LevelX2
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4cad29f50a
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* Added gain life info to game log.
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2014-02-16 01:51:15 +01:00 |
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LevelX2
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d97d697a53
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* Fixed a problem with SacrificeSourceTriggeredAbility that did not Trigger because source is no more on the battlefield.
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2014-02-15 22:32:54 +01:00 |
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LevelX2
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a0346109a2
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* Changed block requirment checking so that block lock is less probable.
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2014-02-15 09:28:06 +01:00 |
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Jeff
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f01692f804
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- Added some requested cards.
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2014-02-14 17:19:26 -06:00 |
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LevelX2
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b10ad8e663
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* Game log - The announced value for X costs is now posted to the log at a later point in time to avoid posting canceled announcements.
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2014-02-14 15:13:59 +01:00 |
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LevelX2
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2eebdb3b5b
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Fixed a recently committed bug that added cardType and subtype of tokens cumulative on each permanent reset.
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2014-02-14 15:11:36 +01:00 |
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LevelX2
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c59c182cab
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Added SkipUntapAllEffect and used it for appropriate cards.
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2014-02-13 17:12:40 +01:00 |
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LevelX2
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ee76ccfee4
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Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
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2014-02-12 17:18:06 +01:00 |
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LevelX2
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81eaac46c7
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* Added new preference option to enable sound in game and other sounds separately.
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2014-02-12 08:35:27 +01:00 |
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LevelX2
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8e3ca7e5ca
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Added CantAttackControllerAttachedEffect. Minor formatting.
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2014-02-11 17:28:59 +01:00 |
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LevelX2
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acdabbaaac
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Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks (missing class).
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2014-02-11 16:11:45 +01:00 |
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LevelX2
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aa359cd1b6
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Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks.
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2014-02-11 15:53:35 +01:00 |
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LevelX2
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753ada0a01
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* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
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2014-02-11 00:38:10 +01:00 |
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LevelX2
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efb664c743
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* DestroyTargetEffect - Fixed wrong source reference given to permanent.destroy method.
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2014-02-10 13:04:07 +01:00 |
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LevelX2
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1131a84892
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* Moved concede messages before execution, so the order in the log is more logical.
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2014-02-09 17:13:16 +01:00 |
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LevelX2
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0d1921d8cb
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* Added target replacement check to canBeTargeted check of permanent to get correct possible targets (fixes #381).
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2014-02-09 11:22:33 +01:00 |
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LevelX2
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9fcfb8527a
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* Changed handling of search library limiting effect.
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2014-02-09 11:20:20 +01:00 |
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LevelX2
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3b03a0500a
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* Fixed some library search effects that didn't sort the library and didn't take search limitations into account (Aven Mindcensor)
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2014-02-09 00:21:43 +01:00 |
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LevelX2
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c1685b518c
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* Fixed a bug of defenders that have "can attack as though it didn't have defender" abilities. If the abilitiy was triggered it was applied to all defenders.
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2014-02-08 20:20:28 +01:00 |
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LevelX2
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81d630b65b
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Some changes/fixes to epic effect and cards using it.
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2014-02-08 14:08:53 +01:00 |
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Jeff
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1c2f0ae65d
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Added Epic Ability and add the 5 cards that use it. Did not get the chance to test it well due to some memory issues with the client/server.
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2014-02-07 17:27:50 -06:00 |
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LevelX2
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e6f55d3b80
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* Some changes to game handling to support replay in the future (not working yet).
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2014-02-07 16:07:15 +01:00 |
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LevelX2
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9a15bdb933
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* Trace Util - Added Intimidate to the combat traced abilities (for finding reason for bug).
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2014-02-07 16:06:06 +01:00 |
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LevelX2
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40c25fae34
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Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase.
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2014-02-07 02:04:14 +01:00 |
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LevelX2
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4e2ed0178b
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* Fixed a bug that abilities of sacrificed permanents did trigger if the spell they where sacrificed for triggered their triggered ability. (e.g. a Valakut sacrificed for a Scapeshift did still trigger if enough mountains where on the battlefield).
