Commit graph

462 commits

Author SHA1 Message Date
LevelX2
39d2551996 * Some minor changes to match / tournament table view. 2014-11-02 12:11:51 +01:00
LevelX2
8426816b09 * Some changes to table and match view. 2014-11-01 14:24:23 +01:00
LevelX2
18d71a9377 * Added display of player order to the draft panel. Added tray info for next card to pick if the XMage window is not active. 2014-11-01 01:59:33 +01:00
LevelX2
e6c7fa5f96 * Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files. 2014-10-31 16:22:10 +01:00
LevelX2
2ac1340af7 * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
LevelX2
b158ef4f3c * Added acustic an optical signals for use of skip buttons. 2014-10-30 23:43:32 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
8c66667b7f * Some changes to pom files to use local repository for com\googlecode\jspf\jspf-core\0.9.1\. 2014-10-22 14:52:03 +02:00
LevelX2
bdd163080d * Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password. 2014-10-12 22:37:39 +02:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
0d5326683c * Exile dialog - Fixed that cards from exile windows with mixed owners were not all shown in exile dialog. 2014-10-11 00:36:38 +02:00
LevelX2
c96153f544 * Somem minor formatting / changes. 2014-10-10 07:58:07 +02:00
LevelX2
581df41ae7 * Match - Fixed a bug during creation of game info that lets game worker die. Leading to open game workers. Stops staring new games if game thread limit is reached. 2014-10-09 00:50:35 +02:00
magenoxx
922e35ff1c Fixed NPE in tooltips for Emblem choose-trigger 2014-10-02 12:17:25 +04:00
LevelX2
845d3a7951 * Added handling to show all tournament games in tournament view. 2014-10-02 01:15:21 +02:00
LevelX2
8ac8d36c03 * Some connection handling changes. 2014-10-02 01:14:32 +02:00
LevelX2
8c9b97969e Added game duration to tournament match view. 2014-10-01 17:29:44 +02:00
LevelX2
e0ffef40cc Added possibility to set some more JBoss Remoting parameters with config.xml on server start. 2014-10-01 16:04:26 +02:00
LevelX2
2835a4e152 Some fixes to reconnect handling. 2014-09-28 15:45:15 +02:00
LevelX2
5275858cba * Some minor handling changes to client connect to server actions. 2014-09-27 11:23:18 +02:00
LevelX2
2c63d3bff8 * Client connect - Fixed that reconnect request was also shown if no successful connection was set up before. 2014-09-25 23:13:05 +02:00
LevelX2
341db7b01f * Morph Ability - Some fixes for displaying / handling morph cards/permanents. 2014-09-25 16:51:41 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
1e0e107868 Structures for skip phases handling on server side. 2014-09-24 17:47:23 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
5c564906cd [KTK] Added TurnedFaceUpAllTriggeredAbility. Changed name of TurnedFaceUpTriggeredAbility. 2014-09-12 19:01:43 +02:00
LevelX2
f137f9c49c Fixed Morph handling, fixed that face down cards stay face down after zone change. 2014-09-10 00:18:03 +02:00
LevelX2
6e13b3ec14 Fixed a possible exception in MatchView. 2014-09-08 23:57:36 +02:00
LevelX2
c3c77e3974 * Server - Some changes to user / match / table handling. 2014-09-07 02:28:47 +02:00
LevelX2
d051aef63f Fixed a bug of handling of tournament sub tables if a user left. Some changes to match view. 2014-09-04 19:03:48 +02:00
LevelX2
3699b7ca3d Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view. 2014-09-04 18:20:40 +02:00
LevelX2
fec0744315 Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly. 2014-09-03 01:02:10 +02:00
LevelX2
b98c16f061 Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console. 2014-08-31 17:46:14 +02:00
LevelX2
e8cfb2231c Some minor changes. 2014-08-28 13:32:44 +02:00
magenoxx
78c0d76088 Reading db_log_jdbc_url from properties 2014-08-27 02:49:16 +04:00
LevelX2
aad1a2da89 * Client - Added number of active games to the header of the games column of the user list. 2014-08-24 07:03:01 +02:00
LevelX2
a2fbd0bc4c Updated JBoss Remoting to newer version. 2014-08-22 15:06:48 +02:00
magenoxx
3454b2db8a For Issue#524: added connect task timeout, reduced number of auto connection retries to one 2014-08-20 08:25:30 +04:00
LevelX2
c03dc6c2b5 Some more changes to Server Console and Admin server handling. 2014-08-18 21:48:59 +02:00
LevelX2
a6332e6505 Server console - Some updates to Admin handling. 2014-08-18 17:56:21 +02:00
magenoxx
13d80e72f1 Fixes #492 : Tarmogoyf p/t stats now also displayed in grave&exile zones 2014-08-11 13:55:07 +04:00
magenoxx
58e4c66af6 Fixes #492 : Tarmogoyf p/t stats are not displayed in hand 2014-08-11 11:10:27 +04:00
Dustin Conrad
5ed3027b9f fix null pointer when the generated deck is all artifacts. 2014-08-09 22:40:08 -04:00
LevelX2
49a23503a1 Some changes to logging. 2014-08-07 17:17:04 +02:00
magenoxx
53453243dc [UI] Exile dialog 2014-08-07 15:30:44 +04:00
magenoxx
bf7fe02a32 Issue#453: possibly correct fix for Commander abilities displayed twice 2014-07-30 22:43:18 +04:00
LevelX2
95dee0db0b Changed logging message to get more information which stack objects cause a problem and can't be shown. 2014-07-30 11:32:12 +02:00
LevelX2
ecc6295638 Added sound if player leaves table. Changed some sounds. 2014-07-26 14:59:42 +02:00
LevelX2
3a62115c3a Added icon for triggered and activated abilities on the stack to better distinct it from casting a card. 2014-07-23 17:23:49 +02:00