LevelX2
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4d7f1a05bf
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* Fixed that modes (if more than one was selected) did not resolve in the order they are written on the card but in order of selection by user.
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2015-04-11 12:08:09 +02:00 |
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LevelX2
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0fb7cf8317
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* Added a deck hash tag that's shown at the start of the game log to be able to identify a deck.
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2015-04-11 00:47:54 +02:00 |
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LevelX2
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c65adebc57
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Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
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2015-04-10 12:36:22 +02:00 |
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LevelX2
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2723bf6cb7
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* Fixed some problems with order selection of triggered abilities not showing the card images.
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2015-04-04 14:11:49 +02:00 |
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LevelX2
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3d46dcc2b9
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* Fixed a problem with the new faceDown state of cards handled in the game State.
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2015-03-13 14:55:02 +01:00 |
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betasteward
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9ad8530dee
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moved faceDown property from Card to CardState
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2015-03-12 22:09:12 -04:00 |
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LevelX2
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aad8edd8cc
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* Tiny Leader - The commander cast X times is shown now, you can use deck name "Sultai" as default commander for UBG, check that the commander card can't be again in the deck or sideboard, sideboard can also be empty now, sideboard may not include the commander.
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2015-03-12 01:11:31 +01:00 |
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LevelX2
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84e2ecb8ef
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* Some fixes to cardState handling concerning card rules.
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2015-03-11 21:03:42 +01:00 |
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betasteward
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fe2cd395a6
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moved info from CardImpl to CardState and PermanentImpl + created InfoEffect for displaying rule info on Card
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2015-03-10 14:57:55 -04:00 |
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LevelX2
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ecc3c8b1e4
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* Daretti, Scrap Savant - Fixed a bug that the game is locked if multiple delayed triggered abilities from the emlem trigger.
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2015-03-09 01:03:21 +01:00 |
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LevelX2
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e4d0c1045e
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Fixed a bug that counters on cards in the exile zone were not displayed.
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2015-03-08 01:38:21 +01:00 |
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LevelX2
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e01301d6f6
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* Fixed that counters on permanents were not shown.
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2015-03-05 07:50:17 +01:00 |
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betasteward
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632573fc3e
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moved Watchers to Ability and moved Counters to CardState
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2015-03-01 21:17:23 -05:00 |
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LevelX2
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0c73076895
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* Added AlternateManaPaymentAbility interface and handling.
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2015-02-20 02:15:22 +01:00 |
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LevelX2
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ea8446d097
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* Added some error handling for connect to server action.
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2015-02-07 18:15:11 +01:00 |
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LevelX2
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4e56e584b6
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* Fixed that PriorityTimer was not canceled. Added gaeId to Timer name.
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2015-02-05 22:43:51 +01:00 |
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LevelX2
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91fe62b396
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Added a little spell cast during current turn counter (Storm) below the phase panel.
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2015-02-03 17:31:40 +01:00 |
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LevelX2
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8d6c25b3e8
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* Fixed handling of morphed cards in exile zone.
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2015-01-31 12:45:54 +01:00 |
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LevelX2
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6ef8b4f976
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* Reworked DB comparison between client and server.
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2015-01-25 19:21:50 +01:00 |
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LevelX2
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3d55659568
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* Fixed that permanets attached to non permanents (Enchant player and no curse / enchant card in graveyard) are shown wrongly attached to the first other permanent on the battlefield (fixes #632).
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2015-01-24 23:21:00 +01:00 |
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LevelX2
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001e17a73e
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* Fixed handling of enlarged view for manifested and morphed cards.
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2015-01-24 19:43:53 +01:00 |
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LevelX2
|
9a61a66aab
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[FRF] Added Manifast Effect.
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2014-12-30 20:37:22 +01:00 |
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LevelX2
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e4dbb3c9fc
|
Some changes to framework functions, some minor changes to existing cards.
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2014-12-20 18:17:12 +01:00 |
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LevelX2
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30869beca0
|
* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
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2014-12-08 01:30:18 +01:00 |
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LevelX2
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07b509684a
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* Fixed some handling problems with face down creatures (Ixidron).
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2014-11-28 17:38:53 +01:00 |
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LevelX2
|
1cdf2ab4b0
|
[C14] Added two planeswalker and 10 black cards.
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2014-11-27 00:56:35 +01:00 |
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LevelX2
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67479bb5a4
|
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
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7e145d2cfd
|
* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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c22b54d262
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*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
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2014-11-23 18:43:31 +01:00 |
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LevelX2
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a2484cc6d9
|
Added F10 to skip priority while the stack resolves.
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2014-11-16 08:59:59 +01:00 |
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LevelX2
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9bdaef5b34
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* Changed handling of missing deck object for player.
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2014-11-05 01:06:45 +01:00 |
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LevelX2
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3645aa6488
|
Minor changes to table view of active tables.
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2014-11-02 17:06:54 +01:00 |
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LevelX2
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39d2551996
|
* Some minor changes to match / tournament table view.
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2014-11-02 12:11:51 +01:00 |
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LevelX2
|
8426816b09
|
* Some changes to table and match view.
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2014-11-01 14:24:23 +01:00 |
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LevelX2
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18d71a9377
|
* Added display of player order to the draft panel. Added tray info for next card to pick if the XMage window is not active.
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2014-11-01 01:59:33 +01:00 |
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LevelX2
|
e6c7fa5f96
|
* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
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2014-10-31 16:22:10 +01:00 |
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LevelX2
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2ac1340af7
|
* Some changes to version handling. Added display of server version (incl. minor server version) in client window titel.
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2014-10-31 10:35:53 +01:00 |
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LevelX2
|
b158ef4f3c
|
* Added acustic an optical signals for use of skip buttons.
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2014-10-30 23:43:32 +01:00 |
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LevelX2
|
df71237f46
|
* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
|
8c66667b7f
|
* Some changes to pom files to use local repository for com\googlecode\jspf\jspf-core\0.9.1\.
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2014-10-22 14:52:03 +02:00 |
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LevelX2
|
bdd163080d
|
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
|
5ccc1c91ae
|
* Tournaments - Added handling for constructed formats and password protection.
|
2014-10-12 04:19:28 +02:00 |
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LevelX2
|
8f690f7e02
|
* Added option to start matches with password protection.
|
2014-10-11 16:29:37 +02:00 |
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LevelX2
|
0d5326683c
|
* Exile dialog - Fixed that cards from exile windows with mixed owners were not all shown in exile dialog.
|
2014-10-11 00:36:38 +02:00 |
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LevelX2
|
c96153f544
|
* Somem minor formatting / changes.
|
2014-10-10 07:58:07 +02:00 |
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LevelX2
|
581df41ae7
|
* Match - Fixed a bug during creation of game info that lets game worker die. Leading to open game workers. Stops staring new games if game thread limit is reached.
|
2014-10-09 00:50:35 +02:00 |
|
magenoxx
|
922e35ff1c
|
Fixed NPE in tooltips for Emblem choose-trigger
|
2014-10-02 12:17:25 +04:00 |
|
LevelX2
|
845d3a7951
|
* Added handling to show all tournament games in tournament view.
|
2014-10-02 01:15:21 +02:00 |
|
LevelX2
|
8ac8d36c03
|
* Some connection handling changes.
|
2014-10-02 01:14:32 +02:00 |
|
LevelX2
|
8c9b97969e
|
Added game duration to tournament match view.
|
2014-10-01 17:29:44 +02:00 |
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