * reduced timeout between client's pings (from 60 secs to 20 secs);
2019-12-31 03:23:10 +04:00
spjspj
844500accf Add an information format for deck 2019-12-23 01:12:31 +11:00
Oleg Agafonov
d26fde8dbc Prepare new release 2019-12-21 18:23:15 +04:00
Oleg Agafonov
cde9957f54 * UI: added playable card marks in look-at windows; 2019-12-18 22:44:42 +04:00
LevelX2
6470fc85ef Fixed some bad layout of random booster draft tornament dialog. 2019-12-17 21:16:32 +01:00