Commit graph

189 commits

Author SHA1 Message Date
magenoxx
42812541b9 Added attacker to canBlock method. 2011-01-13 23:29:15 +03:00
BetaSteward
cb73d4a25d added draft timing 2011-01-12 23:44:04 -05:00
BetaSteward
f74df18cc9 still more Deck Editor changes 2011-01-11 15:51:57 -05:00
BetaSteward
86025f4748 fixed issue with attachments not removing themselves from creatures when moved to another creature 2011-01-10 22:04:15 -05:00
maurer.it
547afe573c Fix for Annihilator where NPE was encountered if attacking a planeswalker
Sarkhand the Mad
2011-01-10 21:54:29 -05:00
maurer.it
1d52177968 ROE cards and AnnihilatorAbility 2011-01-10 14:24:52 -05:00
maurer.it
9aca4b0284 Changes so the AI behaves better when asked to sacrifice multiple permanents. Previous versions caused it to enter an infinite cycle of picking targets. 2011-01-10 14:23:25 -05:00
maurer.it
7fbd807991 Fixes a problem of parsing large colorless costs (All the big Eldrazi creatures). 2011-01-10 14:22:25 -05:00
magenoxx
84a152fea3 Equipped condition. [SOM] Sunspear Shikari. 2011-01-10 16:29:17 +03:00
magenoxx
c0004fd85c [SOM] Sunblast Angel, True Conviction, Salvage Scout. 2011-01-10 15:37:29 +03:00
magenoxx
eeb561ef3c fixed Issue 24: GainControlTargetEffect does not work properly with Duration.EndOfTurn as Duration 2011-01-10 13:55:26 +03:00
BetaSteward
c79758f0e5 added deck construction to draft 2011-01-09 23:33:22 -05:00
magenoxx
b73a2a58e3 Downloading images of not implemented som cards. 2011-01-09 21:40:21 +03:00
Loki
f4f2251d3b SOM and some MRD reprints 2011-01-09 20:02:15 +02:00
BetaSteward
03e3be90d6 draft stuff 2011-01-08 23:54:32 -05:00
maurer.it
e035e240f9 Updates to SacrificeEffect so that more than one target will actually be sacrificed
SOM cards.
2011-01-08 12:24:16 -05:00
maurer.it
55418f7ad9 merge 2011-01-07 15:49:38 -05:00
BetaSteward
6bd05ecce0 Merge 2011-01-07 15:45:17 -05:00
BetaSteward
98d8a428a7 some more drafting stuff 2011-01-07 15:41:09 -05:00
maurer.it
79c2a124af merge 2011-01-07 12:45:46 -05:00
maurer.it
85a72180be Commiting changes to allow Dispense Justice to use common SacrificeEffect
Made SacrificeEffect accept a more generic filter and target, users will have to be more careful about the filter sent in than before.
Added setters for FilterCreaturePermanent so that attackers/blockers can be easily filtered without creating yet another child class.
2011-01-07 12:44:46 -05:00
magenoxx
eb580e1b00 Another fix for AddCountersSourceEffect. 2011-01-07 15:00:14 +03:00
magenoxx
8ebbc3de48 Fixed AddCountersSourceEffect. 2011-01-07 12:52:03 +03:00
BetaSteward
499a6fb0df adding Architect Ramp deck + plus necessary cards (taking a break from coding drafts) 2011-01-06 23:19:24 -05:00
BetaSteward
c67122b605 more draft stuff 2011-01-05 15:17:02 -05:00
maurer.it
21950ac738 Rebound Cleanup (made more strings static to reduce overhead)
Auriok Edgewright
Auriod Sunchaser
2011-01-05 00:03:49 -05:00
maurer.it
c417da1e4e Standard file header.
Copy constructor fix.
2011-01-04 10:59:21 -05:00
BetaSteward
7bea472fff initial drafting stuff 2011-01-03 23:52:28 -05:00
maurer.it
5679c2de15 merge 2011-01-03 22:32:13 -05:00
maurer.it
43798a475e ReboundAbility
Staggershock
2011-01-03 22:31:32 -05:00
Loki
17bb12a25a Kemba Kha Regent and new common triggered ability 2011-01-04 00:25:56 +02:00
maurer.it
6c5e1b6553 Pulse Tracker
Fixes optional Copperhorn Trigger
Vampire Lacerator upkeep now only triggers on its controllers turn.
2011-01-02 00:35:56 -05:00
maurer.it
ad18a1d428 Nissa Revane and formatting tweaks for displaying her abilities.
Formatting tweaks for displaying Ezuri's regen ability.
2011-01-01 19:22:05 -05:00
maurer.it
7aa044670b Merge 2011-01-01 16:57:36 -05:00
BetaSteward
33b1db1b1c finished targeting changes 2011-01-01 00:18:34 -05:00
maurer.it
327fc9748e Ezuri, Renegade Leader 2010-12-31 23:43:16 -05:00
BetaSteward
4ba0cab17a updating target methods - not finished yet 2010-12-31 11:48:10 -05:00
magenoxx
a7dcc3acfa fixed add counters effect string description (null name if Counter is used, and no space for "put 3 Chargecounters") 2010-12-31 10:03:39 +03:00
maurer.it
8d60ade078 Fixed Issue 23. 2010-12-30 09:47:10 -05:00
magenoxx
beb1830243 [SOM] Trigon cycle. 2010-12-30 15:51:09 +03:00
magenoxx
44e6e93445 Merge 2010-12-30 09:11:53 +03:00
magenoxx
2c4af82dfa Skinrender card. CounterType.getInstance -> CounterType.createInstance. Updated EverflowingChalice. 2010-12-30 09:10:53 +03:00
maurer.it
cd4e412b6b Gatekeeper of Malakir and Sacrifice Effect. 2010-12-30 00:27:01 -05:00
maurer.it
5c341872b7 Not makes more sense to me as Unless (Unless Controls Permanent Fewer than 4) something along those lines 2010-12-29 16:38:41 -05:00
maurer.it
bb5477496a Removed Controls condition after merging code in ControlsPermanent (nantuko's name makes much more sense)
Refactored all dependent classes.
2010-12-29 16:21:00 -05:00
maurer.it
88627d5606 merge 2010-12-29 15:14:47 -05:00
BetaSteward
e460b9af20 fixed some match problems 2010-12-29 15:00:18 -05:00
maurer.it
4653a53078 Merge 2010-12-29 13:40:36 -05:00
maurer.it
2f063775a4 Can't Block Ability finally working properly.
Added Not condition to be used for inverting other conditions... not sure how handy this will be but it helped with Vampire Lacerator.
2010-12-29 13:32:04 -05:00
magenoxx
93267f7132 More counter types (level,quest,charge,time,fade,...). Moved to common package. 2010-12-29 14:41:03 +03:00