North
|
a327668660
|
fixed possible NPEs
|
2013-03-02 18:02:09 +02:00 |
|
LevelX2
|
8597952af2
|
Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
|
2013-02-22 16:04:23 +01:00 |
|
LevelX2
|
0af121c3e4
|
Some more changes to logging of ComputerPlayer.
|
2013-02-22 08:40:32 +01:00 |
|
LevelX2
|
1f3dea13af
|
Some formating and logging changes to ComputerPlayer.
|
2013-02-20 17:35:30 +01:00 |
|
LevelX2
|
58db10296a
|
Imporved targeting for ComputerPlayer.
|
2013-02-17 01:09:46 +01:00 |
|
LevelX2
|
1c120c5f41
|
Added missing target handling of TargetDefender to ComputerPlayer.
|
2013-02-15 00:25:01 +01:00 |
|
LevelX2
|
58a05970e8
|
Fixed a bug for AI target handling of TargetCardInHand.
|
2013-02-14 10:53:42 +01:00 |
|
LevelX2
|
c375d80682
|
Fixed some missing target handling for ComputerPlayer.
|
2013-02-12 17:10:23 +01:00 |
|
LevelX2
|
e96203b10b
|
Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
|
2013-02-06 15:41:00 +01:00 |
|
LevelX2
|
fcd24572dd
|
Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
|
2013-02-06 00:50:00 +01:00 |
|
LevelX2
|
250bb8a705
|
Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
|
2013-02-04 23:31:20 +01:00 |
|
LevelX2
|
176210dc8d
|
Added some simple logic for AI to choose a creature type.
|
2013-01-16 23:42:37 +01:00 |
|
North
|
f0b32e7ca3
|
Removed unused imports
|
2012-12-20 00:26:21 +02:00 |
|
North
|
08815ffb88
|
[CardRepository] Replaced findCard methods from Sets and ExpansionSet
|
2012-10-22 23:48:52 +03:00 |
|
magenoxx
|
a3b99c7ff0
|
Fixed AI exception for TargetCardInOpponentsGraveyard
|
2012-09-07 20:48:44 +04:00 |
|
magenoxx
|
0e0f90d29d
|
[draft] M13 draft picks
|
2012-07-25 20:29:25 +04:00 |
|
magenoxx
|
23a75c39ba
|
[M13] Odric Master Tactician
|
2012-07-18 20:45:39 +04:00 |
|
North
|
e4438072c2
|
[refactoring][minor] formatting
|
2012-07-04 23:58:22 +03:00 |
|
magenoxx
|
96c09e940c
|
format
|
2012-06-29 20:31:25 +04:00 |
|
magenoxx
|
d344d2315d
|
mistype on previous commit
|
2012-06-27 16:18:44 +04:00 |
|
magenoxx
|
e702329003
|
Increased planeswalker card value for AI
|
2012-06-27 16:16:53 +04:00 |
|
North
|
239a4fb100
|
[refactoring][minor] Replaced all tabs with four spaces.
|
2012-06-19 23:50:20 +03:00 |
|
magenoxx
|
5be6f78d59
|
Adding writting amount of mana payed for {X} cost
|
2012-06-12 10:38:39 +04:00 |
|
magenoxx
|
7445876ec5
|
Fixed AI target choosing. +1 test passed.
|
2012-06-03 18:41:58 +04:00 |
|
magenoxx
|
32e29392d2
|
[AVR] Second Guest + tests. Refactored filters.
|
2012-05-24 09:01:31 +04:00 |
|
magenoxx
|
a47b8c25df
|
Various fixed. +3 tests passed.
|
2012-05-24 00:24:01 +04:00 |
|
magenoxx
|
29b7f9ab9b
|
Fix. +2 tests passed.
|
2012-05-23 21:45:37 +04:00 |
|
magenoxx
|
3822e0d09b
|
Soulbond keyword
|
2012-05-17 09:51:08 +04:00 |
|
magenoxx
|
537c326789
|
[load] loading testing: added simple test for starting game by two players
|
2012-04-30 18:56:36 +04:00 |
|
BetaSteward
|
e859e142fa
|
2 DKA
|
2012-03-26 08:55:30 -04:00 |
|
magenoxx
|
523481b5a2
|
Added additional parameter for effect outcome. Updated choosing permanents for AI.
|
2012-03-26 10:59:04 +04:00 |
|
BetaSteward
|
12027369a5
|
DKA - IncreasingVengeance
|
2012-02-29 13:35:34 -05:00 |
|
BetaSteward
|
68391a7522
|
fixed some NPE's and other errors
|
2012-02-23 15:26:57 -05:00 |
|
BetaSteward
|
48f5a469d4
|
fixes for monte carlo ai
|
2012-02-13 09:05:01 -05:00 |
|
BetaSteward
|
6205ebaeb9
|
fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
|
2012-02-07 15:15:47 -05:00 |
|
BetaSteward
|
1d32f49fd0
|
modified triggered abilities, continuous effects and zones
|
2012-02-02 23:27:23 -05:00 |
|
BetaSteward
|
fe0c5e48e9
|
cache already rated cards if not drafting or constructing
|
2012-02-02 23:01:56 -05:00 |
|
BetaSteward
|
dfffdfcf8c
|
latest monte carlo ai - has a memory leak
|
2012-01-10 21:29:53 -05:00 |
|
magenoxx
|
4d9493a256
|
Update jars. BugCantFindCardInLibrary now works.
|
2011-12-26 18:49:32 +04:00 |
|
Loki
|
0980ca5948
|
fix deadloop (need testing)
|
2011-12-26 17:52:52 +04:00 |
|
magenoxx
|
cdb9cd69ff
|
Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
|
2011-12-24 19:25:28 +04:00 |
|
magenoxx
|
1b9f75f29b
|
Several fixed in AI targeting. Fixed Issue 371.
|
2011-11-06 12:54:08 +03:00 |
|
BetaSteward
|
7c69bc6f30
|
fixes + optimizations + allow games to be paused and resumed
|
2011-11-02 21:39:03 -04:00 |
|
BetaSteward
|
517a0cae26
|
optimizations + some fixes - mostly for monte carlo simulations
|
2011-10-25 15:17:42 -04:00 |
|
Loki
|
db30dbd5d6
|
fix server build
|
2011-10-23 18:49:32 +04:00 |
|
maurer.it
|
ed2724fce7
|
[FIX] The third half of the fix for issue 302 (still testing).
|
2011-10-21 08:07:21 -04:00 |
|
magenoxx
|
4c9574bd97
|
Fix for AI chooseTarget.
|
2011-10-12 17:30:32 +04:00 |
|
magenoxx
|
82dcb53cb9
|
Target refactoring. Fixed Issue 273.
|
2011-10-08 12:46:34 +04:00 |
|
magenoxx
|
bf1a49dd0b
|
Sending user data. Sending avatar to server on connect.
|
2011-09-07 21:18:58 +04:00 |
|
North
|
66fe17a0e2
|
AI can play the effect of Sphinx of Uthuun now.
|
2011-08-27 18:10:06 +03:00 |
|