LevelX2
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4e56e584b6
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* Fixed that PriorityTimer was not canceled. Added gaeId to Timer name.
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2015-02-05 22:43:51 +01:00 |
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LevelX2
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91fe62b396
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Added a little spell cast during current turn counter (Storm) below the phase panel.
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2015-02-03 17:31:40 +01:00 |
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LevelX2
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8d6c25b3e8
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* Fixed handling of morphed cards in exile zone.
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2015-01-31 12:45:54 +01:00 |
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LevelX2
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6ef8b4f976
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* Reworked DB comparison between client and server.
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2015-01-25 19:21:50 +01:00 |
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LevelX2
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3d55659568
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* Fixed that permanets attached to non permanents (Enchant player and no curse / enchant card in graveyard) are shown wrongly attached to the first other permanent on the battlefield (fixes #632).
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2015-01-24 23:21:00 +01:00 |
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LevelX2
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001e17a73e
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* Fixed handling of enlarged view for manifested and morphed cards.
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2015-01-24 19:43:53 +01:00 |
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LevelX2
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9a61a66aab
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[FRF] Added Manifast Effect.
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2014-12-30 20:37:22 +01:00 |
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LevelX2
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e4dbb3c9fc
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Some changes to framework functions, some minor changes to existing cards.
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2014-12-20 18:17:12 +01:00 |
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LevelX2
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30869beca0
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* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
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2014-12-08 01:30:18 +01:00 |
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LevelX2
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07b509684a
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* Fixed some handling problems with face down creatures (Ixidron).
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2014-11-28 17:38:53 +01:00 |
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LevelX2
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1cdf2ab4b0
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[C14] Added two planeswalker and 10 black cards.
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2014-11-27 00:56:35 +01:00 |
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LevelX2
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67479bb5a4
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* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
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7e145d2cfd
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* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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c22b54d262
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*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
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2014-11-23 18:43:31 +01:00 |
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LevelX2
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a2484cc6d9
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Added F10 to skip priority while the stack resolves.
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2014-11-16 08:59:59 +01:00 |
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LevelX2
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9bdaef5b34
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* Changed handling of missing deck object for player.
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2014-11-05 01:06:45 +01:00 |
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LevelX2
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3645aa6488
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Minor changes to table view of active tables.
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2014-11-02 17:06:54 +01:00 |
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LevelX2
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39d2551996
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* Some minor changes to match / tournament table view.
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2014-11-02 12:11:51 +01:00 |
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LevelX2
|
8426816b09
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* Some changes to table and match view.
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2014-11-01 14:24:23 +01:00 |
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LevelX2
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18d71a9377
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* Added display of player order to the draft panel. Added tray info for next card to pick if the XMage window is not active.
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2014-11-01 01:59:33 +01:00 |
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LevelX2
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e6c7fa5f96
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* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
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2014-10-31 16:22:10 +01:00 |
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LevelX2
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2ac1340af7
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* Some changes to version handling. Added display of server version (incl. minor server version) in client window titel.
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2014-10-31 10:35:53 +01:00 |
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LevelX2
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b158ef4f3c
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* Added acustic an optical signals for use of skip buttons.
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2014-10-30 23:43:32 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
|
bdd163080d
|
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
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5ccc1c91ae
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* Tournaments - Added handling for constructed formats and password protection.
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2014-10-12 04:19:28 +02:00 |
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LevelX2
|
8f690f7e02
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* Added option to start matches with password protection.
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2014-10-11 16:29:37 +02:00 |
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LevelX2
|
0d5326683c
|
* Exile dialog - Fixed that cards from exile windows with mixed owners were not all shown in exile dialog.
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2014-10-11 00:36:38 +02:00 |
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LevelX2
|
c96153f544
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* Somem minor formatting / changes.
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2014-10-10 07:58:07 +02:00 |
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LevelX2
|
581df41ae7
|
* Match - Fixed a bug during creation of game info that lets game worker die. Leading to open game workers. Stops staring new games if game thread limit is reached.
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2014-10-09 00:50:35 +02:00 |
|
magenoxx
|
922e35ff1c
|
Fixed NPE in tooltips for Emblem choose-trigger
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2014-10-02 12:17:25 +04:00 |
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LevelX2
|
845d3a7951
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* Added handling to show all tournament games in tournament view.
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2014-10-02 01:15:21 +02:00 |
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LevelX2
|
8ac8d36c03
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* Some connection handling changes.
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2014-10-02 01:14:32 +02:00 |
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LevelX2
|
8c9b97969e
|
Added game duration to tournament match view.
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2014-10-01 17:29:44 +02:00 |
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LevelX2
|
e0ffef40cc
|
Added possibility to set some more JBoss Remoting parameters with config.xml on server start.
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2014-10-01 16:04:26 +02:00 |
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LevelX2
|
2835a4e152
|
Some fixes to reconnect handling.
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2014-09-28 15:45:15 +02:00 |
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LevelX2
|
5275858cba
|
* Some minor handling changes to client connect to server actions.
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2014-09-27 11:23:18 +02:00 |
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LevelX2
|
2c63d3bff8
|
* Client connect - Fixed that reconnect request was also shown if no successful connection was set up before.
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2014-09-25 23:13:05 +02:00 |
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LevelX2
|
341db7b01f
|
* Morph Ability - Some fixes for displaying / handling morph cards/permanents.
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2014-09-25 16:51:41 +02:00 |
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LevelX2
|
f3ea64e27c
|
* Changed handling of phases to stop to server based handling.
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2014-09-25 00:33:58 +02:00 |
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LevelX2
|
1e0e107868
|
Structures for skip phases handling on server side.
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2014-09-24 17:47:23 +02:00 |
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LevelX2
|
aa842efacc
|
Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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LevelX2
|
5c564906cd
|
[KTK] Added TurnedFaceUpAllTriggeredAbility. Changed name of TurnedFaceUpTriggeredAbility.
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2014-09-12 19:01:43 +02:00 |
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LevelX2
|
f137f9c49c
|
Fixed Morph handling, fixed that face down cards stay face down after zone change.
|
2014-09-10 00:18:03 +02:00 |
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LevelX2
|
6e13b3ec14
|
Fixed a possible exception in MatchView.
|
2014-09-08 23:57:36 +02:00 |
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LevelX2
|
c3c77e3974
|
* Server - Some changes to user / match / table handling.
|
2014-09-07 02:28:47 +02:00 |
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LevelX2
|
d051aef63f
|
Fixed a bug of handling of tournament sub tables if a user left. Some changes to match view.
|
2014-09-04 19:03:48 +02:00 |
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LevelX2
|
3699b7ca3d
|
Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view.
|
2014-09-04 18:20:40 +02:00 |
|
LevelX2
|
fec0744315
|
Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly.
|
2014-09-03 01:02:10 +02:00 |
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LevelX2
|
b98c16f061
|
Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
|
2014-08-31 17:46:14 +02:00 |
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