magenoxx
f6f769725f
Fixed saving games became broken.
2011-12-26 15:24:29 +04:00
magenoxx
3f8ce6d44f
MageDrawAction drawn cards count fix.
2011-12-26 07:54:18 +04:00
magenoxx
3f20b725db
[MAD2.0] New scoring and undo system. Migrated draw cards action.
2011-12-25 11:42:32 +04:00
magenoxx
c02d453a4b
Some performance measurement. Game state copying performance is good.
2011-12-24 15:14:27 +04:00
magenoxx
9a7d158a20
DamageAllEffect - source.getId to source.getSourceId
2011-12-24 12:34:15 +04:00
LevelX
810d33c8ba
[CHK] Brutal Deceiver, Callous Deceiver, Harsh Deceiver, Feral Deceiver - New cards
...
Contagion Clasp - Changed counter ability outcome to unboost
Creepy Doll - Fixed outcome
Nim Deathmantle - Fix, It could target creatures going to opponents graveyard (fixes issue 383)
Bonesplitter - Fixed equip costs
Minor fixes to some cards - texts, removed unused imports, moved equip ability to last ability
2011-12-21 19:56:47 +01:00
LevelX
fa635acab8
[CHK] General's Kabuto, Hair-Strung Koto
...
EquipAbility - Added constructor with filter for equipments with equip restriction (Konda's Banner), fixed missing mana output for equip costs (please check if ok)
2011-12-21 19:43:15 +01:00
LevelX
c3aa782016
[CHK] Konda's Banner
2011-12-21 19:30:16 +01:00
LevelX
49396cea72
[CHK] VillainousOgre
2011-12-13 21:11:35 +01:00
magenoxx
065f1c3190
Fixed Issue 375.
2011-12-12 14:46:49 +04:00
magenoxx
af05af7050
Fixed Issue 441.
2011-12-11 15:53:34 +04:00
magenoxx
ba6508cbeb
Updated component version from 0.8.1 to 0.8.2.
2011-12-09 13:15:07 +04:00
BetaSteward
e8ed56c80f
a few more fixes + optimizations
2011-12-01 14:51:21 -05:00
magenoxx
954052b64e
Fixed Issue 387.
2011-11-24 11:06:05 +04:00
BetaSteward
1627f81953
fixed some ability cost issues - mainly affects AI's
2011-11-22 10:59:13 -05:00
Loki
90116082ea
more reward cards
2011-11-18 22:04:09 +04:00
magenoxx
8b67158fdb
Fixed Issue 350.
2011-11-16 18:56:23 +04:00
magenoxx
60b6fe5a79
Changes in testing framework. Added support for fixed targets. Added test to damage itself by Lightning Bolt. Ignored some old tests.
2011-11-15 19:43:37 +04:00
magenoxx
a3d590fc79
Updated test framework with minimum functionality.
2011-11-15 16:01:34 +04:00
magenoxx
b9dd394f57
Fixed Issue 362
2011-11-15 09:18:57 +03:00
magenoxx
0fc4cc4e28
Fixed Issue 365.
2011-11-06 13:37:10 +03:00
magenoxx
0c4783e2cd
Possible fix for Issue 372.
2011-11-06 13:10:34 +03:00
Loki
67bd84d603
[WWK] Rest for the Weary
2011-11-06 00:22:51 +04:00
Loki
413fee4af5
fix CardImpl.getRandom when size == 0
2011-11-05 13:14:38 +04:00
magenoxx
38e5ae1f03
Fixed init.txt not working for hand zone.
2011-11-05 12:38:54 +03:00
BetaSteward
2987dcc776
added resume flag to priority
2011-11-04 22:58:39 -04:00
BetaSteward
a1f1ed44c0
adjustment to GameState.getValue
2011-11-04 22:57:50 -04:00
BetaSteward
7c69bc6f30
fixes + optimizations + allow games to be paused and resumed
2011-11-02 21:39:03 -04:00
Loki
a004ced17d
artifactId to lowercase
2011-10-28 15:42:54 +04:00
magenoxx
e302a12f5d
Updated component's version from 0.8 to 0.8.1
...
manually
2011-10-28 11:36:42 +04:00
BetaSteward
cdc45d99f9
some more optimizations
2011-10-26 13:24:39 -04:00
BetaSteward
e8b5585b96
fixed issue 337
2011-10-26 13:15:38 -04:00
magenoxx
8a74175d21
Reimplemented CastSpellLastTurnWatcher. Possible fix for Issue 337. (but still doesn't work correctly because of wrong behavior in game state copying).
2011-10-26 14:22:54 +04:00
BetaSteward
21f9633486
fixed issue 314
2011-10-25 21:43:59 -04:00
BetaSteward
517a0cae26
optimizations + some fixes - mostly for monte carlo simulations
2011-10-25 15:17:42 -04:00
magenoxx
ee2417f730
Fixed Issue 332
2011-10-25 12:12:13 +04:00
North
aa55beeb4e
removed <filter>.getDefault()
2011-10-23 12:17:14 +03:00
maurer.it
436f7917c0
Default static filter that I missed with my last pass of removing all of these.
2011-10-22 11:22:57 -04:00
maurer.it
1df242adce
[FIX] Fixes issue 309. Seems that canChoose and possibleTargets fell out of sync. canChoose was saying that the abilities target could be chosen but when it came to actually select the target no possibilities were returned.
2011-10-22 11:21:24 -04:00
maurer.it
ffadc3be45
[FIX] Fixes issue 310.
2011-10-22 10:48:51 -04:00
maurer.it
71eccc97fc
[FIX] Fixes issue 282 and potentially many others!
2011-10-21 17:32:31 -04:00
maurer.it
f0fdd7d1ba
[FIX] Other half of the fix for issue 302 (still testing).
2011-10-21 08:07:00 -04:00
maurer.it
f20e2fa0e4
[FIX] Fixes issue 311.
2011-10-21 08:05:21 -04:00
maurer.it
84f00d6330
Added missing planeswalkers.
2011-10-20 22:58:57 -04:00
maurer.it
c26f634d85
[FIX] Fixes issue 298 and 303.
2011-10-20 20:33:49 -04:00
maurer.it
0ccbc694cf
[FIX] Fixes issue 296. This fix seems more sane than removing line 363 of GameState.java.
2011-10-20 18:02:44 -04:00
maurer.it
6f844e0743
merge
2011-10-19 18:53:16 -04:00
maurer.it
64adbf4b21
[FIX] Fixes issue 289.
2011-10-19 18:51:31 -04:00
Loki
bc89714da0
refactoring
2011-10-19 23:00:37 +03:00
maurer.it
e0f3e367fa
[FIX] Fixes Fiend Hunters may enters the battlefield ability (issue 282) and also the found bug with multiple Fiend Hunters using the same exile zone, therefore one Fiend Hunter Exiling another causes the exiled Fiend Hunter's leaves the battlefield trigger to remove itself from the exile zone from the other. This same issue affected Journey to Nowhere, Oblivion Ring and Leonin Relic Warcer
2011-10-18 20:28:50 -04:00