Commit graph

443 commits

Author SHA1 Message Date
LevelX2
2835a4e152 Some fixes to reconnect handling. 2014-09-28 15:45:15 +02:00
LevelX2
5275858cba * Some minor handling changes to client connect to server actions. 2014-09-27 11:23:18 +02:00
LevelX2
2c63d3bff8 * Client connect - Fixed that reconnect request was also shown if no successful connection was set up before. 2014-09-25 23:13:05 +02:00
LevelX2
341db7b01f * Morph Ability - Some fixes for displaying / handling morph cards/permanents. 2014-09-25 16:51:41 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
1e0e107868 Structures for skip phases handling on server side. 2014-09-24 17:47:23 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
5c564906cd [KTK] Added TurnedFaceUpAllTriggeredAbility. Changed name of TurnedFaceUpTriggeredAbility. 2014-09-12 19:01:43 +02:00
LevelX2
f137f9c49c Fixed Morph handling, fixed that face down cards stay face down after zone change. 2014-09-10 00:18:03 +02:00
LevelX2
6e13b3ec14 Fixed a possible exception in MatchView. 2014-09-08 23:57:36 +02:00
LevelX2
c3c77e3974 * Server - Some changes to user / match / table handling. 2014-09-07 02:28:47 +02:00
LevelX2
d051aef63f Fixed a bug of handling of tournament sub tables if a user left. Some changes to match view. 2014-09-04 19:03:48 +02:00
LevelX2
3699b7ca3d Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view. 2014-09-04 18:20:40 +02:00
LevelX2
fec0744315 Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly. 2014-09-03 01:02:10 +02:00
LevelX2
b98c16f061 Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console. 2014-08-31 17:46:14 +02:00
LevelX2
e8cfb2231c Some minor changes. 2014-08-28 13:32:44 +02:00
magenoxx
78c0d76088 Reading db_log_jdbc_url from properties 2014-08-27 02:49:16 +04:00
LevelX2
aad1a2da89 * Client - Added number of active games to the header of the games column of the user list. 2014-08-24 07:03:01 +02:00
LevelX2
a2fbd0bc4c Updated JBoss Remoting to newer version. 2014-08-22 15:06:48 +02:00
magenoxx
3454b2db8a For Issue#524: added connect task timeout, reduced number of auto connection retries to one 2014-08-20 08:25:30 +04:00
LevelX2
c03dc6c2b5 Some more changes to Server Console and Admin server handling. 2014-08-18 21:48:59 +02:00
LevelX2
a6332e6505 Server console - Some updates to Admin handling. 2014-08-18 17:56:21 +02:00
magenoxx
13d80e72f1 Fixes #492 : Tarmogoyf p/t stats now also displayed in grave&exile zones 2014-08-11 13:55:07 +04:00
magenoxx
58e4c66af6 Fixes #492 : Tarmogoyf p/t stats are not displayed in hand 2014-08-11 11:10:27 +04:00
Dustin Conrad
5ed3027b9f fix null pointer when the generated deck is all artifacts. 2014-08-09 22:40:08 -04:00
LevelX2
49a23503a1 Some changes to logging. 2014-08-07 17:17:04 +02:00
magenoxx
53453243dc [UI] Exile dialog 2014-08-07 15:30:44 +04:00
magenoxx
bf7fe02a32 Issue#453: possibly correct fix for Commander abilities displayed twice 2014-07-30 22:43:18 +04:00
LevelX2
95dee0db0b Changed logging message to get more information which stack objects cause a problem and can't be shown. 2014-07-30 11:32:12 +02:00
LevelX2
ecc6295638 Added sound if player leaves table. Changed some sounds. 2014-07-26 14:59:42 +02:00
LevelX2
3a62115c3a Added icon for triggered and activated abilities on the stack to better distinct it from casting a card. 2014-07-23 17:23:49 +02:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
magenoxx
60d04e2614 [UI] Showing choosable cards in dialog - Issue#456 2014-07-15 16:31:41 +04:00
LevelX2
12a2d020e7 * Changed handling of getting source object. Needed some change to adjust methods. 2014-07-14 09:02:06 +02:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
magenoxx
2b76bbf2c6 Fixed Issue#438: Enchanted permanent can't be clicked because out of sight 2014-07-11 14:40:37 +04:00
magenoxx
f8a1b327b4 [UI] Order of cards in hand is changable 2014-07-11 10:49:00 +04:00
magenoxx
6d0d511323 [UI] Changing from card.mousePressed to card.mouseReleased. Shouldn't matter. 2014-07-10 11:00:18 +04:00
LevelX2
4e48fee679 * Changed message with XMage URL. 2014-06-29 13:36:11 +02:00
LevelX2
513b012dc0 * Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages. 2014-06-25 01:34:11 +02:00
LevelX2
e57aee7fcb * Necropotence - Fixed that card name was shown as target for face down cards on stack or if player selects order of triggered effects. 2014-06-20 01:04:28 +02:00
LevelX2
b360bb1528 Removed redundant remove user from chat call and some formatting. 2014-06-16 07:48:15 +02:00
LevelX2
d244551e3b * Added Morph ability. 2014-06-09 17:53:55 +02:00
North
e43bc35c14 [refactor] removed generic parameter from Spell 2014-06-01 11:58:22 +03:00
LevelX2
0e71ac5e53 * Tournament handling - Fixed player handling for swiss tournament. No more quit sound or stat eif player already finished the tournament correctly. 2014-05-30 15:43:59 +02:00
North
2b8afe379a fixed auto reconnect feature 2014-05-28 08:35:10 +03:00
North
7e7a17e1d7 updated EntityManager to use H2 2014-05-28 07:57:58 +03:00
North
809714bc8c removed Storage interface (unused) 2014-05-28 07:57:25 +03:00
LevelX2
d9e4e99a0f Some changes to manual mana pool handling. 2014-05-27 08:37:16 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00