LevelX2
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060a468d4b
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Update to release 1.4.1.
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2015-06-14 02:43:16 +02:00 |
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LevelX2
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8acf28eed1
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* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
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2015-06-07 00:53:08 +02:00 |
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LevelX2
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fa847e8feb
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* Update to version 1.4.0v0.
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2015-05-12 23:11:25 +02:00 |
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LevelX2
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23f35e8ad1
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* Chnaged Tiny Leaders handling of commander zone change replacement.
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2015-03-26 00:14:21 +01:00 |
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LevelX2
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488e7a9290
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* Implemented latest Commander rule changes concerning zone changes.
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2015-03-25 13:58:01 +01:00 |
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LevelX2
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79e9312893
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* Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging.
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2015-02-20 13:58:13 +01:00 |
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LevelX2
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bd6753da0b
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* Duel Commander - Fixed that for duel commander muliplayer games the specific (e.g. starting life) duel commander rule changes did not take place.
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2014-12-31 09:52:48 +01:00 |
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LevelX2
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b2586a653f
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* Multiplayer Commander - Fixed that the starting player wrongly skipped his draw step.
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2014-12-16 13:09:48 +01:00 |
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LevelX2
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d7f100b24b
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* Added "Duel Commander" format (fixes #436).
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2014-11-08 01:33:29 +01:00 |
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LevelX2
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751365124e
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* Commander - Players no longer go to a sideboarding phase during caommander matches.
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2014-11-07 14:24:07 +01:00 |
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North
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9324e93868
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[refactor] removed generic parameter from Game classes
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2014-06-03 12:33:02 +03:00 |
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LevelX2
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ad71ec6aad
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Set Version 1.3.0.
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2014-01-25 15:55:39 +01:00 |
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LevelX2
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05cbd90fe2
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* Commander - Added commander multiplayer format. Fixed commander damage win condition to only counting combat damage. Added some info to tooltip text of commander.
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2013-12-23 17:14:56 +01:00 |
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