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2014-02-06 01:05:45 +01:00 |
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LevelX2
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ca831aee05
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if multiple permanents come to battlefield at the same time, they are aware now of each other. (e.g. useful for for Valakut, the Molten Pinnacle).
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2014-02-06 01:02:44 +01:00 |
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LevelX2
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9a0c05f576
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* ChangeSpellTargets - Fix that AI don't go to endless loop.
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2014-02-06 00:59:49 +01:00 |
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LevelX2
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e9dc1a1c68
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Improved change spell target(s) handling - Fixes finaly #379 and fixes #356.
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2014-02-05 16:13:57 +01:00 |
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LevelX2
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4dddb9ea12
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Added Shunt, Deflection and Imp's Mischief.
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2014-02-05 15:20:06 +01:00 |
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LevelX2
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8b180f0b9c
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* ChangeSpellTargets - Some more changes to handle change of targets better.
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2014-02-05 08:41:27 +01:00 |
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LevelX2
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a1dc4ec5b3
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* Scry - Fixed that if you play with the top card of library revealed you didn't reveal the next card during scry effect.
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2014-02-04 22:54:59 +01:00 |
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LevelX2
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71fafb168c
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* Siren of the Silent Song - Fixed a bug that the controller also wrongly put a card into the graveyard from library.
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2014-02-04 22:19:26 +01:00 |
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LevelX2
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022587e6f9
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* Felhide Spiritbinder - Fixed a bug that the copied token did not have a supertype l(e.g. Legendary).
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2014-02-04 22:18:06 +01:00 |
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LevelX2
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32699757c4
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* ChooseNewTargets - Fixed some problems with amount targets. Some problem left fix coming soon.
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2014-02-04 17:42:54 +01:00 |
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LevelX2
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733b0f6b8e
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Minor message formatting.
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2014-02-04 08:35:20 +01:00 |
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LevelX2
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bf4ccf185c
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Some minor formatting.
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2014-02-03 17:47:12 +01:00 |
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LevelX2
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9c5d5208b9
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Some updates to pom dependency.
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2014-02-03 17:46:19 +01:00 |
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LevelX2
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f734d89de6
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* Ragemonger - Fixed a bug that the casting cost reduction did not work correctly.
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2014-02-03 01:16:52 +01:00 |
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LevelX2
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0a18a7bea6
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Removed majority of memory leaks from game / editor / dialog handling.
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2014-02-02 21:57:02 +01:00 |
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LevelX2
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f32b28abcc
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* Tromokratis - Added check that blockers can't be selected to block if they are not able to block anyway. Some redesign of combat.
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2014-01-30 15:01:25 +01:00 |
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LevelX2
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d9a03b35d2
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Some more changes to get/check opponents.
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2014-01-30 12:55:50 +01:00 |
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LevelX2
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d959edb4b3
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Added new method game.isOpponent() for faster opponent check.
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2014-01-30 10:46:30 +01:00 |
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LevelX2
|
69d0159c99
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* Fearsome Temper - Fixed wrong block restriction effect.
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2014-01-29 00:50:14 +01:00 |
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LevelX2
|
99c51f8091
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* Tromokratis - added first implementation (can't handle forced block conflicts yet)
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2014-01-28 17:05:30 +01:00 |
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LevelX2
|
bd77e476ee
|
Removed redundant combat code for handling block effect of Odric Master Tactician.
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2014-01-28 15:11:23 +01:00 |
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LevelX2
|
19679c9f6e
|
Some minor changes / formatting.
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2014-01-28 13:48:40 +01:00 |
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LevelX2
|
51965b4bad
|
Extended output for logging message if moveToZone is called in not the correct way.
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2014-01-28 11:30:43 +01:00 |
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LevelX2
|
8a98caa4c4
|
* AnnihilatorAbility - Fixed possible NPE.
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2014-01-27 18:13:57 +01:00 |
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LevelX2
|
2e8bbf0406
|
* Some minor code optimisations.
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2014-01-27 18:04:14 +01:00 |
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LevelX2
|
c75c5ac9e1
|
* Some changed to avoid ConcurrentModificationExceptions (fixes #333).
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2014-01-27 18:03:25 +01:00 |
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