LevelX2
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060a468d4b
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Update to release 1.4.1.
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2015-06-14 02:43:16 +02:00 |
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LevelX2
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ce26bc8ed0
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Added option to deactivate to ask th eplayer in which order cards go to gaveyard.
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2015-06-13 12:27:50 +02:00 |
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LevelX2
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8ae9293c98
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* Added user country flag. View of image in user list is still missing.
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2015-06-10 17:52:18 +02:00 |
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LevelX2
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c27ef5ee97
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* Started to fix color setting for cards (e.g. Painter's Serverant) #408 (not completely finished yet).
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2015-06-10 01:24:38 +02:00 |
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LevelX2
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9da44a547d
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Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707.
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2015-06-07 22:37:12 +02:00 |
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LevelX2
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907ec7abb0
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Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
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2015-06-07 17:14:43 +02:00 |
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LevelX2
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8acf28eed1
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* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
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2015-06-07 00:53:08 +02:00 |
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LevelX2
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bafd27f5b3
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Identifier are shown for Looked at and revealed cards view
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2015-06-03 17:05:59 +02:00 |
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LevelX2
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eb96b08dfa
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Release 1.4.0v2
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2015-05-25 23:33:41 +02:00 |
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LevelX2
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76aa9c128d
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* Release 1.4.0v1
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2015-05-24 14:50:24 +02:00 |
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LevelX2
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f5245ade01
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* Game timer - Fixed that the timer count down was not shown while selecting the starting player and deciding for mulligan.
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2015-05-20 23:27:00 +02:00 |
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LevelX2
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4054b6fc91
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* Fixed that cards in graveyard did not show their id in tooltip.
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2015-05-13 23:26:06 +02:00 |
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LevelX2
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fa847e8feb
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* Update to version 1.4.0v0.
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2015-05-12 23:11:25 +02:00 |
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LevelX2
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ed501cad21
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* Some minor adjustements/changes.
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2015-05-12 23:00:34 +02:00 |
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LevelX2
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69b381779b
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* Added a simple skill level to set and filter for tables.
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2015-05-12 15:10:24 +02:00 |
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LevelX2
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5abcefa09e
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Minor changes to log and tooltip text generation.
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2015-05-10 11:24:43 +02:00 |
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LevelX2
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9c97953b6b
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Added some font color to object and player names output to game logging and feedback area.
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2015-05-09 21:18:00 +02:00 |
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LevelX2
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9e8157827a
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* Fixed that face down exiled cards were revealed in player specific exile view window.
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2015-05-02 12:19:09 +02:00 |
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LevelX2
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a47c0adfda
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Some minor fixes.
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2015-04-21 00:09:29 +02:00 |
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LevelX2
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c2fb2de67a
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Fixed a bunch of NPE and other possible exceptions.
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2015-04-20 23:37:28 +02:00 |
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LevelX2
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d245ce1ad2
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* Fixed that card name text was covered by next card beneath if cards are displayed close together (library search).
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2015-04-16 16:29:54 +02:00 |
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LevelX2
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4d7f1a05bf
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* Fixed that modes (if more than one was selected) did not resolve in the order they are written on the card but in order of selection by user.
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2015-04-11 12:08:09 +02:00 |
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LevelX2
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0fb7cf8317
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* Added a deck hash tag that's shown at the start of the game log to be able to identify a deck.
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2015-04-11 00:47:54 +02:00 |
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LevelX2
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c65adebc57
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Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
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2015-04-10 12:36:22 +02:00 |
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LevelX2
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2723bf6cb7
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* Fixed some problems with order selection of triggered abilities not showing the card images.
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2015-04-04 14:11:49 +02:00 |
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LevelX2
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3d46dcc2b9
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* Fixed a problem with the new faceDown state of cards handled in the game State.
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2015-03-13 14:55:02 +01:00 |
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betasteward
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9ad8530dee
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moved faceDown property from Card to CardState
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2015-03-12 22:09:12 -04:00 |
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LevelX2
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aad8edd8cc
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* Tiny Leader - The commander cast X times is shown now, you can use deck name "Sultai" as default commander for UBG, check that the commander card can't be again in the deck or sideboard, sideboard can also be empty now, sideboard may not include the commander.
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2015-03-12 01:11:31 +01:00 |
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LevelX2
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84e2ecb8ef
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* Some fixes to cardState handling concerning card rules.
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2015-03-11 21:03:42 +01:00 |
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betasteward
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fe2cd395a6
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moved info from CardImpl to CardState and PermanentImpl + created InfoEffect for displaying rule info on Card
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2015-03-10 14:57:55 -04:00 |
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LevelX2
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ecc3c8b1e4
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* Daretti, Scrap Savant - Fixed a bug that the game is locked if multiple delayed triggered abilities from the emlem trigger.
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2015-03-09 01:03:21 +01:00 |
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LevelX2
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e4d0c1045e
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Fixed a bug that counters on cards in the exile zone were not displayed.
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2015-03-08 01:38:21 +01:00 |
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LevelX2
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e01301d6f6
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* Fixed that counters on permanents were not shown.
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2015-03-05 07:50:17 +01:00 |
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betasteward
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632573fc3e
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moved Watchers to Ability and moved Counters to CardState
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2015-03-01 21:17:23 -05:00 |
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LevelX2
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0c73076895
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* Added AlternateManaPaymentAbility interface and handling.
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2015-02-20 02:15:22 +01:00 |
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LevelX2
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ea8446d097
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* Added some error handling for connect to server action.
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2015-02-07 18:15:11 +01:00 |
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LevelX2
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4e56e584b6
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* Fixed that PriorityTimer was not canceled. Added gaeId to Timer name.
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2015-02-05 22:43:51 +01:00 |
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LevelX2
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91fe62b396
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Added a little spell cast during current turn counter (Storm) below the phase panel.
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2015-02-03 17:31:40 +01:00 |
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LevelX2
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8d6c25b3e8
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* Fixed handling of morphed cards in exile zone.
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2015-01-31 12:45:54 +01:00 |
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LevelX2
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6ef8b4f976
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* Reworked DB comparison between client and server.
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2015-01-25 19:21:50 +01:00 |
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LevelX2
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3d55659568
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* Fixed that permanets attached to non permanents (Enchant player and no curse / enchant card in graveyard) are shown wrongly attached to the first other permanent on the battlefield (fixes #632).
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2015-01-24 23:21:00 +01:00 |
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LevelX2
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001e17a73e
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* Fixed handling of enlarged view for manifested and morphed cards.
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2015-01-24 19:43:53 +01:00 |
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LevelX2
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9a61a66aab
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[FRF] Added Manifast Effect.
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2014-12-30 20:37:22 +01:00 |
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LevelX2
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e4dbb3c9fc
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Some changes to framework functions, some minor changes to existing cards.
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2014-12-20 18:17:12 +01:00 |
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LevelX2
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30869beca0
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* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
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2014-12-08 01:30:18 +01:00 |
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LevelX2
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07b509684a
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* Fixed some handling problems with face down creatures (Ixidron).
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2014-11-28 17:38:53 +01:00 |
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LevelX2
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1cdf2ab4b0
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[C14] Added two planeswalker and 10 black cards.
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2014-11-27 00:56:35 +01:00 |
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LevelX2
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67479bb5a4
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* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
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7e145d2cfd
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* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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c22b54d262
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*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
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2014-11-23 18:43:31 +01:00 |
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